Player Matchup

Anubis
Anubis
Silver I
CAGNOR
Anubis
Silver I
Level 141
God Stats
60W - 44L
1,611 SR
Queue Stats
446W - 469L
1,183 MMR
Solo
Cupid
Cupid
Silver III
ManClatcher
Cupid
Silver III
Level 64
God Stats
0W - 3L
1,442 SR
Queue Stats
31W - 46L
1,089 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Picikato
Guan Yu
Bronze III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 247L
1,126 MMR
Solo
Mercury
Mercury
Silver II
Squall95
Mercury
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,182 MMR
Solo
Yemoja
Yemoja
Bronze III
flocs49
Yemoja
Bronze III
Level 96
God Stats
1W - 4L
1,860 SR
Queue Stats
10W - 24L
1,182 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,583 SR
1,152 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,473 SR
1,228 MMR
Ratatoskr
Ratatoskr
Silver I
Grimext
Ratatoskr
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
Sarione
Camazotz
Silver III
Level 123
God Stats
2W - 0L
1,265 SR
Queue Stats
46W - 55L
1,096 MMR
Party 1
Scylla
Scylla
Silver III
Urbitto
Scylla
Silver III
Level 120
God Stats
5W - 4L
1,238 SR
Queue Stats
43W - 48L
1,280 MMR
Party 1
Izanami
Izanami
Gold I
hoggu
Izanami
Gold I
Level 149
God Stats
31W - 19L
1,710 SR
Queue Stats
260W - 243L
1,145 MMR
Solo
Da Ji
Da Ji
Silver II
rezavp
Da Ji
Silver II
Level 123
God Stats
4W - 4L
1,654 SR
Queue Stats
323W - 353L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAGNOR
Anubis
19
2 / 7 / 6
11,698
487
14,022
16,134
7,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 10 / 0
9,902
413
11,860
23,616
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Picikato
Guan Yu
15
4 / 7 / 5
10,037
418
10,942
18,957
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Squall95
Mercury
19
4 / 8 / 3
11,645
485
9,457
22,083
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
flocs49
Yemoja
15
1 / 3 / 4
9,881
412
8,414
20,948
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
TsukuyomiNu WaDanzaburouSetTiamat

VS

Bans
ApolloNemesisAchillesThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Grimext
Ratatoskr
19
4 / 2 / 7
13,118
547
7,843
22,695
20,239
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
Sarione
Camazotz
20
6 / 2 / 8
14,142
589
16,066
25,983
15,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Urbitto
Scylla
20
12 / 2 / 8
14,445
602
24,415
10,569
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
hoggu
Izanami
20
12 / 3 / 2
16,466
686
25,672
20,997
8,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
rezavp
Da Ji
17
1 / 3 / 8
12,212
509
5,372
16,980
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
12
Kills
35
35
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
CAGNOR
Anubis
2
7
6
0.71
W
Ratatoskr
Grimext
Ratatoskr
4
2
7
3.75
L
1
10
0
0.1
L
Guan Yu
Picikato
Guan Yu
4
7
5
0.93
W
Camazotz
Sarione
Camazotz
6
2
8
5
L
Mercury
Squall95
Mercury
4
8
3
0.69
W
Scylla
Urbitto
Scylla
12
2
8
8
L
Yemoja
flocs49
Yemoja
1
3
4
1
W
Izanami
hoggu
Izanami
12
3
2
4.33
W
Da Ji
rezavp
Da Ji
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
79,368
101,738
Taken
97,224
61,928
Mitigated
53,881
20,368
Healing
53,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CAGNOR
Anubis
14,022
41
0
6,792
16,134
7,633
259
4,439
11,261
87,272
0
W
Ratatoskr
Grimext
Ratatoskr
7,843
2,199
1,920
10,486
22,695
20,239
699
3,964
18,631
0
74,726
L
11,860
6,723
195
6,079
23,616
6,991
0
3,635
19,720
0
67,323
L
Guan Yu
Picikato
Guan Yu
10,942
1,535
452
4,250
18,957
18,429
260
3,289
15,349
0
38,743
W
Camazotz
Sarione
Camazotz
16,066
4,179
0
19,495
25,983
15,220
2,717
4,457
21,076
277
90,884
L
Mercury
Squall95
Mercury
9,457
5,345
0
984
22,083
10,281
0
4,178
17,696
0
91,858
W
Scylla
Urbitto
Scylla
24,415
2,935
0
3,289
10,569
3,457
1,381
5,265
5,229
81,722
0
L
Yemoja
flocs49
Yemoja
8,414
878
448
1,168
20,948
18,594
0
8,098
12,494
46,815
0
W
Izanami
hoggu
Izanami
25,672
20,591
0
11,356
20,997
8,485
11,949
6,428
14,519
0
135,250
W
Da Ji
rezavp
Da Ji
5,372
1,407
0
6,749
16,980
6,480
766
3,867
13,063
0
84,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
70,383
551
Minions Killed
709
0
Camps Cleared
0
2,083,307
Distance Traveled
2,130,093
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,698
487
158
7
0
391,555
7
W
Ratatoskr
13,118
547
99
4
0
404,697
5
L
Cupid
9,902
413
114
5
0
380,054
0
L
Guan Yu
10,037
418
55
2
0
404,359
4
W
Camazotz
14,142
589
139
6
0
468,282
8
L
Mercury
11,645
485
163
7
0
476,084
4
W
Scylla
14,445
602
131
5
0
420,965
3
L
Yemoja
9,881
412
61
3
0
431,255
1
W
Izanami
16,466
686
230
10
0
391,415
10
W
Da Ji
12,212
509
110
5
0
444,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role