Player Matchup

Merlin
Merlin
MedicalSoftlock
Merlin
Level 145
God Stats
2W - 3L
1,512 SR
Queue Stats
228W - 245L
1,556 Elo+
Party 1
Persephone
Persephone
Ninjagrunt
Persephone
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 338L
1,729 Elo+
Party 2
Thanatos
Thanatos
TheAbyssInASkull
Thanatos
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 112L
1,529 Elo+
Party 1
Neith
Neith
TripleCharged
Neith
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 210L
1,602 Elo+
Party 2
Hades
Hades
iMrCheek
Hades
Level 157
God Stats
5W - 4L
1,808 SR
Queue Stats
117W - 102L
1,556 Elo+
Solo
Team Averages
Level 140
1,564 SR
1,594 Elo+

VS

Team Averages
Level 147
1,621 SR
1,608 Elo+
Sun Wukong
Sun Wukong
LarrydaMagicMan
Sun Wukong
Level 114
God Stats
1W - 4L
1,781 SR
Queue Stats
329W - 292L
1,589 Elo+
Solo
Ganesha
Ganesha
MAC92
Ganesha
Level 159
God Stats
2W - 4L
1,370 SR
Queue Stats
100W - 80L
1,549 Elo+
Solo
Sobek
Sobek
Malzera
Sobek
Level 159
God Stats
5W - 5L
1,696 SR
Queue Stats
200W - 173L
1,653 Elo+
Solo
Anubis
Anubis
TyrDaddy
Anubis
Level 160
God Stats
3W - 4L
1,407 SR
Queue Stats
703W - 689L
1,626 Elo+
Solo
Susano
Susano
realsameesta2
Susano
Level 145
God Stats
6W - 2L
1,849 SR
Queue Stats
459W - 456L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
12,812
754
26,223
11,510
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Ninjagrunt
Persephone
19
5 / 3 / 13
12,216
719
13,756
10,986
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 4 / 14
12,801
753
10,743
28,466
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 3 / 22
12,992
764
31,719
18,610
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hades
iMrCheek
Hades
20
8 / 8 / 17
13,444
791
25,689
24,920
20,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LarrydaMagicMan
Sun Wukong
17
5 / 6 / 7
10,753
633
21,611
21,470
20,242
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MAC92
Ganesha
19
0 / 7 / 17
11,345
667
6,711
29,509
47,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Malzera
Sobek
19
3 / 6 / 15
11,568
680
11,497
27,919
36,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
TyrDaddy
Anubis
18
6 / 5 / 6
11,598
682
20,128
21,404
13,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 6 / 9
11,327
666
15,694
24,993
36,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
30
Kills
19
21
Deaths
30
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LarrydaMagicMan
Sun Wukong
5
6
7
1.42
L
Ganesha
MAC92
Ganesha
0
7
17
1.21
L
Sobek
Malzera
Sobek
3
6
15
1.75
W
8
3
16
5.33
W
Persephone
Ninjagrunt
Persephone
5
3
13
3.83
W
4
4
14
2.75
W
5
3
22
5.33
L
Anubis
TyrDaddy
Anubis
6
5
6
1.8
W
Hades
iMrCheek
Hades
8
8
17
2.06
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,130
Damage
75,641
94,492
Taken
125,295
52,914
Mitigated
155,210
56,041
Healing
38,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LarrydaMagicMan
Sun Wukong
21,611
2,245
0
2,404
21,470
20,242
0
11,599
9,101
0
30,393
L
Ganesha
MAC92
Ganesha
6,711
805
2,787
5,273
29,509
47,429
224
12,578
16,107
22,167
0
L
Sobek
Malzera
Sobek
11,497
938
1,604
6,425
27,919
36,833
0
13,409
13,662
27,154
0
W
26,223
426
4,888
3,709
11,510
4,081
1,410
4,086
5,864
46,982
0
W
Persephone
Ninjagrunt
Persephone
13,756
728
1,524
3,282
10,986
4,214
1,464
5,634
5,274
23,915
0
W
10,743
868
1,049
21,070
28,466
15,685
424
10,020
18,039
0
16,333
W
31,719
10,839
678
8,786
18,610
8,645
1,306
7,467
11,090
0
59,577
L
Anubis
TyrDaddy
Anubis
20,128
1,150
0
9,884
21,404
13,815
218
11,241
9,525
47,063
0
W
Hades
iMrCheek
Hades
25,689
2,007
1,167
9,888
24,920
20,289
1,578
11,128
13,542
45,008
0
L
15,694
2,590
5,393
4,992
24,993
36,891
228
12,917
11,232
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,265
Gold Earned
56,591
177
Minions Killed
158
0
Camps Cleared
0
1,507,591
Distance Traveled
1,382,513
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,753
633
27
2
0
286,745
4
L
Ganesha
11,345
667
2
0
0
250,266
3
L
Sobek
11,568
680
26
2
0
295,764
0
W
Merlin
12,812
754
54
3
0
303,390
5
W
Persephone
12,216
719
22
1
0
310,273
0
W
Thanatos
12,801
753
5
0
0
340,946
1
W
Neith
12,992
764
49
3
0
277,814
2
L
Anubis
11,598
682
68
4
0
258,226
0
W
Hades
13,444
791
47
3
0
275,168
1
L
Susano
11,327
666
35
2
0
291,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role