Player Matchup

Neith
Neith
GobbiBTS
Neith
Level 18
God Stats
21W - 27L
1,328 SR
Queue Stats
113W - 118L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Hippo_Zharu
Cthulhu
Level 20
God Stats
13W - 12L
1,139 SR
Queue Stats
58W - 70L
1,355 Elo+
Solo
Ra
Ra
Rayes8
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
iSnoWvy
Arachne
Level 26
God Stats
7W - 7L
1,503 SR
Queue Stats
95W - 97L
1,451 Elo+
Solo
Vamana
Vamana
nashodpc
Vamana
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 32L
1,562 Elo+
Solo
Team Averages
Level 17
1,394 SR
1,432 Elo+

VS

Team Averages
Level 16
1,492 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
AlfreSk
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 132L
1,478 Elo+
Solo
Freya
Freya
RosaMaria23
Freya
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
franklinferna103
Merlin
Level 27
God Stats
4W - 5L
1,379 SR
Queue Stats
114W - 114L
1,364 Elo+
Solo
Kukulkan
Kukulkan
l bad witch
Kukulkan
Level 14
God Stats
5W - 9L
1,408 SR
Queue Stats
292W - 330L
1,377 Elo+
Solo
Vulcan
Vulcan
pedro_avila01
Vulcan
Level 8
God Stats
0W - 5L
1,470 SR
Queue Stats
58W - 77L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GobbiBTS
Neith
12
8 / 5 / 4
8,206
631
6,274
7,573
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Hippo_Zharu
Cthulhu
12
3 / 4 / 5
7,511
578
3,577
9,517
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
11
0 / 6 / 3
6,762
520
2,287
6,430
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
iSnoWvy
Arachne
15
8 / 0 / 1
9,076
698
8,249
10,636
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
nashodpc
Vamana
14
5 / 3 / 1
8,683
668
4,980
8,248
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlfreSk
Tsukuyomi
11
2 / 6 / 0
6,881
529
6,506
9,932
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
3 / 9 / 3
6,042
465
3,712
11,838
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 0
6,734
518
4,488
6,096
2,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
l bad witch
Kukulkan
12
7 / 3 / 2
7,403
569
5,810
6,030
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
1 / 4 / 1
4,796
369
1,688
2,765
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
24
Kills
16
18
Deaths
24
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlfreSk
Tsukuyomi
2
6
0
0.33
W
Neith
GobbiBTS
Neith
8
5
4
2
W
Cthulhu
Hippo_Zharu
Cthulhu
3
4
5
1.38
W
Ra
0
6
3
0.25
L
3
9
3
0.5
L
3
2
0
1.5
W
Arachne
iSnoWvy
Arachne
8
0
1
8.5
L
Kukulkan
l bad witch
Kukulkan
7
3
2
2.67
W
Vamana
nashodpc
Vamana
5
3
1
1.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
22,204
42,404
Taken
36,661
20,306
Mitigated
12,575
13,240
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlfreSk
Tsukuyomi
6,506
2,265
0
1,374
9,932
4,054
546
0
9,932
0
36,745
W
Neith
GobbiBTS
Neith
6,274
3,742
0
1,402
7,573
2,723
2,042
3,698
3,835
0
30,297
W
Cthulhu
Hippo_Zharu
Cthulhu
3,577
361
0
2,168
9,517
6,186
438
4,644
4,815
17,778
0
W
Ra
2,287
138
14
627
6,430
2,112
153
4,477
1,953
25,231
0
L
3,712
1,564
0
2,365
11,838
3,419
0
1,230
10,446
15,979
0
L
4,488
289
0
1,732
6,096
2,192
340
1,743
4,089
38,641
0
W
Arachne
iSnoWvy
Arachne
8,249
5,553
0
6,760
10,636
3,953
229
1,788
8,768
0
55,311
L
Kukulkan
l bad witch
Kukulkan
5,810
1,210
0
250
6,030
2,307
0
1,859
3,971
29,097
0
W
Vamana
nashodpc
Vamana
4,980
2,882
0
2,269
8,248
5,332
2,871
913
7,335
0
44,135
L
1,688
608
0
263
2,765
603
0
331
2,359
6,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
31,856
314
Minions Killed
238
0
Camps Cleared
0
1,244,094
Distance Traveled
1,108,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,881
529
76
6
0
247,227
0
W
Neith
8,206
631
56
4
0
222,557
1
W
Cthulhu
7,511
578
32
2
0
266,272
0
W
Ra
6,762
520
45
3
0
228,770
0
L
Freya
6,042
465
21
2
0
232,823
0
L
Merlin
6,734
518
73
6
0
246,212
2
W
Arachne
9,076
698
102
8
0
274,694
5
L
Kukulkan
7,403
569
53
4
0
275,505
3
W
Vamana
8,683
668
79
6
0
251,801
0
L
Vulcan
4,796
369
15
1
0
106,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role