Player Matchup

Chaac
Chaac
Krasopotiros
Chaac
Level 13
God Stats
10W - 10L
1,404 SR
Queue Stats
36W - 32L
1,416 Elo+
Solo
Geb
Geb
Lambulanza
Geb
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NerzulKZ
Danzaburou
Level 26
God Stats
7W - 9L
1,213 SR
Queue Stats
160W - 196L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scrummz
Tsukuyomi
Level 29
God Stats
17W - 11L
1,831 SR
Queue Stats
138W - 167L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
iAnatoliy
Hou Yi
Level 29
God Stats
91W - 91L
1,543 SR
Queue Stats
457W - 485L
1,465 Elo+
Party 1
Team Averages
Level 24
1,498 SR
1,465 Elo+

VS

Team Averages
Level 21
1,530 SR
1,411 Elo+
Jormungandr
Jormungandr
Balaked
Jormungandr
Level 18
God Stats
5W - 1L
1,747 SR
Queue Stats
43W - 56L
1,400 Elo+
Party 2
Hercules
Hercules
Bloodacus
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,496 Elo+
Party 2
Sol
Sol
Loki435
Sol
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,341 Elo+
Solo
Izanami
Izanami
MNEGamerYT
Izanami
Level 31
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 14L
1,346 Elo+
Solo
Mercury
Mercury
zigyxxx2014
Mercury
Level 21
God Stats
13W - 13L
1,597 SR
Queue Stats
30W - 27L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,189
514
5,721
9,440
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 7
6,824
487
3,810
8,386
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NerzulKZ
Danzaburou
11
4 / 3 / 5
7,176
513
7,626
10,035
3,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Scrummz
Tsukuyomi
13
4 / 1 / 2
7,622
544
3,955
6,818
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
iAnatoliy
Hou Yi
13
6 / 0 / 5
8,288
592
8,191
8,030
2,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Balaked
Jormungandr
10
2 / 2 / 0
6,147
439
3,580
8,705
4,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Bloodacus
Hercules
11
1 / 1 / 0
6,634
474
4,803
10,480
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
11
0 / 4 / 2
6,395
457
6,409
8,005
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
MNEGamerYT
Izanami
9
0 / 9 / 3
5,469
391
6,621
9,010
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
zigyxxx2014
Mercury
13
2 / 3 / 0
7,260
519
2,299
7,995
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
5
5
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Balaked
Jormungandr
2
2
0
1
L
Hercules
Bloodacus
Hercules
1
1
0
1
W
3
1
2
4
W
2
0
7
5.5
L
Sol
0
4
2
0.25
L
Izanami
MNEGamerYT
Izanami
0
9
3
0.17
W
Danzaburou
NerzulKZ
Danzaburou
4
3
5
2.17
W
Tsukuyomi
Scrummz
Tsukuyomi
4
1
2
5
W
Hou Yi
iAnatoliy
Hou Yi
6
0
5
8.5
L
Mercury
zigyxxx2014
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,303
Damage
23,712
42,709
Taken
44,195
23,178
Mitigated
24,164
16,851
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Balaked
Jormungandr
3,580
788
264
483
8,705
4,440
24
1,609
7,071
22,469
0
L
Hercules
Bloodacus
Hercules
4,803
1,294
0
5,029
10,480
10,619
0
858
9,272
0
30,216
W
5,721
835
0
4,465
9,440
7,567
341
749
8,330
0
32,831
W
3,810
550
0
1,762
8,386
6,452
342
2,752
5,609
14,267
0
L
Sol
6,409
1,695
0
2,294
8,005
2,938
0
157
7,848
39,189
2,470
L
Izanami
MNEGamerYT
Izanami
6,621
4,245
0
45
9,010
3,517
319
676
8,284
0
25,772
W
Danzaburou
NerzulKZ
Danzaburou
7,626
3,306
0
2,547
10,035
3,979
1,134
2,036
7,974
0
36,422
W
Tsukuyomi
Scrummz
Tsukuyomi
3,955
1,147
0
3,273
6,818
2,272
900
1,065
5,753
0
37,123
W
Hou Yi
iAnatoliy
Hou Yi
8,191
4,147
0
4,804
8,030
2,908
180
3,122
4,858
0
40,742
L
Mercury
zigyxxx2014
Mercury
2,299
1,255
0
490
7,995
2,650
0
510
7,460
0
48,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
31,905
308
Minions Killed
324
0
Camps Cleared
0
1,299,342
Distance Traveled
1,344,010
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,147
439
32
2
0
269,890
0
L
Hercules
6,634
474
76
5
0
251,674
0
W
Chaac
7,189
514
66
5
0
233,835
0
W
Geb
6,824
487
21
2
0
259,890
5
L
Sol
6,395
457
69
5
0
267,566
1
L
Izanami
5,469
391
56
4
0
229,602
1
W
Danzaburou
7,176
513
44
3
0
229,753
4
W
Tsukuyomi
7,622
544
96
7
0
295,202
2
W
Hou Yi
8,288
592
81
6
0
280,662
2
L
Mercury
7,260
519
91
7
0
325,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role