Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dosatsu
Tyr
Level 156
God Stats
6W - 8L
1,606 SR
Queue Stats
537W - 507L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Freddyfruitopia
Heimdallr
Level 86
God Stats
0W - 3L
1,508 SR
Queue Stats
246W - 227L
1,531 Elo+
Party 1
Ymir
Ymir
Guilli1999
Ymir
Level 12
God Stats
34W - 29L
1,513 SR
Queue Stats
84W - 72L
1,445 Elo+
Party 1
Zeus
Zeus
SleeplessOwl
Zeus
Level 68
God Stats
1W - 6L
1,369 SR
Queue Stats
56W - 67L
1,512 Elo+
Party 2
Team Averages
Level 89
1,499 SR
1,503 Elo+

VS

Team Averages
Level 75
1,546 SR
1,460 Elo+
Izanami
Izanami
ARS0N1ST
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Freedsin
Chiron
Level 115
God Stats
39W - 26L
1,632 SR
Queue Stats
460W - 444L
1,468 Elo+
Solo
Serqet
Serqet
NICONICONI72
Serqet
Level 63
God Stats
2W - 2L
1,308 SR
Queue Stats
35W - 28L
1,428 Elo+
Solo
Terra
Terra
NotT0xic
Terra
Level 38
God Stats
2W - 0L
1,795 SR
Queue Stats
89W - 108L
1,466 Elo+
Solo
Kukulkan
Kukulkan
jmandrew
Kukulkan
Level 39
God Stats
7W - 5L
1,496 SR
Queue Stats
112W - 120L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 2 / 0
6,564
547
3,219
9,333
4,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
9
0 / 3 / 2
5,601
467
2,030
7,315
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Freddyfruitopia
Heimdallr
10
1 / 1 / 2
6,007
501
4,393
6,579
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
5,405
450
2,449
6,857
3,047
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 1
5,749
479
6,511
5,701
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARS0N1ST
Izanami
13
4 / 1 / 4
7,968
664
7,665
8,599
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Freedsin
Chiron
13
3 / 0 / 2
7,246
604
5,170
5,431
2,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
11
3 / 1 / 7
6,893
574
3,399
8,708
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
NotT0xic
Terra
10
3 / 1 / 6
6,365
530
4,806
8,011
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
jmandrew
Kukulkan
11
0 / 0 / 3
6,177
515
4,215
2,780
864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
13
13
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Izanami
ARS0N1ST
Izanami
4
1
4
6
L
Tyr
0
3
2
0.33
L
Heimdallr
Freddyfruitopia
Heimdallr
1
1
2
2
W
Chiron
Freedsin
Chiron
3
0
2
4
L
0
2
2
0.5
W
Serqet
3
1
7
6.5
W
Terra
NotT0xic
Terra
3
1
6
6
L
2
5
1
0.5
W
Kukulkan
jmandrew
Kukulkan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
25,255
35,785
Taken
33,529
14,192
Mitigated
12,495
8,825
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,219
241
0
3,776
9,333
4,822
0
4,783
4,550
0
41,046
W
Izanami
ARS0N1ST
Izanami
7,665
5,186
0
4,779
8,599
2,751
418
2,862
5,539
0
65,832
L
Tyr
2,030
471
0
2,773
7,315
2,863
0
864
6,451
0
27,308
L
Heimdallr
Freddyfruitopia
Heimdallr
4,393
2,430
0
250
6,579
1,887
61
890
5,569
0
33,478
W
Chiron
Freedsin
Chiron
5,170
1,778
330
1,880
5,431
2,440
80
477
4,954
0
42,373
L
2,449
332
0
1,159
6,857
3,047
0
932
5,695
13,239
0
W
Serqet
3,399
338
0
1,692
8,708
2,695
0
1,239
7,331
0
33,057
W
Terra
NotT0xic
Terra
4,806
801
363
2,652
8,011
3,745
0
3,890
3,965
14,626
0
L
6,511
850
0
867
5,701
1,573
0
1,552
4,077
24,388
0
W
Kukulkan
jmandrew
Kukulkan
4,215
1,019
0
1,451
2,780
864
685
0
2,780
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
34,649
286
Minions Killed
354
0
Camps Cleared
0
1,078,236
Distance Traveled
1,258,602
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,564
547
90
8
0
243,290
3
W
Izanami
7,968
664
114
10
0
235,637
3
L
Tyr
5,601
467
61
5
0
234,079
1
L
Heimdallr
6,007
501
69
6
0
228,923
1
W
Chiron
7,246
604
85
7
0
258,010
0
L
Ymir
5,405
450
16
1
0
191,017
2
W
Serqet
6,893
574
63
5
0
288,674
2
W
Terra
6,365
530
23
2
0
263,455
5
L
Zeus
5,749
479
50
4
0
180,927
3
W
Kukulkan
6,177
515
69
6
0
212,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role