Player Matchup

Hercules
Hercules
Biggest-Toad
Hercules
Level 24
God Stats
3W - 6L
1,223 SR
Queue Stats
73W - 83L
1,464 Elo+
Party 2
Chang'e
Chang'e
Countbuumula
Chang'e
Level 18
God Stats
2W - 2L
1,637 SR
Queue Stats
22W - 26L
1,465 Elo+
Party 1
Ymir
Ymir
Luminiour
Ymir
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
43W - 38L
1,499 Elo+
Solo
Bellona
Bellona
Lurm
Bellona
Level 22
God Stats
4W - 4L
1,582 SR
Queue Stats
22W - 25L
1,485 Elo+
Party 1
Izanami
Izanami
darkhelmat
Izanami
Level 29
God Stats
3W - 3L
1,891 SR
Queue Stats
151W - 127L
1,560 Elo+
Party 2
Team Averages
Level 24
1,615 SR
1,495 Elo+

VS

Team Averages
Level 42
1,599 SR
1,578 Elo+
Nu Wa
Nu Wa
DefiniteLion982
Nu Wa
Level 29
God Stats
6W - 4L
1,414 SR
Queue Stats
57W - 50L
1,555 Elo+
Party 3
Susano
Susano
DrKiller44
Susano
Level 16
God Stats
7W - 2L
1,648 SR
Queue Stats
26W - 13L
1,614 Elo+
Party 3
Kukulkan
Kukulkan
FFFluffyTale
Kukulkan
Level 17
God Stats
5W - 3L
1,651 SR
Queue Stats
40W - 27L
1,572 Elo+
Party 3
Hachiman
Hachiman
GORDYcz
Hachiman
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
of1nx
Tsukuyomi
Level 123
God Stats
4W - 3L
1,783 SR
Queue Stats
343W - 284L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biggest-Toad
Hercules
20
4 / 8 / 21
14,359
1,026
8,228
37,913
41,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Countbuumula
Chang'e
20
1 / 9 / 20
12,966
926
5,927
21,748
8,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
5 / 12 / 21
14,248
1,018
13,777
35,161
17,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Lurm
Bellona
20
5 / 9 / 19
14,121
1,009
16,711
32,197
29,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
darkhelmat
Izanami
20
21 / 2 / 12
18,513
1,322
37,277
21,235
11,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 22
14,797
1,057
27,586
16,759
7,673
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
DrKiller44
Susano
20
1 / 12 / 24
12,829
916
16,578
22,701
10,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
FFFluffyTale
Kukulkan
20
5 / 4 / 27
15,270
1,091
32,350
11,787
6,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GORDYcz
Hachiman
20
9 / 4 / 25
15,482
1,106
31,697
15,267
7,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
of1nx
Tsukuyomi
20
16 / 10 / 20
17,173
1,227
34,269
21,567
11,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
158
36
Kills
40
40
Deaths
36
93
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Hercules
Biggest-Toad
Hercules
4
8
21
1.81
L
Chang'e
Countbuumula
Chang'e
1
9
20
1.22
W
9
6
22
3.33
W
Susano
DrKiller44
Susano
1
12
24
1.08
W
Kukulkan
FFFluffyTale
Kukulkan
5
4
27
4.63
W
Hachiman
GORDYcz
Hachiman
9
4
25
5.38
L
Ymir
5
12
21
1.29
L
Bellona
Lurm
Bellona
5
9
19
1.61
L
Izanami
darkhelmat
Izanami
21
2
12
13.5
W
Tsukuyomi
of1nx
Tsukuyomi
16
10
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,920
Damage
142,480
148,254
Taken
88,081
109,229
Mitigated
43,083
23,265
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Biggest-Toad
Hercules
8,228
1,687
0
8,209
37,913
41,637
0
14,968
22,911
432
34,521
L
Chang'e
Countbuumula
Chang'e
5,927
609
5,729
4,633
21,748
8,506
0
8,374
13,374
22,438
0
W
27,586
5,183
47
1,146
16,759
7,673
0
4,013
12,746
48,526
0
W
Susano
DrKiller44
Susano
16,578
2,595
0
0
22,701
10,608
0
6,526
16,175
0
22,132
W
Kukulkan
FFFluffyTale
Kukulkan
32,350
2,967
0
0
11,787
6,095
0
2,090
9,697
80,374
0
W
Hachiman
GORDYcz
Hachiman
31,697
13,859
0
1,340
15,267
7,481
0
2,471
12,796
0
63,954
L
Ymir
13,777
4,243
0
1,875
35,161
17,689
0
16,771
18,313
41,097
0
L
Bellona
Lurm
Bellona
16,711
8,198
0
103
32,197
29,784
0
13,625
18,523
0
29,086
L
Izanami
darkhelmat
Izanami
37,277
27,194
0
2,716
21,235
11,613
0
6,004
15,197
0
101,932
W
Tsukuyomi
of1nx
Tsukuyomi
34,269
10,347
0
931
21,567
11,226
0
5,036
16,531
0
62,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,207
Gold Earned
75,551
307
Minions Killed
287
6
Camps Cleared
9
1,298,206
Distance Traveled
1,337,807
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,359
1,026
43
3
1
282,415
3
L
Chang'e
12,966
926
36
3
1
219,097
0
W
Nu Wa
14,797
1,057
43
3
0
235,985
2
W
Susano
12,829
916
12
1
0
261,473
3
W
Kukulkan
15,270
1,091
130
9
4
264,887
0
W
Hachiman
15,482
1,106
53
4
4
278,755
0
L
Ymir
14,248
1,018
59
4
2
251,656
0
L
Bellona
14,121
1,009
26
2
1
281,084
0
L
Izanami
18,513
1,322
143
10
1
263,954
1
W
Tsukuyomi
17,173
1,227
49
4
1
296,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role