Player Matchup

King Arthur
King Arthur
Juanesneik
King Arthur
Level 17
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 7L
1,097 Elo+
Solo
Amaterasu
Amaterasu
JustCoop
Amaterasu
Level 9
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
potato524
Xbalanque
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 30
1,518 SR
1,366 Elo+

VS

Team Averages
Level 119
1,688 SR
1,554 Elo+
Neith
Neith
FetalFister
Neith
Level 103
God Stats
5W - 3L
1,790 SR
Queue Stats
31W - 18L
1,606 Elo+
Party 1
Chaac
Chaac
ItsNumber
Chaac
Level 106
God Stats
4W - 1L
1,770 SR
Queue Stats
72W - 41L
1,731 Elo+
Party 1
Merlin
Merlin
Racòón
Merlin
Level 148
God Stats
18W - 16L
1,503 SR
Queue Stats
419W - 507L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juanesneik
King Arthur
9
1 / 6 / 0
6,881
626
4,562
10,632
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
JustCoop
Amaterasu
8
0 / 7 / 0
6,152
559
2,039
9,325
5,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
potato524
Xbalanque
10
1 / 2 / 1
6,969
634
7,139
7,028
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,282
753
8,017
5,755
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ItsNumber
Chaac
12
11 / 1 / 4
9,888
899
7,501
8,568
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Racòón
Merlin
11
1 / 0 / 8
7,348
668
5,368
4,828
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Chaac
ItsNumber
Chaac
11
1
4
13
L
King Arthur
Juanesneik
King Arthur
1
6
0
0.17
L
Amaterasu
JustCoop
Amaterasu
0
7
0
0
W
Merlin
Racòón
Merlin
1
0
8
5
L
Xbalanque
potato524
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,740
Damage
20,886
26,985
Taken
19,151
15,226
Mitigated
8,882
2,977
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,017
2,657
0
1,987
5,755
1,962
1,328
0
5,755
0
32,895
W
Chaac
ItsNumber
Chaac
7,501
1,877
246
4,825
8,568
4,928
376
0
8,568
0
21,459
L
King Arthur
Juanesneik
King Arthur
4,562
1,065
0
750
10,632
6,766
135
2,464
8,168
0
24,241
L
Amaterasu
JustCoop
Amaterasu
2,039
797
0
637
9,325
5,893
367
1,983
7,342
0
9,653
W
Merlin
Racòón
Merlin
5,368
0
0
1,677
4,828
1,992
0
88
4,740
26,409
0
L
Xbalanque
potato524
Xbalanque
7,139
2,533
0
1,590
7,028
2,567
276
1,021
6,007
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,002
Gold Earned
25,518
108
Minions Killed
129
0
Camps Cleared
0
524,550
Distance Traveled
558,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,282
753
54
5
0
187,217
0
W
Chaac
9,888
899
28
3
0
190,580
0
L
King Arthur
6,881
626
40
4
0
166,084
0
L
Amaterasu
6,152
559
23
2
0
172,449
0
W
Merlin
7,348
668
47
4
0
180,645
1
L
Xbalanque
6,969
634
45
4
0
186,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role