Player Matchup

Cthulhu
Cthulhu
Silver III
Andamaen
Cthulhu
Silver III
Level 147
God Stats
14W - 14L
1,750 SR
Queue Stats
42W - 42L
1,408 MMR
Party 1
Scylla
Scylla
Gold III
Nadive
Scylla
Gold III
Level 154
God Stats
7W - 8L
1,560 SR
Queue Stats
46W - 57L
1,658 MMR
Party 1
Ullr
Ullr
Bronze III
jlarenas
Ullr
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,603 SR
1,522 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,650 SR
1,513 MMR
Ganesha
Ganesha
Bronze III
Bymar
Ganesha
Bronze III
Level 122
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Tiamat
Tiamat
Bronze III
luffyfuny
Tiamat
Bronze III
Level 154
God Stats
2W - 1L
1,659 SR
Queue Stats
9W - 6L
1,589 MMR
Party 2
Artemis
Artemis
Bronze III
whatsupbiatch
Artemis
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 97L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andamaen
Cthulhu
14
3 / 2 / 5
11,766
692
10,663
16,815
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Nadive
Scylla
14
1 / 3 / 8
10,687
629
10,803
10,542
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
6 / 2 / 2
11,133
655
12,231
15,892
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothDiscordiaPersephoneAphroditeDanzaburou

VS

Bans
TerraCupidHou YiMedusaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bymar
Ganesha
14
1 / 1 / 4
10,581
622
7,137
15,132
18,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
luffyfuny
Tiamat
16
6 / 2 / 1
11,208
659
19,813
15,249
11,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
10
0 / 7 / 5
9,235
543
6,040
9,840
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
7
7
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andamaen
Cthulhu
3
2
5
2.75
L
Ganesha
Bymar
Ganesha
1
1
4
3
W
Scylla
Nadive
Scylla
1
3
8
1.67
W
Ullr
6
2
2
3.5
L
Tiamat
luffyfuny
Tiamat
6
2
1
3.25
L
Artemis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
32,990
43,249
Taken
40,221
24,999
Mitigated
32,403
18,654
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andamaen
Cthulhu
10,663
1,052
1,938
7,235
16,815
15,224
554
10,260
6,034
38,350
0
L
Ganesha
Bymar
Ganesha
7,137
741
0
2,416
15,132
18,084
241
8,989
5,665
27,840
0
W
Scylla
Nadive
Scylla
10,803
951
0
3,771
10,542
3,530
1,083
6,625
3,573
57,883
0
W
Ullr
12,231
5,990
0
5,710
15,892
6,245
1,467
8,925
6,551
0
63,299
L
Tiamat
luffyfuny
Tiamat
19,813
1,013
376
4,470
15,249
11,371
551
6,553
8,478
60,284
0
L
Artemis
6,040
1,634
0
2,322
9,840
2,948
1,615
4,995
4,605
0
19,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
31,024
223
Minions Killed
156
0
Camps Cleared
0
893,394
Distance Traveled
779,362
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,766
692
40
2
0
304,917
3
L
Ganesha
10,581
622
5
0
0
273,324
2
W
Scylla
10,687
629
95
6
0
280,178
2
W
Ullr
11,133
655
88
5
0
308,299
0
L
Tiamat
11,208
659
114
7
0
322,251
3
L
Artemis
9,235
543
37
2
0
183,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role