Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jfalcon4277
Merlin
Level 142
God Stats
8W - 5L
1,656 SR
Queue Stats
56W - 48L
1,299 Elo+
Party 2
Kuzenbo
Kuzenbo
LongJonSilver13
Kuzenbo
Level 119
God Stats
1W - 4L
1,803 SR
Queue Stats
57W - 48L
1,299 Elo+
Party 2
Hercules
Hercules
MGSTAFF95
Hercules
Level 122
God Stats
4W - 4L
1,678 SR
Queue Stats
87W - 82L
1,689 Elo+
Solo
Danzaburou
Danzaburou
SolidGoldZoose
Danzaburou
Level 137
God Stats
28W - 26L
1,785 SR
Queue Stats
306W - 289L
1,596 Elo+
Solo
Team Averages
Level 133
1,684 SR
1,476 Elo+

VS

Team Averages
Level 112
1,545 SR
1,560 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DesireLokiYT-_-
Thanatos
Level 116
God Stats
15W - 14L
1,638 SR
Queue Stats
241W - 260L
1,541 Elo+
Solo
Aphrodite
Aphrodite
IceWolfSorceress
Aphrodite
Level 89
God Stats
18W - 12L
1,618 SR
Queue Stats
18W - 12L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
IlluminaughtyX0
Kuzenbo
Level 62
God Stats
5W - 7L
1,680 SR
Queue Stats
49W - 50L
1,498 Elo+
Solo
Chaac
Chaac
Kaqed
Chaac
Level 147
God Stats
0W - 4L
1,286 SR
Queue Stats
169W - 132L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 1 / 5
9,159
611
7,611
9,395
4,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
3 / 2 / 8
10,933
729
16,915
7,496
3,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 0 / 8
11,476
765
11,106
10,137
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MGSTAFF95
Hercules
18
3 / 0 / 9
10,667
711
8,280
14,753
14,336
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SolidGoldZoose
Danzaburou
18
3 / 2 / 7
11,349
757
7,831
9,784
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
0 / 1 / 2
9,104
607
8,216
8,661
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
18
5 / 3 / 0
10,848
723
7,287
10,740
5,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
14
0 / 6 / 0
8,642
576
7,632
14,426
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 4
9,825
655
7,623
14,252
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Kaqed
Chaac
16
0 / 1 / 1
8,791
586
7,399
13,657
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
5
5
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Cupid
 
Cupid
0
1
2
1
L
Thanatos
5
3
0
1.67
L
Aphrodite
0
6
0
0
L
0
2
4
1
W
Merlin
3
2
8
3.5
L
Chaac
Kaqed
Chaac
0
1
1
0.5
W
3
0
8
7
W
Hercules
MGSTAFF95
Hercules
3
0
9
7.5
W
Danzaburou
SolidGoldZoose
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
38,157
51,565
Taken
61,736
37,438
Mitigated
43,745
17,498
Healing
28,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,611
1,178
0
1,569
9,395
4,597
92
4,012
5,308
0
38,564
L
Cupid
 
Cupid
8,216
1,834
974
3,271
8,661
3,676
0
3,449
5,212
0
47,831
L
Thanatos
7,287
1,060
0
8,541
10,740
5,433
0
2,493
8,247
0
36,377
L
Aphrodite
7,632
260
4,608
5,714
14,426
8,025
3
6,849
7,577
29,840
0
L
7,623
3,553
275
1,239
14,252
13,537
0
7,502
6,750
28,252
0
W
Merlin
16,915
662
760
1,728
7,496
3,181
608
2,129
5,192
58,890
0
L
Chaac
Kaqed
Chaac
7,399
645
0
4,242
13,657
13,074
0
8,717
4,940
440
31,377
W
11,106
4,270
0
2,556
10,137
11,345
204
2,975
7,093
28,112
0
W
Hercules
MGSTAFF95
Hercules
8,280
1,059
660
6,942
14,753
14,336
159
4,209
10,469
383
25,562
W
Danzaburou
SolidGoldZoose
Danzaburou
7,831
2,419
0
3,283
9,784
3,979
850
2,482
7,152
0
51,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
47,210
399
Minions Killed
365
8
Camps Cleared
8
1,387,247
Distance Traveled
1,407,594
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,159
611
65
4
2
261,853
1
L
Cupid
9,104
607
110
7
0
277,630
0
L
Thanatos
10,848
723
83
6
5
301,980
4
L
Aphrodite
8,642
576
65
4
2
246,680
0
L
Kuzenbo
9,825
655
34
2
0
313,058
3
W
Merlin
10,933
729
122
8
3
281,569
1
L
Chaac
8,791
586
73
5
1
268,246
0
W
Kuzenbo
11,476
765
33
2
0
297,670
5
W
Hercules
10,667
711
48
3
0
282,346
5
W
Danzaburou
11,349
757
131
9
3
263,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role