Player Matchup

Hun Batz
Hun Batz
BigBray
Hun Batz
Level 64
God Stats
5W - 1L
1,679 SR
Queue Stats
93W - 72L
1,574 Elo+
Solo
Merlin
Merlin
Chrisreddog13
Merlin
Level 62
God Stats
3W - 1L
1,492 SR
Queue Stats
66W - 74L
1,463 Elo+
Party 1
Geb
Geb
DFA ThePunisher
Geb
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,457 Elo+
Solo
Ra
Ra
PLAY3R4LIFE
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Scampzzy
Hera
Level 65
God Stats
2W - 2L
1,293 SR
Queue Stats
118W - 99L
1,431 Elo+
Party 1
Team Averages
Level 67
1,493 SR
1,485 Elo+

VS

Team Averages
Level 98
1,561 SR
1,363 Elo+
Tiamat
Tiamat
BePolaire
Tiamat
Level 47
God Stats
3W - 10L
1,445 SR
Queue Stats
183W - 221L
1,192 Elo+
Party 2
Anhur
Anhur
DemaB20
Anhur
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 288L
1,337 Elo+
Party 2
Apollo
Apollo
RasecGus
Apollo
Level 82
God Stats
2W - 9L
1,366 SR
Queue Stats
453W - 496L
1,368 Elo+
Solo
Artemis
Artemis
ThugonomicsV1
Artemis
Level 136
God Stats
4W - 3L
1,938 SR
Queue Stats
210W - 210L
1,443 Elo+
Solo
Ra
Ra
twofow
Ra
Level 83
God Stats
5W - 4L
1,556 SR
Queue Stats
318W - 308L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigBray
Hun Batz
19
5 / 6 / 15
12,620
664
21,414
22,377
11,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 16
12,697
668
12,553
12,095
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 19
12,275
646
10,141
23,188
20,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 4 / 17
12,920
680
23,255
18,069
10,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
20
13 / 4 / 13
13,885
731
26,329
20,918
11,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BePolaire
Tiamat
19
5 / 5 / 4
11,472
604
17,941
22,381
15,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
DemaB20
Anhur
18
5 / 7 / 7
11,416
601
6,934
21,314
8,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
RasecGus
Apollo
15
0 / 11 / 6
9,602
505
10,177
23,736
9,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
20
4 / 5 / 8
12,037
634
23,375
15,582
6,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
20
1 / 3 / 12
12,471
656
24,271
16,221
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
31
Kills
15
15
Deaths
31
80
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BePolaire
Tiamat
5
5
4
1.4
W
Hun Batz
BigBray
Hun Batz
5
6
15
2.08
W
4
0
16
12
W
4
1
19
13.5
L
Anhur
DemaB20
Anhur
5
7
7
1.21
W
5
4
17
3.38
L
Apollo
RasecGus
Apollo
0
11
6
0.27
W
Hera
13
4
13
4.88
L
Artemis
4
5
8
1.6
L
Ra
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,692
Damage
82,698
96,647
Taken
99,234
59,140
Mitigated
47,019
39,205
Healing
45,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BePolaire
Tiamat
17,941
943
2,477
5,879
22,381
15,074
64
15,988
6,393
28,583
0
W
Hun Batz
BigBray
Hun Batz
21,414
4,144
2,363
1,647
22,377
11,306
678
7,952
14,425
0
51,701
W
12,553
131
1,901
2,646
12,095
6,109
974
6,596
5,499
38,552
0
W
10,141
496
3,053
4,312
23,188
20,110
564
12,164
11,024
18,866
0
L
Anhur
DemaB20
Anhur
6,934
3,055
2,721
3,046
21,314
8,721
164
15,631
5,683
0
11,820
W
23,255
1,294
12,304
5,876
18,069
10,026
1,049
7,339
10,730
49,151
0
L
Apollo
RasecGus
Apollo
10,177
5,730
1,910
1,704
23,736
9,417
0
17,548
6,188
0
21,124
W
Hera
26,329
3,217
799
4,304
20,918
11,589
2,480
8,161
12,757
42,086
0
L
Artemis
23,375
10,825
3,950
2,048
15,582
6,263
177
11,582
4,000
0
46,643
L
Ra
24,271
1,514
14,231
7,068
16,221
7,544
96
11,529
4,692
69,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,397
Gold Earned
56,998
221
Minions Killed
193
0
Camps Cleared
0
1,664,865
Distance Traveled
1,634,621
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,472
604
17
1
0
354,906
0
W
Hun Batz
12,620
664
70
4
0
346,128
1
W
Merlin
12,697
668
58
3
0
310,998
0
W
Geb
12,275
646
11
1
0
350,562
4
L
Anhur
11,416
601
9
0
0
283,707
0
W
Ra
12,920
680
51
3
0
349,477
0
L
Apollo
9,602
505
23
1
0
281,609
0
W
Hera
13,885
731
31
2
0
307,700
1
L
Artemis
12,037
634
33
2
0
310,749
1
L
Ra
12,471
656
111
6
0
403,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role