Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Gabu88
Aphrodite
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,646 Elo+
Party 2
Bellona
Bellona
HA1762
Bellona
Level 15
God Stats
6W - 3L
1,638 SR
Queue Stats
25W - 31L
1,404 Elo+
Solo
Skadi
Skadi
Nettier
Skadi
Level 17
God Stats
3W - 7L
1,757 SR
Queue Stats
37W - 42L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yak1ro
Tsukuyomi
Level 18
God Stats
11W - 16L
1,525 SR
Queue Stats
32W - 36L
1,286 Elo+
Party 1
Team Averages
Level 21
1,584 SR
1,410 Elo+

VS

Team Averages
Level 21
1,539 SR
1,406 Elo+
Chernobog
Chernobog
GGTVone
Chernobog
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Neith
Neith
Horus420
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Hel
Hel
Justinkck
Hel
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 33L
1,102 Elo+
Party 3
Pele
Pele
Lukfefdw
Pele
Level 12
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
РептилоидБоря
Merlin
Level 21
God Stats
25W - 23L
1,494 SR
Queue Stats
55W - 51L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 10 / 8
8,551
389
13,750
15,644
5,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Gabu88
Aphrodite
13
4 / 10 / 7
9,374
426
7,639
18,153
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
HA1762
Bellona
15
1 / 4 / 1
9,330
424
5,776
19,954
17,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Nettier
Skadi
14
6 / 8 / 4
9,424
428
16,745
16,190
6,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
yak1ro
Tsukuyomi
8
1 / 3 / 0
7,049
320
1,096
4,335
1,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GGTVone
Chernobog
19
13 / 1 / 5
12,331
561
12,646
11,429
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Horus420
Neith
16
5 / 2 / 19
11,011
501
11,445
13,035
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 15
10,040
456
10,666
16,776
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
18
6 / 3 / 6
11,659
530
9,337
22,618
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 7
11,884
540
15,593
14,294
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
13
Kills
35
35
Deaths
14
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
10
8
0.5
W
Chernobog
GGTVone
Chernobog
13
1
5
15.5
L
Aphrodite
Gabu88
Aphrodite
4
10
7
0.75
L
Bellona
HA1762
Bellona
1
4
1
0.38
W
Neith
Horus420
Neith
5
2
19
7.25
W
4
5
15
2.3
W
Pele
6
3
6
3
L
Skadi
Nettier
Skadi
6
8
4
1
L
Tsukuyomi
yak1ro
Tsukuyomi
1
3
0
0.33
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
59,687
74,276
Taken
78,152
47,338
Mitigated
30,883
9,377
Healing
44,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,750
2,863
236
1,023
15,644
5,423
323
6,127
9,127
35,153
0
W
Chernobog
GGTVone
Chernobog
12,646
6,541
0
3,014
11,429
4,983
2,060
4,243
7,146
0
59,071
L
Aphrodite
Gabu88
Aphrodite
7,639
1,596
1,086
4,425
18,153
16,556
60
7,202
10,755
23,002
0
L
Bellona
HA1762
Bellona
5,776
1,078
0
542
19,954
17,293
658
6,243
13,387
0
43,522
W
Neith
Horus420
Neith
11,445
6,095
0
3,643
13,035
4,918
2,333
5,265
7,622
0
38,121
W
10,666
2,279
14,724
9,666
16,776
6,533
956
8,521
8,117
37,761
0
W
Pele
9,337
1,638
0
8,495
22,618
8,756
1,480
4,899
17,591
0
100,615
L
Skadi
Nettier
Skadi
16,745
8,907
0
1,502
16,190
6,977
1,289
5,120
10,908
0
46,093
L
Tsukuyomi
yak1ro
Tsukuyomi
1,096
536
0
563
4,335
1,089
636
553
3,748
0
10,985
W
15,593
1,291
1,159
3,508
14,294
5,693
1,795
4,917
9,269
81,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
56,925
243
Minions Killed
456
0
Camps Cleared
0
1,501,941
Distance Traveled
1,925,581
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,551
389
56
3
0
321,157
2
W
Chernobog
12,331
561
107
5
0
381,987
1
L
Aphrodite
9,374
426
31
1
0
333,997
1
L
Bellona
9,330
424
78
4
0
361,449
2
W
Neith
11,011
501
76
3
0
392,127
2
W
Hel
10,040
456
36
2
0
404,239
2
W
Pele
11,659
530
125
6
0
386,202
0
L
Skadi
9,424
428
63
3
0
344,658
0
L
Tsukuyomi
7,049
320
15
1
0
140,680
0
W
Merlin
11,884
540
112
5
0
361,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role