Player Matchup

Olorun
Olorun
Black Maharaja
Olorun
Level 13
God Stats
10W - 10L
1,415 SR
Queue Stats
24W - 30L
1,352 Elo+
Party 1
Fenrir
Fenrir
DuckyDrakeAZ
Fenrir
Level 27
God Stats
19W - 16L
1,384 SR
Queue Stats
43W - 41L
1,294 Elo+
Party 2
Zeus
Zeus
GooseyDrayvynAZ
Zeus
Level 23
God Stats
7W - 14L
1,260 SR
Queue Stats
16W - 28L
1,204 Elo+
Party 2
Anhur
Anhur
Jetset Reaper
Anhur
Level 16
God Stats
6W - 5L
1,441 SR
Queue Stats
8W - 15L
1,262 Elo+
Party 1
Izanami
Izanami
imagineX
Izanami
Level 17
God Stats
22W - 9L
1,611 SR
Queue Stats
63W - 52L
1,393 Elo+
Party 1
Team Averages
Level 19
1,422 SR
1,301 Elo+

VS

Team Averages
Level 21
1,477 SR
1,332 Elo+
Tiamat
Tiamat
BlaCkXRipper
Tiamat
Level 27
God Stats
3W - 4L
1,411 SR
Queue Stats
277W - 283L
1,387 Elo+
Solo
Skadi
Skadi
FinessinKdot
Skadi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 25L
1,295 Elo+
Solo
Fenrir
Fenrir
Syryn Dokk
Fenrir
Level 17
God Stats
19W - 16L
1,450 SR
Queue Stats
30W - 35L
1,228 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Syryn dingus
Tsukuyomi
Level 11
God Stats
33W - 23L
1,326 SR
Queue Stats
73W - 61L
1,131 Elo+
Party 3
Janus
Janus
Th3ogle
Janus
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 19
14,258
1,018
10,701
14,636
6,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
10 / 13 / 15
15,310
1,094
21,787
25,692
12,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 5 / 15
13,623
973
8,538
16,060
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 20
14,067
1,005
18,576
20,565
8,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
imagineX
Izanami
20
14 / 10 / 14
16,425
1,173
34,528
22,407
10,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 4 / 16
16,132
1,152
30,328
17,784
10,254
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 9 / 19
14,179
1,013
18,620
23,020
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Syryn Dokk
Fenrir
19
12 / 10 / 8
15,059
1,076
16,395
25,553
15,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Syryn dingus
Tsukuyomi
20
10 / 11 / 16
16,055
1,147
27,020
32,358
11,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Th3ogle
Janus
15
0 / 2 / 0
10,304
736
909
1,634
183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
93
36
Kills
34
34
Deaths
36
83
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
10
4
16
4.5
W
3
2
19
6.25
W
Fenrir
10
13
15
1.35
L
2
9
19
1.28
W
5
5
15
2.5
W
4
4
20
3.5
L
Fenrir
Syryn Dokk
Fenrir
12
10
8
1.6
L
Tsukuyomi
Syryn dingus
Tsukuyomi
10
11
16
1.64
L
Janus
Th3ogle
Janus
0
2
0
0
W
Izanami
imagineX
Izanami
14
10
14
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,130
Damage
93,272
99,360
Taken
100,349
42,776
Mitigated
45,879
10,202
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
30,328
1,420
0
2,447
17,784
10,254
0
3,222
14,562
49,232
0
W
10,701
7,209
998
3,452
14,636
6,008
0
4,287
10,177
32,249
0
W
Fenrir
21,787
2,767
0
0
25,692
12,178
0
5,800
19,110
0
29,342
L
18,620
7,209
0
1,268
23,020
8,303
0
3,077
19,943
0
59,159
W
8,538
1,082
0
0
16,060
5,983
0
4,756
11,052
35,103
0
W
18,576
9,567
0
2,370
20,565
8,020
0
6,954
13,222
0
38,689
L
Fenrir
Syryn Dokk
Fenrir
16,395
4,318
0
882
25,553
15,859
0
7,160
18,393
0
24,165
L
Tsukuyomi
Syryn dingus
Tsukuyomi
27,020
6,168
0
4,465
32,358
11,280
0
5,780
26,578
0
45,952
L
Janus
Th3ogle
Janus
909
0
0
25
1,634
183
0
0
1,634
4,746
0
W
Izanami
imagineX
Izanami
34,528
27,778
0
3,382
22,407
10,587
0
7,725
14,400
0
65,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,683
Gold Earned
71,729
243
Minions Killed
167
2
Camps Cleared
5
1,220,796
Distance Traveled
1,069,165
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,132
1,152
44
3
4
292,275
0
W
Olorun
14,258
1,018
62
4
2
237,100
1
W
Fenrir
15,310
1,094
8
1
0
259,739
2
L
Skadi
14,179
1,013
63
5
1
222,449
1
W
Zeus
13,623
973
50
4
0
249,760
2
W
Anhur
14,067
1,005
37
3
0
241,269
0
L
Fenrir
15,059
1,076
16
1
0
218,815
0
L
Tsukuyomi
16,055
1,147
37
3
0
305,790
0
L
Janus
10,304
736
7
1
0
29,836
0
W
Izanami
16,425
1,173
86
6
0
232,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role