Player Matchup

Aphrodite
Aphrodite
Fabalous69
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,686 Elo+
Party 2
Mercury
Mercury
Jack0
Mercury
Level 153
God Stats
2W - 0L
1,593 SR
Queue Stats
321W - 237L
1,721 Elo+
Party 3
Poseidon
Poseidon
KoppoMokko
Poseidon
Level 63
God Stats
4W - 3L
1,886 SR
Queue Stats
77W - 91L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
VanQ Kerst7
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,840 Elo+
Party 3
Chaac
Chaac
hardys69
Chaac
Level 104
God Stats
11W - 16L
1,457 SR
Queue Stats
94W - 100L
1,454 Elo+
Party 2
Team Averages
Level 73
1,587 SR
1,632 Elo+

VS

Team Averages
Level 39
1,567 SR
1,446 Elo+
Loki
Loki
AltoSquid10987
Loki
Level 29
God Stats
11W - 8L
1,565 SR
Queue Stats
115W - 103L
1,432 Elo+
Party 1
King Arthur
King Arthur
Dark-orrore
King Arthur
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 293L
1,450 Elo+
Solo
Thanatos
Thanatos
HarveyBal89
Thanatos
Level 26
God Stats
8W - 10L
1,607 SR
Queue Stats
113W - 149L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Zealous5128
Baron Samedi
Level 46
God Stats
3W - 6L
1,806 SR
Queue Stats
358W - 345L
1,440 Elo+
Party 1
Izanami
Izanami
victor_gt_11
Izanami
Level 40
God Stats
8W - 10L
1,356 SR
Queue Stats
52W - 53L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fabalous69
Aphrodite
16
0 / 3 / 14
12,000
480
6,985
18,878
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Jack0
Mercury
20
16 / 0 / 5
15,443
618
28,923
23,475
12,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
KoppoMokko
Poseidon
19
7 / 2 / 10
13,541
542
19,692
12,670
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VanQ Kerst7
Danzaburou
15
2 / 4 / 7
11,175
447
6,155
10,471
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
hardys69
Chaac
18
3 / 1 / 14
12,852
514
11,877
25,357
26,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,886
395
5,612
18,272
8,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Dark-orrore
King Arthur
13
1 / 6 / 1
8,946
358
8,355
18,884
11,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
HarveyBal89
Thanatos
15
6 / 8 / 0
10,203
408
7,143
19,934
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zealous5128
Baron Samedi
16
0 / 3 / 9
10,124
405
21,091
18,150
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
victor_gt_11
Izanami
18
0 / 4 / 3
11,046
442
6,098
19,296
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
28
Kills
10
10
Deaths
28
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
King Arthur
Dark-orrore
King Arthur
1
6
1
0.25
W
Aphrodite
Fabalous69
Aphrodite
0
3
14
2.33
L
Thanatos
HarveyBal89
Thanatos
6
8
0
0.75
W
Mercury
Jack0
Mercury
16
0
5
18.5
W
Poseidon
KoppoMokko
Poseidon
7
2
10
6
W
Danzaburou
VanQ Kerst7
Danzaburou
2
4
7
1.38
L
Baron Samedi
Zealous5128
Baron Samedi
0
3
9
1.5
W
Chaac
hardys69
Chaac
3
1
14
10
L
Izanami
victor_gt_11
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,632
Damage
48,299
90,851
Taken
94,536
60,469
Mitigated
46,104
45,528
Healing
28,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
445
147
3,048
18,272
8,137
0
3,536
14,487
0
65,855
L
King Arthur
Dark-orrore
King Arthur
8,355
2,352
0
3,890
18,884
11,473
0
3,885
14,253
0
36,344
W
Aphrodite
Fabalous69
Aphrodite
6,985
745
7,272
13,054
18,878
13,431
905
6,475
12,091
43,688
0
L
Thanatos
HarveyBal89
Thanatos
7,143
1,199
231
9,518
19,934
8,469
0
6,079
13,570
0
36,801
W
Mercury
Jack0
Mercury
28,923
17,383
0
3,247
23,475
12,389
7,218
3,699
18,296
0
150,331
W
Poseidon
KoppoMokko
Poseidon
19,692
1,154
0
3,975
12,670
4,694
620
3,410
9,000
82,989
0
W
Danzaburou
VanQ Kerst7
Danzaburou
6,155
2,933
0
1,806
10,471
3,476
1,572
3,115
7,234
0
38,121
L
Baron Samedi
Zealous5128
Baron Samedi
21,091
783
2,031
5,062
18,150
9,406
0
6,184
11,557
74,626
0
W
Chaac
hardys69
Chaac
11,877
1,736
0
16,174
25,357
26,479
1,924
4,424
20,733
0
77,741
L
Izanami
victor_gt_11
Izanami
6,098
3,978
0
4,822
19,296
8,619
611
5,770
13,213
0
85,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,011
Gold Earned
50,205
591
Minions Killed
538
0
Camps Cleared
0
2,352,840
Distance Traveled
2,132,759
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,886
395
91
4
0
446,112
0
L
King Arthur
8,946
358
58
2
0
389,723
2
W
Aphrodite
12,000
480
68
3
0
448,671
0
L
Thanatos
10,203
408
80
3
0
418,314
1
W
Mercury
15,443
618
186
7
0
582,558
3
W
Poseidon
13,541
542
140
6
0
498,213
5
W
Danzaburou
11,175
447
57
2
0
375,309
0
L
Baron Samedi
10,124
405
135
5
0
456,583
0
W
Chaac
12,852
514
140
6
0
448,089
6
L
Izanami
11,046
442
174
7
0
422,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role