Player Matchup

Anubis
Anubis
INVlISIIBLE
Anubis
Level 22
God Stats
36W - 18L
1,559 SR
Queue Stats
217W - 223L
1,446 Elo+
Party 3
Fenrir
Fenrir
SerpentDX340
Fenrir
Level 24
God Stats
6W - 1L
1,300 SR
Queue Stats
32W - 25L
1,713 Elo+
Party 1
Neith
Neith
pediyeay
Neith
Level 12
God Stats
26W - 28L
1,378 SR
Queue Stats
94W - 80L
1,255 Elo+
Party 3
Hades
Hades
rezathelegend1
Hades
Level 8
God Stats
49W - 25L
1,757 SR
Queue Stats
741W - 801L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
thorrenn
Cthulhu
Level 25
God Stats
9W - 3L
1,692 SR
Queue Stats
20W - 16L
1,760 Elo+
Party 1
Team Averages
Level 18
1,537 SR
1,523 Elo+

VS

Team Averages
Level 11
1,513 SR
1,392 Elo+
Ra
Ra
AndreaTheWizard
Ra
Level 17
God Stats
17W - 18L
1,374 SR
Queue Stats
207W - 227L
1,207 Elo+
Solo
Ares
Ares
Ehrenlach2007
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 4
Artemis
Artemis
Hispano711
Artemis
Level 7
God Stats
5W - 4L
1,623 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 2
Sobek
Sobek
Reverse_Adrian
Sobek
Level 22
God Stats
6W - 4L
1,565 SR
Queue Stats
103W - 104L
1,288 Elo+
Party 2
Yemoja
Yemoja
real_bn_ez
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
14 / 1 / 11
12,435
622
19,903
12,397
6,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 3 / 6
9,184
459
4,760
10,558
3,904
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
pediyeay
Neith
17
4 / 2 / 1
10,751
538
9,922
9,992
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 10
9,994
500
13,151
8,289
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
thorrenn
Cthulhu
16
13 / 3 / 4
10,662
533
16,383
17,842
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 1
10,093
505
11,859
15,845
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 16 / 0
6,495
325
2,778
21,124
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Hispano711
Artemis
14
3 / 6 / 0
9,769
488
8,471
13,211
5,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 2
8,410
421
4,392
17,185
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
real_bn_ez
Yemoja
12
1 / 11 / 1
8,287
414
6,806
16,151
6,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
43
Kills
9
9
Deaths
48
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
12
1
0.38
L
0
16
0
0
L
Artemis
Hispano711
Artemis
3
6
0
0.5
W
Anubis
14
1
11
19.5
L
1
3
2
0.67
W
Fenrir
5
3
6
2.67
W
Neith
pediyeay
Neith
4
2
1
2.25
L
Yemoja
real_bn_ez
Yemoja
1
11
1
0.14
W
7
0
10
12
W
Cthulhu
thorrenn
Cthulhu
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,119
Damage
34,306
59,078
Taken
83,516
29,761
Mitigated
42,392
23,841
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,859
1,474
1,303
3,685
15,845
5,109
811
10,329
5,466
60,097
0
L
2,778
860
0
619
21,124
10,991
144
10,624
10,425
11,697
0
L
Artemis
Hispano711
Artemis
8,471
3,945
0
0
13,211
5,732
481
7,099
5,912
0
28,454
W
Anubis
19,903
1,427
0
7,434
12,397
6,364
2,217
7,461
4,936
80,666
0
L
4,392
610
0
2,421
17,185
13,623
0
8,106
8,904
28,007
0
W
Fenrir
4,760
1,357
171
1,328
10,558
3,904
345
3,462
7,096
0
27,040
W
Neith
pediyeay
Neith
9,922
5,715
0
4,040
9,992
4,469
5,496
2,533
7,459
0
64,498
L
Yemoja
real_bn_ez
Yemoja
6,806
2,385
42
661
16,151
6,937
183
12,223
3,372
29,146
0
W
13,151
1,500
265
3,345
8,289
4,298
361
4,650
3,639
35,715
0
W
Cthulhu
thorrenn
Cthulhu
16,383
1,865
318
6,940
17,842
10,726
406
7,729
10,113
46,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
43,054
427
Minions Killed
240
0
Camps Cleared
0
1,702,894
Distance Traveled
1,627,104
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,093
505
92
5
0
319,514
0
L
Ares
6,495
325
14
1
0
284,083
1
L
Artemis
9,769
488
42
2
0
289,653
0
W
Anubis
12,435
622
137
7
0
339,856
0
L
Sobek
8,410
421
43
2
0
413,599
3
W
Fenrir
9,184
459
40
2
0
311,310
0
W
Neith
10,751
538
128
6
0
331,117
0
L
Yemoja
8,287
414
49
2
0
320,255
0
W
Hades
9,994
500
53
3
0
369,672
0
W
Cthulhu
10,662
533
69
3
0
350,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role