Player Matchup

Ah Puch
Ah Puch
A Unknown Wolf
Ah Puch
Level 63
God Stats
8W - 2L
1,317 SR
Queue Stats
55W - 60L
1,450 Elo+
Party 1
Fenrir
Fenrir
CheChiliio
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
ClingyXxclownxX
Nike
Level 107
God Stats
7W - 6L
1,542 SR
Queue Stats
269W - 309L
1,449 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,467 Elo+

VS

Team Averages
Level 70
1,685 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
DxH Volt
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,548 Elo+
Party 2
Athena
Athena
RmC RaPiDZz
Athena
Level 103
God Stats
1W - 1L
1,799 SR
Queue Stats
44W - 50L
1,437 Elo+
Party 2
Scylla
Scylla
Viperrzz_RJ
Scylla
Level 59
God Stats
10W - 8L
1,757 SR
Queue Stats
95W - 77L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 9
12,647
790
20,129
11,627
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CheChiliio
Fenrir
13
5 / 2 / 13
11,388
712
9,923
14,093
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 3 / 11
11,685
730
9,130
17,614
19,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DxH Volt
Ah Muzen Cab
13
3 / 8 / 1
10,374
648
9,760
16,049
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
0 / 7 / 4
10,058
629
8,035
18,985
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
13
2 / 7 / 3
10,162
635
7,686
13,152
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
5
5
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
W
Fenrir
CheChiliio
Fenrir
5
2
13
5.75
W
7
3
11
4.17
L
Ah Muzen Cab
DxH Volt
Ah Muzen Cab
3
8
1
0.44
L
Athena
0
7
4
0.29
L
Scylla
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,182
Damage
25,481
43,334
Taken
48,186
35,645
Mitigated
30,717
14,751
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,129
1,166
0
6,546
11,627
4,430
1,087
4,659
6,968
69,676
0
W
Fenrir
CheChiliio
Fenrir
9,923
1,865
0
3,699
14,093
11,293
1,373
5,453
8,640
0
48,373
W
9,130
786
0
4,506
17,614
19,922
0
6,164
11,450
0
26,386
L
Ah Muzen Cab
DxH Volt
Ah Muzen Cab
9,760
4,150
0
2,766
16,049
7,091
20
5,665
9,653
0
34,715
L
Athena
8,035
2,004
331
1,437
18,985
18,739
0
8,749
8,972
27,260
0
L
Scylla
7,686
998
797
3,057
13,152
4,887
0
4,487
8,131
43,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
30,594
222
Minions Killed
162
0
Camps Cleared
0
857,068
Distance Traveled
809,040
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,647
790
133
8
0
298,759
3
W
Fenrir
11,388
712
52
3
0
298,071
5
W
Nike
11,685
730
37
2
0
260,238
0
L
Ah Muzen Cab
10,374
648
58
4
0
253,164
1
L
Athena
10,058
629
44
3
0
293,404
0
L
Scylla
10,162
635
60
4
0
262,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role