Player Matchup

Chaac
Chaac
McJigglenuggs
Chaac
Level 127
God Stats
7W - 2L
1,647 SR
Queue Stats
94W - 89L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Paladune
Kukulkan
Level 27
God Stats
4W - 1L
1,651 SR
Queue Stats
67W - 66L
1,506 Elo+
Solo
Bellona
Bellona
Raph207
Bellona
Level 8
God Stats
9W - 5L
1,954 SR
Queue Stats
80W - 55L
1,861 Elo+
Solo
Freya
Freya
Reeeee9658
Freya
Level 5
God Stats
4W - 1L
1,888 SR
Queue Stats
5W - 3L
1,652 Elo+
Party 1
Bastet
Bastet
slingbow
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,738 Elo+
Solo
Team Averages
Level 35
1,728 SR
1,656 Elo+

VS

Team Averages
Level 22
1,516 SR
1,517 Elo+
Guan Yu
Guan Yu
R3velations_ok
Guan Yu
Level 29
God Stats
6W - 6L
1,543 SR
Queue Stats
99W - 71L
1,683 Elo+
Solo
Ymir
Ymir
Wjs4
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Vulcan
Vulcan
hdshyy
Vulcan
Level 27
God Stats
2W - 2L
1,238 SR
Queue Stats
89W - 96L
1,494 Elo+
Party 2
Chaac
Chaac
monster13243omar
Chaac
Level 29
God Stats
20W - 19L
1,543 SR
Queue Stats
65W - 80L
1,457 Elo+
Party 2
Arachne
Arachne
x_ErTy
Arachne
Level 23
God Stats
7W - 3L
1,758 SR
Queue Stats
41W - 43L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
12,685
529
13,234
24,862
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Paladune
Kukulkan
20
7 / 2 / 5
13,079
545
15,953
15,672
13,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Raph207
Bellona
20
20 / 2 / 5
15,505
646
36,218
21,545
28,036
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
18
2 / 4 / 5
11,615
484
9,743
11,897
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
slingbow
Bastet
16
7 / 8 / 13
11,541
481
15,476
16,087
6,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 2
14,056
586
22,482
35,095
30,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Wjs4
Ymir
17
5 / 13 / 2
11,852
494
10,560
28,083
24,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
hdshyy
Vulcan
11
1 / 5 / 1
8,804
367
3,032
5,901
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 8 / 5
10,974
457
9,791
30,223
15,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
x_ErTy
Arachne
18
6 / 9 / 3
11,358
473
8,333
19,485
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
39
Kills
20
20
Deaths
39
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Kukulkan
Paladune
Kukulkan
7
2
5
4.75
L
7
4
2
2
W
Bellona
Raph207
Bellona
20
2
5
11.25
W
Freya
2
4
5
1.13
L
Ymir
Wjs4
Ymir
5
13
2
0.46
L
Vulcan
hdshyy
Vulcan
1
5
1
0.3
L
1
8
5
0.44
W
Bastet
slingbow
Bastet
7
8
13
1.69
L
Arachne
x_ErTy
Arachne
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,624
Damage
54,198
90,063
Taken
118,787
70,139
Mitigated
79,484
33,168
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,234
2,697
0
10,938
24,862
18,192
1,657
4,075
20,787
7,499
57,824
W
Kukulkan
Paladune
Kukulkan
15,953
2,564
240
6,176
15,672
13,493
2,708
3,561
12,111
102,843
0
L
22,482
4,571
723
11,891
35,095
30,325
0
13,086
21,817
4,264
83,496
W
Bellona
Raph207
Bellona
36,218
19,461
0
10,648
21,545
28,036
1,799
5,365
16,180
0
126,105
W
Freya
9,743
3,684
0
4,124
11,897
4,077
148
656
11,241
57,221
0
L
Ymir
Wjs4
Ymir
10,560
3,018
0
356
28,083
24,040
190
4,746
23,247
46,471
0
L
Vulcan
hdshyy
Vulcan
3,032
345
0
978
5,901
1,965
1,576
3,440
2,179
36,527
0
L
9,791
3,053
294
11,178
30,223
15,408
0
2,334
27,829
0
78,626
W
Bastet
slingbow
Bastet
15,476
6,631
0
1,042
16,087
6,341
3,254
2,087
14,000
0
42,375
L
Arachne
x_ErTy
Arachne
8,333
5,044
0
2,567
19,485
7,746
0
3,103
16,172
0
63,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,425
Gold Earned
57,044
651
Minions Killed
539
0
Camps Cleared
0
2,138,855
Distance Traveled
1,791,867
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,685
529
93
4
0
438,217
0
W
Kukulkan
13,079
545
180
8
0
441,680
10
L
Guan Yu
14,056
586
139
6
0
463,428
2
W
Bellona
15,505
646
215
9
0
434,310
2
W
Freya
11,615
484
104
4
0
415,824
1
L
Ymir
11,852
494
74
3
0
280,253
0
L
Vulcan
8,804
367
79
3
0
198,904
0
L
Chaac
10,974
457
141
6
0
373,653
0
W
Bastet
11,541
481
59
2
0
408,824
0
L
Arachne
11,358
473
106
4
0
475,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role