Player Matchup

Cthulhu
Cthulhu
BlackPAIN00
Cthulhu
Level 16
God Stats
5W - 5L
1,556 SR
Queue Stats
7W - 10L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BrolySSJ88
Cu Chulainn
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,379 Elo+
Party 1
Nemesis
Nemesis
DNG-_-SmokeOG420
Nemesis
Level 9
God Stats
0W - 4L
1,353 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
Hercules
Hercules
GHOSTRIDER8
Hercules
Level 17
God Stats
1W - 5L
1,420 SR
Queue Stats
1W - 7L
1,196 Elo+
Solo
Da Ji
Da Ji
Mr M200608
Da Ji
Level 13
God Stats
6W - 6L
1,785 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,324 Elo+

VS

Team Averages
Level 23
1,423 SR
1,336 Elo+
Jormungandr
Jormungandr
HELD3NS_GECKO
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,324 Elo+
Solo
Heimdallr
Heimdallr
InfinityRush123
Heimdallr
Level 28
God Stats
37W - 25L
1,478 SR
Queue Stats
513W - 479L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Levinator_06
Sun Wukong
Level 17
God Stats
4W - 6L
1,444 SR
Queue Stats
88W - 162L
1,325 Elo+
Party 2
Set
Set
ardaaras1907
Set
Level 27
God Stats
4W - 15L
1,344 SR
Queue Stats
83W - 141L
1,257 Elo+
Party 2
Scylla
Scylla
blackfaier345
Scylla
Level 29
God Stats
10W - 10L
1,350 SR
Queue Stats
74W - 119L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackPAIN00
Cthulhu
18
7 / 7 / 3
11,959
443
23,203
36,272
39,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
BrolySSJ88
Cu Chulainn
17
5 / 13 / 5
11,952
443
18,984
30,068
25,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 15 / 4
10,019
371
4,298
19,570
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
GHOSTRIDER8
Hercules
16
1 / 5 / 2
9,556
354
2,354
13,466
13,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
18
10 / 6 / 6
12,449
461
18,131
21,056
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HELD3NS_GECKO
Jormungandr
19
6 / 8 / 9
12,771
473
11,041
20,607
19,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
InfinityRush123
Heimdallr
20
13 / 3 / 6
14,367
532
35,161
26,033
11,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Levinator_06
Sun Wukong
20
5 / 2 / 2
14,558
539
10,737
14,212
11,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 2 / 9
15,450
572
23,831
22,900
11,068
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 11 / 5
12,516
464
13,323
19,696
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
25
Kills
46
46
Deaths
26
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackPAIN00
Cthulhu
7
7
3
1.21
L
Cu Chulainn
BrolySSJ88
Cu Chulainn
5
13
5
0.58
L
2
15
4
0.27
L
Hercules
GHOSTRIDER8
Hercules
1
5
2
0.4
W
Jormungandr
HELD3NS_GECKO
Jormungandr
6
8
9
1.31
W
Heimdallr
InfinityRush123
Heimdallr
13
3
6
5.33
W
Sun Wukong
Levinator_06
Sun Wukong
5
2
2
3
L
Da Ji
10
6
6
2.17
W
13
2
9
8.75
W
9
11
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
94,093
120,432
Taken
103,448
95,203
Mitigated
60,754
17,626
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackPAIN00
Cthulhu
23,203
1,846
0
12,677
36,272
39,777
531
8,900
26,673
69,030
0
L
Cu Chulainn
BrolySSJ88
Cu Chulainn
18,984
3,747
0
1,216
30,068
25,414
0
5,929
24,041
10,979
48,747
L
4,298
1,621
0
174
19,570
7,029
753
5,322
13,982
0
38,295
L
Hercules
GHOSTRIDER8
Hercules
2,354
1,005
0
1,854
13,466
13,479
409
0
13,306
0
31,219
W
Jormungandr
HELD3NS_GECKO
Jormungandr
11,041
3,951
501
1,015
20,607
19,476
508
2,125
17,979
67,132
0
W
Heimdallr
InfinityRush123
Heimdallr
35,161
20,202
0
13,609
26,033
11,798
6,256
6,245
19,088
0
109,090
W
Sun Wukong
Levinator_06
Sun Wukong
10,737
2,719
0
1,560
14,212
11,498
4,723
483
13,654
0
83,666
L
Da Ji
18,131
5,640
0
1,705
21,056
9,504
0
3,332
17,604
0
57,067
W
23,831
15,645
291
11,488
22,900
11,068
0
7,413
15,137
0
124,886
W
13,323
700
257
1,376
19,696
6,914
918
8,951
10,020
42,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
69,662
354
Minions Killed
609
0
Camps Cleared
0
2,361,035
Distance Traveled
2,428,346
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,959
443
102
4
0
476,220
4
L
Cu Chulainn
11,952
443
86
3
0
498,571
0
L
Nemesis
10,019
371
58
2
0
371,981
1
L
Hercules
9,556
354
50
2
0
445,914
0
W
Jormungandr
12,771
473
88
3
0
439,848
0
W
Heimdallr
14,367
532
124
5
0
485,140
5
W
Sun Wukong
14,558
539
154
6
0
559,146
1
L
Da Ji
12,449
461
58
2
0
568,349
2
W
Set
15,450
572
180
7
0
536,524
0
W
Scylla
12,516
464
63
2
0
407,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role