Player Matchup

Ymir
Ymir
Silver II
FïnebutnotOkay
Ymir
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold III
JoshKeen
Agni
Gold III
Level 106
God Stats
7W - 4L
1,568 SR
Queue Stats
107W - 97L
1,501 MMR
Party 3
Izanami
Izanami
Gold V
Uouch
Izanami
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold IV
fulfather
Cerberus
Gold IV
Level 123
God Stats
55W - 44L
1,553 SR
Queue Stats
594W - 584L
1,503 MMR
Solo
Ravana
Ravana
Gold III
mandax
Ravana
Gold III
Level 156
God Stats
7W - 1L
1,593 SR
Queue Stats
119W - 109L
1,585 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,543 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,505 SR
1,509 MMR
Chang'e
Chang'e
Gold II
ColorFullDesign
Chang'e
Gold II
Level 157
God Stats
36W - 45L
1,540 SR
Queue Stats
530W - 529L
1,657 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
CorgiC
Jing Wei
Bronze III
Level 38
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Fafnir
Fafnir
Bronze III
DaffythScoot
Fafnir
Bronze III
Level 66
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Reaperfisher
Danzaburou
Gold III
Level 146
God Stats
4W - 4L
1,864 SR
Queue Stats
180W - 185L
1,427 MMR
Party 1
Ra
Ra
Bronze III
织席贩履暗夜拔剑º
Ra
Bronze III
Level 66
God Stats
0W - 2L
1,088 SR
Queue Stats
1W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,187
519
2,056
5,743
2,640
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Agni
11
3 / 2 / 3
6,233
623
3,657
5,253
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Uouch
Izanami
10
0 / 0 / 0
5,468
547
3,624
4,009
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
fulfather
Cerberus
12
4 / 0 / 2
6,774
677
4,486
6,203
2,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
mandax
Ravana
12
5 / 1 / 3
6,888
689
4,407
4,350
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ApolloSetTsukuyomiTiamatScylla

VS

Bans
NemesisGuan YuSobekCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,831
483
3,053
6,223
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
CorgiC
Jing Wei
7
0 / 3 / 2
4,538
454
2,046
5,296
1,122
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
3 / 0 / 0
5,843
584
3,206
5,433
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Reaperfisher
Danzaburou
8
0 / 0 / 3
4,946
495
4,580
5,182
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,798
480
2,637
5,745
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
4
4
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Jing Wei
CorgiC
Jing Wei
0
3
2
0.33
L
Fafnir
3
0
0
3
W
0
1
0
0
W
Agni
3
2
3
2.25
L
Danzaburou
Reaperfisher
Danzaburou
0
0
3
1.5
W
Izanami
Uouch
Izanami
0
0
0
0
W
Cerberus
fulfather
Cerberus
4
0
2
5
W
Ravana
mandax
Ravana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
15,522
25,558
Taken
27,879
9,912
Mitigated
7,832
10,298
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,053
354
0
1,073
6,223
1,476
0
2,684
3,243
19,600
0
L
Jing Wei
CorgiC
Jing Wei
2,046
1,329
0
353
5,296
1,122
0
1,031
4,265
0
15,309
L
Fafnir
3,206
706
0
2,614
5,433
2,603
0
1,143
4,278
7,518
0
W
2,056
321
0
1,554
5,743
2,640
0
1,347
4,396
7,624
0
W
Agni
3,657
243
0
1,170
5,253
1,491
0
2,226
2,841
32,427
0
L
Danzaburou
Reaperfisher
Danzaburou
4,580
1,677
0
2,501
5,182
1,203
0
1,089
4,081
0
28,965
W
Izanami
Uouch
Izanami
3,624
2,550
0
2,540
4,009
1,229
926
1,213
2,796
0
41,452
W
Cerberus
fulfather
Cerberus
4,486
546
0
3,201
6,203
2,826
0
2,169
4,034
38,786
0
W
Ravana
mandax
Ravana
4,407
1,931
0
1,833
4,350
1,726
455
1,658
2,595
0
39,057
L
2,637
245
205
2,155
5,745
1,428
0
3,892
1,813
22,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
24,956
331
Minions Killed
198
0
Camps Cleared
0
946,085
Distance Traveled
876,008
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,831
483
33
3
0
167,429
6
L
Jing Wei
4,538
454
39
4
0
177,523
3
L
Fafnir
5,843
584
14
1
0
196,267
2
W
Ymir
5,187
519
8
1
0
174,389
3
W
Agni
6,233
623
66
7
0
184,811
3
L
Danzaburou
4,946
495
59
6
0
173,853
4
W
Izanami
5,468
547
94
9
0
172,208
4
W
Cerberus
6,774
677
84
8
0
191,447
3
W
Ravana
6,888
689
79
8
0
223,230
5
L
Ra
4,798
480
53
5
0
160,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role