Player Matchup

Guan Yu
Guan Yu
Arglio
Guan Yu
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
34W - 49L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
L0CH1E
Kuzenbo
Level 44
God Stats
8W - 9L
1,481 SR
Queue Stats
498W - 427L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
PentaKruel
Danzaburou
Level 69
God Stats
11W - 3L
1,554 SR
Queue Stats
446W - 374L
1,539 Elo+
Party 3
Vulcan
Vulcan
THEN1NJAGUY
Vulcan
Level 124
God Stats
2W - 2L
1,495 SR
Queue Stats
163W - 133L
1,583 Elo+
Party 3
Ratatoskr
Ratatoskr
jmdgg99
Ratatoskr
Level 80
God Stats
3W - 3L
1,471 SR
Queue Stats
126W - 141L
1,411 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,485 Elo+

VS

Team Averages
Level 42
1,440 SR
1,441 Elo+
Medusa
Medusa
Gamehubler
Medusa
Level 29
God Stats
11W - 9L
1,558 SR
Queue Stats
47W - 54L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
LillienWolf
Aphrodite
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
OnkelLex
Nu Wa
Level 102
God Stats
0W - 2L
1,749 SR
Queue Stats
11W - 17L
1,439 Elo+
Party 1
Fenrir
Fenrir
Tantatozin
Fenrir
Level 33
God Stats
2W - 9L
1,286 SR
Queue Stats
355W - 333L
1,563 Elo+
Solo
Odin
Odin
vampehsupreme
Odin
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
10W - 21L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arglio
Guan Yu
18
0 / 1 / 14
12,612
504
5,232
20,406
13,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
L0CH1E
Kuzenbo
19
5 / 0 / 16
15,617
625
9,154
20,943
29,867
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PentaKruel
Danzaburou
20
25 / 1 / 10
17,875
715
39,843
21,603
11,731
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
19
7 / 3 / 9
14,270
571
15,914
14,107
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
jmdgg99
Ratatoskr
20
13 / 5 / 14
15,010
600
17,394
21,011
9,995
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gamehubler
Medusa
19
2 / 9 / 1
11,893
476
9,376
21,099
6,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
LillienWolf
Aphrodite
15
0 / 10 / 4
9,824
393
6,079
16,766
9,144
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
OnkelLex
Nu Wa
16
2 / 13 / 1
10,997
440
20,052
20,468
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tantatozin
Fenrir
18
6 / 7 / 2
12,086
483
10,059
24,638
13,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 11 / 3
9,064
363
6,872
23,924
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
50
Kills
10
10
Deaths
50
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arglio
Guan Yu
0
1
14
7
L
Medusa
Gamehubler
Medusa
2
9
1
0.28
W
Kuzenbo
L0CH1E
Kuzenbo
5
0
16
13
L
Aphrodite
LillienWolf
Aphrodite
0
10
4
0.2
L
Nu Wa
OnkelLex
Nu Wa
2
13
1
0.19
W
Danzaburou
PentaKruel
Danzaburou
25
1
10
30
W
Vulcan
7
3
9
3.83
L
Fenrir
Tantatozin
Fenrir
6
7
2
1
W
Ratatoskr
jmdgg99
Ratatoskr
13
5
14
4
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,537
Damage
52,438
98,070
Taken
106,895
71,272
Mitigated
57,676
34,037
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arglio
Guan Yu
5,232
1,090
3,193
8,279
20,406
13,622
1,666
3,647
16,022
0
48,546
L
Medusa
Gamehubler
Medusa
9,376
5,019
0
6,735
21,099
6,514
0
3,263
17,576
0
87,495
W
Kuzenbo
L0CH1E
Kuzenbo
9,154
2,236
0
4,167
20,943
29,867
811
5,484
15,102
65,721
0
L
Aphrodite
LillienWolf
Aphrodite
6,079
1,289
2,150
4,023
16,766
9,144
0
4,260
12,394
25,264
0
L
Nu Wa
OnkelLex
Nu Wa
20,052
3,736
0
1,401
20,468
6,233
78
7,196
13,272
85,067
0
W
Danzaburou
PentaKruel
Danzaburou
39,843
23,642
0
11,360
21,603
11,731
10,973
7,302
13,968
0
153,801
W
Vulcan
15,914
4,647
555
5,846
14,107
6,057
2,250
5,320
8,430
114,154
0
L
Fenrir
Tantatozin
Fenrir
10,059
2,210
0
5,400
24,638
13,778
0
4,941
19,576
0
69,840
W
Ratatoskr
jmdgg99
Ratatoskr
17,394
5,057
0
637
21,011
9,995
881
4,211
16,520
0
89,174
L
6,872
2,597
0
2,467
23,924
22,007
588
4,861
19,009
326
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,384
Gold Earned
53,864
611
Minions Killed
522
0
Camps Cleared
0
2,403,756
Distance Traveled
1,961,263
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,612
504
79
3
0
434,356
1
L
Medusa
11,893
476
162
6
0
389,219
7
W
Kuzenbo
15,617
625
71
3
0
480,676
14
L
Aphrodite
9,824
393
38
2
0
361,188
2
L
Nu Wa
10,997
440
148
6
0
376,420
6
W
Danzaburou
17,875
715
182
7
0
465,195
12
W
Vulcan
14,270
571
164
7
0
513,631
6
L
Fenrir
12,086
483
120
5
0
456,946
4
W
Ratatoskr
15,010
600
115
5
0
509,898
0
L
Odin
9,064
363
54
2
0
377,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role