Player Matchup

Ymir
Ymir
Athril07
Ymir
Level 28
God Stats
5W - 1L
1,683 SR
Queue Stats
182W - 154L
1,564 Elo+
Solo
Kali
Kali
ChemicalSurge
Kali
Level 16
God Stats
11W - 9L
1,510 SR
Queue Stats
52W - 54L
1,393 Elo+
Party 1
Anubis
Anubis
IlletyusXVI
Anubis
Level 34
God Stats
32W - 32L
1,500 SR
Queue Stats
185W - 200L
1,728 Elo+
Party 3
Guan Yu
Guan Yu
SiftVinnie
Guan Yu
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
91W - 101L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Snorzzie
Xbalanque
Level 17
God Stats
16W - 16L
1,623 SR
Queue Stats
114W - 147L
1,506 Elo+
Party 1
Team Averages
Level 24
1,563 SR
1,538 Elo+

VS

Team Averages
Level 19
1,450 SR
1,465 Elo+
Izanami
Izanami
Averli
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RandomVillain13
Kuzenbo
Level 23
God Stats
17W - 16L
1,248 SR
Queue Stats
277W - 295L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
SeBardGof
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ariendx
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
tlalokUA
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 6
5,472
497
4,010
5,552
2,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 2
5,846
531
1,712
6,632
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
3 / 0 / 1
6,494
590
3,654
1,745
683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
SiftVinnie
Guan Yu
10
4 / 0 / 1
5,668
515
4,230
6,382
3,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Snorzzie
Xbalanque
12
7 / 0 / 2
6,951
632
6,703
7,120
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Averli
Izanami
8
0 / 6 / 1
4,980
453
3,256
6,809
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
5,057
460
2,160
6,613
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
SeBardGof
Amaterasu
10
1 / 1 / 0
5,697
518
2,604
5,713
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
ariendx
Loki
9
0 / 1 / 0
5,170
470
648
5,697
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 1
5,096
463
1,041
4,995
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
6
4
L
Izanami
Averli
Izanami
0
6
1
0.08
W
0
1
2
1
W
Anubis
3
0
1
3.5
L
1
2
0
0.5
L
Amaterasu
SeBardGof
Amaterasu
1
1
0
1
W
Guan Yu
SiftVinnie
Guan Yu
4
0
1
4.5
W
Xbalanque
Snorzzie
Xbalanque
7
0
2
8
L
Loki
ariendx
Loki
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
9,709
27,431
Taken
29,827
10,181
Mitigated
9,984
13,070
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,010
1,141
246
1,506
5,552
2,265
0
1,077
4,475
17,491
0
L
Izanami
Averli
Izanami
3,256
2,259
0
575
6,809
1,683
517
1,572
5,237
0
25,935
W
1,712
1,097
0
3,709
6,632
1,952
0
210
6,373
0
27,602
W
Anubis
3,654
106
0
1,046
1,745
683
1,730
0
1,745
32,141
0
L
2,160
1,165
0
2,827
6,613
3,775
33
2,242
4,371
12,042
0
L
Amaterasu
SeBardGof
Amaterasu
2,604
1,427
0
2,437
5,713
2,363
280
549
5,164
0
26,633
W
Guan Yu
SiftVinnie
Guan Yu
4,230
1,024
0
2,427
6,382
3,085
381
636
5,600
0
19,176
W
Xbalanque
Snorzzie
Xbalanque
6,703
2,988
0
4,136
7,120
2,196
430
1,083
6,037
0
39,167
L
Loki
ariendx
Loki
648
115
0
1,331
5,697
1,329
0
2,231
3,466
0
22,730
L
1,041
208
104
110
4,995
834
804
1,070
3,925
21,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
26,000
281
Minions Killed
213
0
Camps Cleared
0
969,300
Distance Traveled
979,618
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,472
497
24
2
0
218,791
5
L
Izanami
4,980
453
52
5
0
179,480
3
W
Kali
5,846
531
84
8
0
168,512
0
W
Anubis
6,494
590
61
6
0
172,980
2
L
Kuzenbo
5,057
460
15
1
0
227,264
4
L
Amaterasu
5,697
518
69
6
0
185,932
2
W
Guan Yu
5,668
515
34
3
0
218,965
5
W
Xbalanque
6,951
632
78
7
0
190,052
0
L
Loki
5,170
470
46
4
0
221,825
0
L
Ra
5,096
463
31
3
0
165,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role