Player Matchup

Ganesha
Ganesha
BO__2506
Ganesha
Level 119
God Stats
4W - 2L
1,693 SR
Queue Stats
162W - 128L
1,573 Elo+
Party 3
Merlin
Merlin
KIeinerKek
Merlin
Level 133
God Stats
4W - 5L
1,485 SR
Queue Stats
244W - 195L
1,575 Elo+
Party 3
Nike
Nike
Klamkeee
Nike
Level 29
God Stats
3W - 2L
1,282 SR
Queue Stats
138W - 109L
1,596 Elo+
Party 3
Cernunnos
Cernunnos
PraiseGodForL2
Cernunnos
Level 109
God Stats
15W - 8L
1,794 SR
Queue Stats
208W - 160L
1,591 Elo+
Party 3
He Bo
He Bo
TiIteddude
He Bo
Level 113
God Stats
8W - 6L
1,641 SR
Queue Stats
195W - 159L
1,546 Elo+
Party 3
Team Averages
Level 101
1,579 SR
1,576 Elo+

VS

Team Averages
Level 60
1,546 SR
1,445 Elo+
Nemesis
Nemesis
Beanie_Gaming94
Nemesis
Level 88
God Stats
28W - 37L
1,441 SR
Queue Stats
330W - 357L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
KillsaveHD55
Aphrodite
Level 25
God Stats
6W - 7L
1,499 SR
Queue Stats
241W - 264L
1,394 Elo+
Party 2
Apollo
Apollo
Trust PaiinZ
Apollo
Level 23
God Stats
30W - 12L
1,726 SR
Queue Stats
47W - 37L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
ohMeloo
Zhong Kui
Level 81
God Stats
19W - 12L
1,506 SR
Queue Stats
350W - 382L
1,372 Elo+
Party 1
Mercury
Mercury
zGOATEDONSTICKSz
Mercury
Level 84
God Stats
18W - 14L
1,557 SR
Queue Stats
408W - 418L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BO__2506
Ganesha
11
0 / 0 / 15
7,557
540
5,947
8,366
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
KIeinerKek
Merlin
14
11 / 3 / 3
8,923
637
13,057
6,057
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
14
0 / 1 / 1
8,126
580
3,803
8,592
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
PraiseGodForL2
Cernunnos
16
6 / 1 / 5
9,554
682
7,555
7,578
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
13
3 / 1 / 10
7,797
557
7,939
7,061
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,125
509
2,896
11,582
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
KillsaveHD55
Aphrodite
10
0 / 4 / 3
6,762
483
3,974
9,065
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
10
0 / 4 / 2
6,491
464
3,793
10,276
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ohMeloo
Zhong Kui
13
1 / 3 / 0
7,978
570
6,776
10,322
5,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 1
7,192
514
6,545
10,887
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BO__2506
Ganesha
0
0
15
7.5
L
2
4
0
0.5
W
Merlin
KIeinerKek
Merlin
11
3
3
4.17
L
Aphrodite
KillsaveHD55
Aphrodite
0
4
3
0.38
W
Nike
0
1
1
0.5
W
Cernunnos
PraiseGodForL2
Cernunnos
6
1
5
8.5
W
He Bo
3
1
10
8
L
Apollo
0
4
2
0.25
L
Zhong Kui
ohMeloo
Zhong Kui
1
3
0
0.33
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
23,984
37,654
Taken
52,132
17,006
Mitigated
17,588
10,861
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BO__2506
Ganesha
5,947
213
0
2,187
8,366
4,654
0
2,818
5,548
18,266
0
L
2,896
727
0
1,034
11,582
3,070
0
7,540
3,720
0
37,500
W
Merlin
KIeinerKek
Merlin
13,057
1,356
0
872
6,057
2,073
501
889
5,168
41,208
0
L
Aphrodite
KillsaveHD55
Aphrodite
3,974
1,170
2,009
3,869
9,065
3,491
0
5,812
3,045
14,060
0
W
Nike
3,803
638
0
1,100
8,592
5,684
682
5,515
3,077
0
46,461
W
Cernunnos
PraiseGodForL2
Cernunnos
7,555
3,714
0
3,144
7,578
2,674
2,818
1,074
6,504
0
70,881
W
He Bo
7,939
368
0
3,558
7,061
1,921
0
454
6,607
46,502
0
L
Apollo
3,793
2,254
0
3,397
10,276
2,277
0
4,161
5,986
0
31,275
L
Zhong Kui
ohMeloo
Zhong Kui
6,776
760
0
5,027
10,322
5,147
642
2,717
7,211
53,403
0
L
6,545
2,250
0
517
10,887
3,603
0
5,751
4,852
0
42,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
35,548
424
Minions Killed
375
0
Camps Cleared
0
1,391,174
Distance Traveled
1,400,498
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,557
540
1
0
0
294,475
4
L
Nemesis
7,125
509
72
5
0
314,144
4
W
Merlin
8,923
637
79
6
0
275,209
4
L
Aphrodite
6,762
483
20
1
0
274,192
0
W
Nike
8,126
580
110
8
0
260,739
1
W
Cernunnos
9,554
682
152
11
0
275,498
5
W
He Bo
7,797
557
82
6
0
285,253
5
L
Apollo
6,491
464
73
5
0
282,048
4
L
Zhong Kui
7,978
570
123
9
0
214,993
0
L
Mercury
7,192
514
87
6
0
315,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role