Player Matchup

Pele
Pele
GangOfBees
Pele
Level 15
God Stats
3W - 10L
1,299 SR
Queue Stats
114W - 155L
1,100 Elo+
Party 1
Neith
Neith
MmMAVRICK
Neith
Level 29
God Stats
1W - 4L
1,710 SR
Queue Stats
25W - 28L
1,366 Elo+
Solo
Chaac
Chaac
MpEdwards25
Chaac
Level 14
God Stats
4W - 3L
1,696 SR
Queue Stats
83W - 121L
1,155 Elo+
Party 1
Tiamat
Tiamat
XxKEINOBOSSxX
Tiamat
Level 29
God Stats
9W - 8L
1,810 SR
Queue Stats
436W - 500L
1,335 Elo+
Party 3
Fenrir
Fenrir
quattroslayer
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,255 Elo+
Party 3
Team Averages
Level 19
1,603 SR
1,242 Elo+

VS

Team Averages
Level 23
1,612 SR
1,444 Elo+
Hades
Hades
LEGEND_OKAN27
Hades
Level 28
God Stats
19W - 9L
1,660 SR
Queue Stats
270W - 276L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
SUNGJINMORI
Cernunnos
Level 22
God Stats
4W - 3L
1,816 SR
Queue Stats
282W - 260L
1,514 Elo+
Party 2
Susano
Susano
SUNJINW00
Susano
Level 22
God Stats
7W - 6L
1,513 SR
Queue Stats
416W - 345L
1,514 Elo+
Party 2
Merlin
Merlin
Seiyasantana_25
Merlin
Level 27
God Stats
24W - 16L
1,571 SR
Queue Stats
27W - 17L
1,470 Elo+
Solo
Cthulhu
Cthulhu
roman19722002
Cthulhu
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 12L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 0
11,649
466
15,814
25,151
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
MmMAVRICK
Neith
17
3 / 7 / 3
11,904
476
15,203
21,682
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 16 / 3
8,549
342
8,556
28,342
15,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 9 / 3
12,651
506
15,240
22,210
19,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 12 / 5
10,562
422
10,183
21,486
8,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 25
13,442
538
25,246
26,158
23,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SUNGJINMORI
Cernunnos
20
26 / 5 / 11
14,601
584
34,774
29,798
13,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
SUNJINW00
Susano
19
16 / 4 / 14
13,511
540
19,015
20,333
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 7
10,518
421
6,484
7,206
2,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
0 / 3 / 18
11,692
468
9,137
22,341
16,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
132
19
Kills
57
57
Deaths
22
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
13
0
0.46
W
12
5
25
4.9
L
Neith
MmMAVRICK
Neith
3
7
3
0.64
L
1
16
3
0.16
W
Cernunnos
SUNGJINMORI
Cernunnos
26
5
11
6.3
W
Susano
SUNJINW00
Susano
16
4
14
5.75
W
3
5
7
1.3
L
5
9
3
0.72
L
4
12
5
0.54
W
Cthulhu
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,996
Damage
94,656
118,871
Taken
105,836
63,479
Mitigated
66,179
21,136
Healing
40,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,814
3,077
0
4,220
25,151
10,506
0
9,987
15,164
0
77,795
W
25,246
2,025
931
14,939
26,158
23,921
2,109
2,737
23,421
74,889
0
L
Neith
MmMAVRICK
Neith
15,203
6,710
0
6,790
21,682
8,892
857
6,468
15,214
0
52,667
L
8,556
1,947
0
3,371
28,342
15,269
0
9,041
19,301
0
39,210
W
Cernunnos
SUNGJINMORI
Cernunnos
34,774
20,889
0
16,563
29,798
13,710
2,107
6,306
23,492
0
100,301
W
Susano
SUNJINW00
Susano
19,015
5,514
0
6,961
20,333
9,503
730
2,289
18,044
0
84,957
W
6,484
322
0
462
7,206
2,665
708
2,442
4,764
48,305
0
L
15,240
912
231
4,902
22,210
19,859
0
9,581
12,629
62,882
0
L
10,183
2,224
0
1,622
21,486
8,953
0
7,625
13,861
0
36,076
W
Cthulhu
9,137
111
566
0
22,341
16,380
1,192
3,414
18,927
51,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
63,764
386
Minions Killed
497
0
Camps Cleared
0
1,996,120
Distance Traveled
2,143,746
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,649
466
106
4
0
413,744
0
W
Hades
13,442
538
103
4
0
420,473
0
L
Neith
11,904
476
99
4
0
391,463
2
L
Chaac
8,549
342
42
2
0
343,515
0
W
Cernunnos
14,601
584
110
4
0
421,950
0
W
Susano
13,511
540
115
5
0
537,263
5
W
Merlin
10,518
421
80
3
0
298,177
1
L
Tiamat
12,651
506
87
3
0
428,087
0
L
Fenrir
10,562
422
52
2
0
419,311
0
W
Cthulhu
11,692
468
89
4
0
465,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role