Player Matchup

Heimdallr
Heimdallr
ChicoFurico
Heimdallr
Level 68
God Stats
1W - 2L
1,633 SR
Queue Stats
34W - 32L
1,475 Elo+
Solo
Sobek
Sobek
ETSIII
Sobek
Level 102
God Stats
10W - 8L
1,470 SR
Queue Stats
139W - 134L
1,573 Elo+
Party 2
Bakasura
Bakasura
G2FISMITEMASTER
Bakasura
Level 144
God Stats
3W - 6L
1,261 SR
Queue Stats
171W - 164L
1,560 Elo+
Party 1
Achilles
Achilles
PRUETT2
Achilles
Level 92
God Stats
3W - 5L
1,540 SR
Queue Stats
136W - 130L
1,520 Elo+
Party 1
Vulcan
Vulcan
WestonSS
Vulcan
Level 106
God Stats
1W - 1L
1,756 SR
Queue Stats
153W - 140L
1,549 Elo+
Party 2
Team Averages
Level 102
1,532 SR
1,536 Elo+

VS

Team Averages
Level 108
1,507 SR
1,474 Elo+
Loki
Loki
GinDemom
Loki
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,311 Elo+
Solo
Xbalanque
Xbalanque
Haywarrior
Xbalanque
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,428 Elo+
Solo
Amaterasu
Amaterasu
JUANKOSSA
Amaterasu
Level 99
God Stats
6W - 3L
1,535 SR
Queue Stats
521W - 499L
1,576 Elo+
Solo
Ne Zha
Ne Zha
LowIQPIayer
Ne Zha
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 134L
1,556 Elo+
Solo
Tiamat
Tiamat
RhysCR
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChicoFurico
Heimdallr
19
4 / 7 / 4
12,984
464
10,775
20,221
10,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ETSIII
Sobek
16
0 / 6 / 9
11,458
409
11,647
30,127
31,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
4 / 3 / 6
15,599
557
14,504
25,923
17,274
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
PRUETT2
Achilles
20
12 / 5 / 3
14,738
526
24,696
34,209
40,311
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
WestonSS
Vulcan
16
0 / 9 / 3
11,019
394
13,580
16,332
7,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 7 / 9
15,086
539
11,516
24,104
17,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Haywarrior
Xbalanque
20
6 / 5 / 13
14,148
505
18,905
18,696
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
JUANKOSSA
Amaterasu
20
2 / 4 / 9
14,050
502
14,422
25,988
17,699
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
20
2 / 4 / 14
13,671
488
10,630
23,354
19,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
RhysCR
Tiamat
20
16 / 0 / 4
17,993
643
35,294
19,486
19,346
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
20
Kills
30
30
Deaths
20
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChicoFurico
Heimdallr
4
7
4
0.86
L
Sobek
ETSIII
Sobek
0
6
9
0.75
L
Bakasura
4
3
6
2.33
W
Loki
4
7
9
1.21
W
Xbalanque
Haywarrior
Xbalanque
6
5
13
2.5
W
Amaterasu
JUANKOSSA
Amaterasu
2
4
9
1.63
W
Ne Zha
2
4
14
2.25
L
Achilles
PRUETT2
Achilles
12
5
3
2.7
W
Tiamat
RhysCR
Tiamat
16
0
4
18
L
Vulcan
WestonSS
Vulcan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,202
Damage
90,767
126,812
Taken
111,628
107,093
Mitigated
81,464
26,537
Healing
34,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChicoFurico
Heimdallr
10,775
2,875
0
4,007
20,221
10,637
961
4,478
15,653
0
93,500
L
Sobek
ETSIII
Sobek
11,647
745
0
6,305
30,127
31,661
407
8,288
21,553
32,065
0
L
Bakasura
14,504
9,725
0
8,058
25,923
17,274
6,059
6,102
19,597
0
132,194
W
Loki
11,516
1,931
0
3,341
24,104
17,230
803
1,749
20,688
101
92,775
W
Xbalanque
Haywarrior
Xbalanque
18,905
8,746
0
6,057
18,696
7,799
3,873
4,918
13,692
0
77,124
W
Amaterasu
JUANKOSSA
Amaterasu
14,422
8,235
0
10,188
25,988
17,699
750
7,594
17,831
0
121,668
W
Ne Zha
10,630
1,682
0
4,072
23,354
19,390
767
5,612
16,987
0
64,233
L
Achilles
PRUETT2
Achilles
24,696
6,676
0
7,861
34,209
40,311
244
9,519
24,480
0
98,020
W
Tiamat
RhysCR
Tiamat
35,294
4,310
1,173
10,007
19,486
19,346
3,167
7,243
11,568
161,575
0
L
Vulcan
WestonSS
Vulcan
13,580
5,145
0
306
16,332
7,210
0
6,250
9,750
68,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,798
Gold Earned
74,948
736
Minions Killed
725
0
Camps Cleared
0
2,598,485
Distance Traveled
2,940,599
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,984
464
131
5
0
469,936
3
L
Sobek
11,458
409
33
1
0
550,466
4
L
Bakasura
15,599
557
239
9
0
598,389
3
W
Loki
15,086
539
148
5
0
564,321
2
W
Xbalanque
14,148
505
103
4
0
580,289
2
W
Amaterasu
14,050
502
136
5
0
634,459
1
W
Ne Zha
13,671
488
83
3
0
581,907
10
L
Achilles
14,738
526
164
6
0
553,323
2
W
Tiamat
17,993
643
255
9
0
579,623
6
L
Vulcan
11,019
394
169
6
0
426,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role