Player Matchup

Hou Yi
Hou Yi
FERA-JHOO
Hou Yi
Level 28
God Stats
10W - 14L
1,429 SR
Queue Stats
152W - 177L
1,445 Elo+
Solo
Loki
Loki
Master Neumann
Loki
Level 13
God Stats
12W - 23L
1,333 SR
Queue Stats
549W - 727L
1,212 Elo+
Solo
Yemoja
Yemoja
itz-vith_79
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
leorm567
Anubis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,151 Elo+
Solo
Mercury
Mercury
ludniki
Mercury
Level 28
God Stats
13W - 28L
1,393 SR
Queue Stats
220W - 292L
1,277 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,317 Elo+

VS

Team Averages
Level 19
1,575 SR
1,358 Elo+
Ares
Ares
Nahueelm19
Ares
Level 12
God Stats
0W - 2L
1,311 SR
Queue Stats
51W - 55L
1,305 Elo+
Solo
Tiamat
Tiamat
Njambi
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,271 Elo+
Solo
Bacchus
Bacchus
ZamohT_SocraM
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 160L
1,417 Elo+
Solo
Chaac
Chaac
diegojunior2014
Chaac
Level 27
God Stats
15W - 6L
1,891 SR
Queue Stats
293W - 288L
1,413 Elo+
Solo
Fenrir
Fenrir
diogopc2004
Fenrir
Level 24
God Stats
10W - 13L
1,671 SR
Queue Stats
440W - 443L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FERA-JHOO
Hou Yi
12
5 / 1 / 6
7,334
524
7,301
8,344
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,693
478
1,104
5,505
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
4 / 0 / 4
6,786
485
2,149
4,211
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
leorm567
Anubis
11
3 / 0 / 5
6,939
496
6,345
4,247
2,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ludniki
Mercury
11
6 / 2 / 0
7,199
514
8,131
9,638
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,640
403
216
8,140
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Njambi
Tiamat
9
0 / 5 / 0
5,686
406
2,983
5,933
2,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
9
0 / 6 / 1
5,802
414
2,034
7,399
4,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 2 / 1
7,372
527
4,729
7,303
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
11
2 / 5 / 1
6,830
488
5,930
9,847
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FERA-JHOO
Hou Yi
5
1
6
8
W
1
1
1
1.5
L
0
2
0
0
L
Tiamat
Njambi
Tiamat
0
5
0
0
L
Bacchus
0
6
1
0.08
L
2
2
1
1.25
L
Fenrir
2
5
1
0.5
W
Yemoja
4
0
4
6
W
Anubis
leorm567
Anubis
3
0
5
5.5
W
Mercury
ludniki
Mercury
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
15,892
31,945
Taken
38,622
11,308
Mitigated
16,742
6,856
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FERA-JHOO
Hou Yi
7,301
2,989
0
3,007
8,344
2,808
2,001
1,983
6,361
0
37,058
W
1,104
415
0
0
5,505
1,456
0
130
5,375
0
33,621
L
216
0
0
1,990
8,140
3,629
498
3,367
4,773
12,935
0
L
Tiamat
Njambi
Tiamat
2,983
455
46
1,055
5,933
2,074
634
571
5,362
21,461
0
L
Bacchus
2,034
249
0
310
7,399
4,103
0
2,851
4,548
12,384
0
L
4,729
625
0
2,155
7,303
3,439
192
263
7,040
0
32,074
L
Fenrir
5,930
2,179
0
1,476
9,847
3,497
0
1,442
8,405
0
40,222
W
Yemoja
2,149
858
563
519
4,211
2,208
420
856
3,355
14,255
0
W
Anubis
leorm567
Anubis
6,345
635
0
1,208
4,247
2,040
671
1,090
3,157
32,974
0
W
Mercury
ludniki
Mercury
8,131
5,120
0
1,559
9,638
2,796
0
1,174
8,464
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
31,330
264
Minions Killed
221
0
Camps Cleared
0
1,413,997
Distance Traveled
1,178,535
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,334
524
59
4
0
237,095
3
W
Loki
6,693
478
73
5
0
285,404
0
L
Ares
5,640
403
12
1
0
233,656
3
L
Tiamat
5,686
406
36
3
0
164,393
0
L
Bacchus
5,802
414
25
2
0
245,818
0
L
Chaac
7,372
527
77
6
0
264,836
0
L
Fenrir
6,830
488
71
5
0
269,832
0
W
Yemoja
6,786
485
22
2
0
272,929
1
W
Anubis
6,939
496
56
4
0
281,579
3
W
Mercury
7,199
514
54
4
0
336,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role