Player Matchup

Tiamat
Tiamat
GamDark
Tiamat
Level 55
God Stats
0W - 2L
1,191 SR
Queue Stats
32W - 46L
1,190 Elo+
Party 2
Sobek
Sobek
Nonsense¹
Sobek
Level 107
God Stats
1W - 2L
1,294 SR
Queue Stats
10W - 20L
1,190 Elo+
Party 2
Cupid
Cupid
Yopuki
Cupid
Level 87
God Stats
21W - 11L
1,853 SR
Queue Stats
108W - 74L
1,638 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,339 Elo+

VS

Team Averages
Level 111
1,606 SR
1,648 Elo+
Vamana
Vamana
Facnac
Vamana
Level 156
God Stats
2W - 1L
1,562 SR
Queue Stats
246W - 114L
1,667 Elo+
Party 1
Tiamat
Tiamat
Zattele
Tiamat
Level 146
God Stats
20W - 8L
1,755 SR
Queue Stats
242W - 104L
1,776 Elo+
Party 1
Sobek
Sobek
marco5021
Sobek
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GamDark
Tiamat
13
2 / 3 / 7
9,339
623
9,358
9,009
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
12
1 / 4 / 8
9,819
655
7,867
17,850
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Yopuki
Cupid
14
6 / 2 / 3
10,379
692
14,682
14,232
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Facnac
Vamana
15
6 / 3 / 2
10,880
725
14,237
19,584
11,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Zattele
Tiamat
14
2 / 3 / 7
10,660
711
15,959
10,291
10,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
marco5021
Sobek
11
1 / 3 / 7
9,353
624
3,495
10,599
8,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
9
Kills
9
9
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
Facnac
Vamana
6
3
2
2.33
L
Tiamat
GamDark
Tiamat
2
3
7
1.83
L
Sobek
1
4
8
1.25
L
Cupid
Yopuki
Cupid
6
2
3
3.75
W
Tiamat
Zattele
Tiamat
2
3
7
1.83
W
Sobek
marco5021
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
33,691
41,091
Taken
40,474
35,284
Mitigated
30,169
14,685
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Facnac
Vamana
14,237
8,474
0
4,053
19,584
11,980
1,131
8,524
11,060
0
48,680
L
Tiamat
GamDark
Tiamat
9,358
1,878
1,118
2,694
9,009
6,665
279
3,116
5,893
36,974
0
L
Sobek
7,867
963
0
4,110
17,850
21,998
420
7,958
9,892
17,642
0
L
Cupid
Yopuki
Cupid
14,682
8,053
492
6,271
14,232
6,621
1,906
8,455
5,777
0
64,308
W
Tiamat
Zattele
Tiamat
15,959
1,513
260
3,548
10,291
10,175
1,651
3,786
6,505
69,657
0
W
Sobek
marco5021
Sobek
3,495
158
0
1,537
10,599
8,014
293
4,964
5,635
10,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
30,893
216
Minions Killed
201
0
Camps Cleared
0
775,452
Distance Traveled
839,429
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,880
725
61
4
0
276,177
1
L
Tiamat
9,339
623
70
5
0
264,872
6
L
Sobek
9,819
655
19
1
0
269,466
5
L
Cupid
10,379
692
127
8
0
241,114
2
W
Tiamat
10,660
711
131
9
0
281,267
1
W
Sobek
9,353
624
9
1
0
281,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role