Player Matchup

Fenrir
Fenrir
Blu3dr4gon
Fenrir
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
42W - 30L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Canguru Leproso
Amaterasu
Level 16
God Stats
5W - 2L
1,617 SR
Queue Stats
30W - 31L
1,526 Elo+
Party 1
Cerberus
Cerberus
LoN Brother
Cerberus
Level 37
God Stats
3W - 9L
1,537 SR
Queue Stats
411W - 430L
1,456 Elo+
Party 1
Discordia
Discordia
R0LL0S
Discordia
Level 21
God Stats
5W - 4L
1,489 SR
Queue Stats
186W - 171L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Sakura7151
Danzaburou
Level 29
God Stats
21W - 18L
1,583 SR
Queue Stats
159W - 137L
1,526 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,523 Elo+

VS

Team Averages
Level 14
1,510 SR
1,533 Elo+
Heimdallr
Heimdallr
Berry_Mekokiner
Heimdallr
Level 23
God Stats
7W - 7L
1,482 SR
Queue Stats
85W - 95L
1,523 Elo+
Solo
Set
Set
BigApe764863
Set
Level 5
God Stats
8W - 6L
1,793 SR
Queue Stats
101W - 81L
1,585 Elo+
Solo
Merlin
Merlin
BotFed
Merlin
Level 18
God Stats
4W - 3L
1,265 SR
Queue Stats
40W - 39L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
LordGriffith27
Cthulhu
Level 18
God Stats
13W - 10L
1,508 SR
Queue Stats
62W - 63L
1,525 Elo+
Party 2
Artemis
Artemis
lilfacespiker
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blu3dr4gon
Fenrir
9
3 / 3 / 1
5,767
577
4,201
6,910
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Canguru Leproso
Amaterasu
9
0 / 2 / 1
4,941
494
2,508
6,073
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LoN Brother
Cerberus
8
3 / 3 / 1
5,237
524
2,221
7,000
3,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
R0LL0S
Discordia
9
0 / 3 / 1
5,406
541
728
4,520
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sakura7151
Danzaburou
7
1 / 6 / 2
4,776
478
2,117
7,074
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berry_Mekokiner
Heimdallr
10
0 / 1 / 2
5,545
555
2,929
5,048
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 1 / 2
6,109
611
4,540
4,999
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
BotFed
Merlin
12
2 / 0 / 1
6,370
637
3,064
3,219
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
9 / 1 / 2
6,593
659
6,719
5,926
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
8
1 / 4 / 5
4,927
493
2,315
4,198
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
17
17
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Berry_Mekokiner
Heimdallr
0
1
2
1
W
5
1
2
6
L
Fenrir
Blu3dr4gon
Fenrir
3
3
1
1.17
W
Merlin
BotFed
Merlin
2
0
1
2.5
L
Amaterasu
Canguru Leproso
Amaterasu
0
2
1
0.25
L
Cerberus
LoN Brother
Cerberus
3
3
1
1.17
W
9
1
2
10
L
Discordia
R0LL0S
Discordia
0
3
1
0.17
L
Danzaburou
Sakura7151
Danzaburou
1
6
2
0.33
W
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
19,567
31,577
Taken
23,390
12,583
Mitigated
8,200
6,529
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Berry_Mekokiner
Heimdallr
2,929
1,502
0
1,934
5,048
1,751
18
0
5,048
0
24,897
W
4,540
2,127
0
2,060
4,999
1,653
343
658
4,303
0
23,039
L
Fenrir
Blu3dr4gon
Fenrir
4,201
1,121
0
2,376
6,910
2,155
0
1,296
5,574
0
27,091
W
Merlin
BotFed
Merlin
3,064
56
0
740
3,219
921
164
366
2,755
29,677
0
L
Amaterasu
Canguru Leproso
Amaterasu
2,508
1,070
0
1,210
6,073
3,700
0
0
6,073
0
18,398
L
Cerberus
LoN Brother
Cerberus
2,221
42
0
1,657
7,000
3,772
243
2,689
4,271
16,320
0
W
6,719
302
195
2,942
5,926
2,572
214
894
5,032
28,667
0
L
Discordia
R0LL0S
Discordia
728
55
0
0
4,520
1,273
0
1,838
2,442
26,597
0
L
Danzaburou
Sakura7151
Danzaburou
2,117
1,227
0
1,286
7,074
1,683
124
3,640
3,434
0
13,150
W
Artemis
2,315
1,179
0
250
4,198
1,303
526
895
3,303
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
29,544
216
Minions Killed
236
0
Camps Cleared
0
909,880
Distance Traveled
898,682
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,545
555
48
5
0
156,354
4
W
Set
6,109
611
42
4
0
180,467
0
L
Fenrir
5,767
577
52
5
0
192,933
0
W
Merlin
6,370
637
74
7
0
164,697
2
L
Amaterasu
4,941
494
41
4
0
173,419
1
L
Cerberus
5,237
524
37
4
0
202,832
2
W
Cthulhu
6,593
659
53
5
0
213,703
0
L
Discordia
5,406
541
65
7
0
169,769
0
L
Danzaburou
4,776
478
21
2
0
170,927
0
W
Artemis
4,927
493
19
2
0
183,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role