Player Matchup

Bacchus
Bacchus
Bronze I
CNDGOpensessami
Bacchus
Bronze I
Level 90
God Stats
0W - 3L
1,166 SR
Queue Stats
39W - 61L
435 MMR
Solo
Nu Wa
Nu Wa
Silver III
JhonPc
Nu Wa
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Ludcis
Skadi
Silver III
Level 67
God Stats
9W - 8L
1,762 SR
Queue Stats
419W - 442L
909 MMR
Solo
Sol
Sol
Silver V
TOMUK
Sol
Silver V
Level 62
God Stats
6W - 5L
1,622 SR
Queue Stats
60W - 84L
501 MMR
Solo
Thor
Thor
Silver IV
stopka
Thor
Silver IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
869 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,510 SR
843 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,596 SR
735 MMR
Rama
Rama
Bronze II
KaelInvoker33
Rama
Bronze II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 349L
332 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Tiplouf
Kuzenbo
Silver II
Level 106
God Stats
3W - 5L
1,815 SR
Queue Stats
78W - 100L
919 MMR
Solo
Kali
Kali
Silver V
Travelerr
Kali
Silver V
Level 66
God Stats
8W - 8L
1,552 SR
Queue Stats
211W - 227L
513 MMR
Solo
Athena
Athena
Silver II
YuriCANNOTdie
Athena
Silver II
Level 69
God Stats
31W - 19L
1,540 SR
Queue Stats
206W - 216L
993 MMR
Solo
Chang'e
Chang'e
Silver III
golft777
Chang'e
Silver III
Level 100
God Stats
8W - 3L
1,573 SR
Queue Stats
99W - 107L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,589
507
4,733
8,504
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
JhonPc
Nu Wa
9
0 / 7 / 1
5,574
429
2,991
7,263
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Ludcis
Skadi
10
2 / 4 / 1
6,368
490
5,772
7,212
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
TOMUK
Sol
12
3 / 4 / 1
7,277
560
8,670
9,932
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
stopka
Thor
12
3 / 2 / 0
6,936
534
3,769
7,382
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisApolloTsukuyomiScyllaSet

VS

Bans
JanusTyrDanzaburouArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,332
487
3,097
7,969
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Tiplouf
Kuzenbo
10
2 / 3 / 5
5,868
451
4,377
10,103
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
14
1 / 3 / 0
7,363
566
2,377
8,366
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 1 / 6
8,053
619
9,177
10,581
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
golft777
Chang'e
15
10 / 0 / 3
8,962
689
8,841
6,694
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
21
21
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Nu Wa
JhonPc
Nu Wa
0
7
1
0.07
W
1
2
7
2.25
L
Skadi
Ludcis
Skadi
2
4
1
0.63
L
Sol
TOMUK
Sol
3
4
1
0.88
W
Kuzenbo
Tiplouf
Kuzenbo
2
3
5
1.5
W
Kali
1
3
0
0.33
W
7
1
6
10
W
Chang'e
golft777
Chang'e
10
0
3
11.5
L
Thor
stopka
Thor
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
27,869
40,293
Taken
43,713
13,709
Mitigated
19,605
8,285
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,733
474
0
1,888
8,504
4,100
120
4,417
3,808
14,900
0
L
Nu Wa
JhonPc
Nu Wa
2,991
561
0
335
7,263
2,407
0
5,791
1,282
25,763
0
W
3,097
2,374
0
2,461
7,969
2,425
792
2,671
5,242
0
31,725
L
Skadi
Ludcis
Skadi
5,772
2,964
0
1,110
7,212
2,111
0
4,939
2,155
0
40,446
L
Sol
TOMUK
Sol
8,670
2,265
0
4,602
9,932
2,829
1,692
4,023
5,777
44,104
0
W
Kuzenbo
Tiplouf
Kuzenbo
4,377
1,681
0
515
10,103
6,836
0
4,004
6,053
13,163
0
W
Kali
2,377
755
0
3,150
8,366
3,756
368
4,144
4,208
0
41,115
W
9,177
2,756
0
2,158
10,581
4,307
135
3,493
7,046
42,924
0
W
Chang'e
golft777
Chang'e
8,841
1,269
480
3,638
6,694
2,281
113
1,783
4,770
52,082
0
L
Thor
stopka
Thor
3,769
929
0
350
7,382
2,262
0
2,364
4,876
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
36,578
281
Minions Killed
373
0
Camps Cleared
0
1,134,591
Distance Traveled
1,260,984
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,589
507
22
2
0
257,410
5
L
Nu Wa
5,574
429
43
3
0
212,186
4
W
Rama
6,332
487
72
6
0
201,510
1
L
Skadi
6,368
490
72
6
0
212,307
4
L
Sol
7,277
560
72
6
0
205,927
6
W
Kuzenbo
5,868
451
18
1
0
237,951
4
W
Kali
7,363
566
92
7
0
248,455
2
W
Athena
8,053
619
74
6
0
308,779
3
W
Chang'e
8,962
689
117
9
0
264,289
3
L
Thor
6,936
534
72
6
0
246,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role