Player Matchup

Hercules
Hercules
LargeApe6234
Hercules
Level 66
God Stats
0W - 2L
1,372 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 4
Susano
Susano
Tim001234
Susano
Level 98
God Stats
0W - 4L
1,215 SR
Queue Stats
628W - 621L
1,516 Elo+
Solo
Ganesha
Ganesha
Womparoni
Ganesha
Level 107
God Stats
10W - 13L
1,500 SR
Queue Stats
231W - 215L
1,509 Elo+
Party 1
Freya
Freya
btsjungkookreal
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 4
Chronos
Chronos
jotuuns
Chronos
Level 26
God Stats
9W - 8L
1,583 SR
Queue Stats
484W - 383L
1,530 Elo+
Party 1
Team Averages
Level 63
1,434 SR
1,478 Elo+

VS

Team Averages
Level 44
1,577 SR
1,495 Elo+
Arachne
Arachne
Costalpz
Arachne
Level 28
God Stats
6W - 3L
1,769 SR
Queue Stats
80W - 81L
1,515 Elo+
Party 2
Bellona
Bellona
Dantcro
Bellona
Level 34
God Stats
29W - 30L
1,454 SR
Queue Stats
552W - 628L
1,448 Elo+
Solo
Danzaburou
Danzaburou
XavierHawley
Danzaburou
Level 29
God Stats
104W - 86L
1,609 SR
Queue Stats
152W - 157L
1,558 Elo+
Party 3
Chang'e
Chang'e
maximusLeBgm12
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 147L
1,417 Elo+
Party 2
Ymir
Ymir
o Varlet o
Ymir
Level 85
God Stats
15W - 16L
1,551 SR
Queue Stats
226W - 236L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LargeApe6234
Hercules
13
2 / 2 / 0
7,765
518
7,205
12,687
7,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
Tim001234
Susano
9
0 / 3 / 0
6,023
402
2,508
7,805
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Womparoni
Ganesha
10
1 / 4 / 3
6,846
456
5,410
10,693
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,534
436
2,090
7,117
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
jotuuns
Chronos
12
3 / 5 / 1
7,367
491
12,077
10,180
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Costalpz
Arachne
13
4 / 1 / 4
7,973
532
4,547
8,044
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Dantcro
Bellona
12
1 / 2 / 1
7,179
479
8,101
12,602
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
XavierHawley
Danzaburou
12
6 / 3 / 4
8,049
537
8,896
9,528
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 0 / 2
8,566
571
4,357
5,312
2,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
3 / 0 / 6
7,585
506
4,350
15,269
7,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Costalpz
Arachne
4
1
4
6
W
Bellona
Dantcro
Bellona
1
2
1
0.75
L
Hercules
LargeApe6234
Hercules
2
2
0
1
L
Susano
Tim001234
Susano
0
3
0
0
L
Ganesha
Womparoni
Ganesha
1
4
3
0.63
W
Danzaburou
XavierHawley
Danzaburou
6
3
4
2.67
L
0
4
0
0
L
Chronos
jotuuns
Chronos
3
5
1
0.7
W
4
0
2
5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
30,251
48,482
Taken
50,755
21,239
Mitigated
24,212
13,258
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Costalpz
Arachne
4,547
3,490
747
4,547
8,044
2,799
0
2,471
5,573
0
37,220
W
Bellona
Dantcro
Bellona
8,101
3,474
0
5,224
12,602
8,416
40
114
11,963
0
36,437
L
Hercules
LargeApe6234
Hercules
7,205
2,676
0
4,462
12,687
7,936
0
0
12,687
114
41,091
L
Susano
Tim001234
Susano
2,508
425
0
2,502
7,805
2,503
24
900
6,854
0
27,907
L
Ganesha
Womparoni
Ganesha
5,410
796
429
1,907
10,693
5,003
64
3,324
7,327
19,334
0
W
Danzaburou
XavierHawley
Danzaburou
8,896
3,567
934
1,971
9,528
3,633
2,590
5,545
3,983
0
45,407
L
2,090
551
0
1,665
7,117
3,139
459
2,849
4,104
23,393
1,554
L
Chronos
jotuuns
Chronos
12,077
3,421
0
2,293
10,180
2,658
648
1,377
8,803
50,482
0
W
4,357
791
221
2,320
5,312
2,185
870
1,346
3,966
36,412
0
W
4,350
743
1,353
6,658
15,269
7,179
120
10,113
5,156
37,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
39,352
281
Minions Killed
352
0
Camps Cleared
0
1,251,563
Distance Traveled
1,320,253
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,973
532
73
5
0
249,365
2
W
Bellona
7,179
479
49
3
0
276,817
5
L
Hercules
7,765
518
83
6
0
247,388
3
L
Susano
6,023
402
61
4
0
218,450
2
L
Ganesha
6,846
456
2
0
0
293,946
1
W
Danzaburou
8,049
537
76
5
0
267,225
3
L
Freya
6,534
436
53
4
0
246,910
0
L
Chronos
7,367
491
82
5
0
244,869
7
W
Chang'e
8,566
571
93
6
0
273,271
2
W
Ymir
7,585
506
61
4
0
253,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role