Player Matchup

Bakasura
Bakasura
BigPapaPara
Bakasura
Level 17
God Stats
20W - 22L
1,282 SR
Queue Stats
102W - 117L
1,338 Elo+
Party 3
Janus
Janus
CamaleonGoD
Janus
Level 27
God Stats
1W - 3L
1,231 SR
Queue Stats
141W - 180L
1,321 Elo+
Solo
Sobek
Sobek
RyanHardt1997
Sobek
Level 16
God Stats
3W - 1L
1,806 SR
Queue Stats
90W - 97L
1,357 Elo+
Party 2
Da Ji
Da Ji
SpitzmasterGod
Da Ji
Level 6
God Stats
1W - 3L
1,296 SR
Queue Stats
65W - 64L
1,357 Elo+
Party 2
Fenrir
Fenrir
lazerjellyfish
Fenrir
Level 5
God Stats
2W - 5L
1,419 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 3
Team Averages
Level 14
1,406 SR
1,347 Elo+

VS

Team Averages
Level 16
1,581 SR
1,478 Elo+
Skadi
Skadi
BushidoMaster8
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Game_Prince_12
Nu Wa
Level 26
God Stats
5W - 4L
1,551 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 1
Bellona
Bellona
WeptLAZER
Bellona
Level 12
God Stats
3W - 2L
1,666 SR
Queue Stats
4W - 8L
1,245 Elo+
Solo
Ne Zha
Ne Zha
buffalojerker
Ne Zha
Level 6
God Stats
34W - 16L
1,500 SR
Queue Stats
171W - 139L
1,542 Elo+
Solo
Guan Yu
Guan Yu
thesultryfish
Guan Yu
Level 11
God Stats
2W - 2L
1,688 SR
Queue Stats
12W - 9L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigPapaPara
Bakasura
17
4 / 6 / 7
10,890
990
7,782
17,546
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 8 / 6
11,083
1,008
11,702
17,033
5,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 10
9,970
906
7,535
21,304
31,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 12 / 6
11,132
1,012
8,130
19,743
7,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 4 / 8
10,784
980
8,661
11,835
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

108

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 18
13,814
1,256
15,895
8,690
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
5 / 5 / 18
11,824
1,075
15,197
10,902
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WeptLAZER
Bellona
13
0 / 0 / 0
8,340
758
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
14 / 4 / 15
13,741
1,249
32,766
13,428
6,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
19
8 / 5 / 21
12,612
1,147
13,825
15,451
16,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
14
Kills
35
36
Deaths
14
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigPapaPara
Bakasura
4
6
7
1.25
W
8
0
18
17
L
4
8
6
0.88
W
5
5
18
2.8
L
0
6
10
0.83
L
4
12
6
0.58
W
Bellona
WeptLAZER
Bellona
0
0
0
0
W
14
4
15
5.38
L
2
4
8
1.5
W
Guan Yu
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
77,683
87,461
Taken
48,471
56,862
Mitigated
30,092
5,276
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigPapaPara
Bakasura
7,782
4,546
0
2,565
17,546
6,030
0
2,304
15,242
0
20,597
W
15,895
10,279
0
588
8,690
3,826
0
5,041
3,649
0
49,193
L
11,702
1,963
438
486
17,033
5,541
0
1,828
15,205
38,569
0
W
15,197
6,003
0
432
10,902
4,022
0
5,210
5,412
29,205
0
L
7,535
1,103
4
1,489
21,304
31,965
0
6,189
15,115
16,414
0
L
8,130
1,839
0
163
19,743
7,688
0
2,901
16,842
0
25,721
W
Bellona
WeptLAZER
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
32,766
11,940
0
2,967
13,428
6,150
0
3,630
9,417
0
60,191
L
8,661
1,985
0
131
11,835
5,638
0
1,975
9,860
0
23,543
W
Guan Yu
13,825
3,077
725
1,619
15,451
16,094
0
5,356
9,329
0
18,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
60,331
179
Minions Killed
183
3
Camps Cleared
3
988,857
Distance Traveled
812,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,890
990
48
4
1
208,294
1
W
Skadi
13,814
1,256
86
8
0
204,235
0
L
Janus
11,083
1,008
54
5
0
163,408
0
W
Nu Wa
11,824
1,075
26
2
0
177,350
0
L
Sobek
9,970
906
8
1
2
193,248
0
L
Da Ji
11,132
1,012
26
2
0
191,505
1
W
Bellona
8,340
758
0
0
0
432
0
W
Ne Zha
13,741
1,249
56
5
1
206,650
0
L
Fenrir
10,784
980
43
4
0
232,402
0
W
Guan Yu
12,612
1,147
15
1
2
223,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role