Player Matchup

Apollo
Apollo
Cilkata16
Apollo
Level 28
God Stats
29W - 35L
1,525 SR
Queue Stats
128W - 128L
1,633 Elo+
Solo
Vamana
Vamana
DuskLycanr0c
Vamana
Level 27
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
NoT1hinG
Poseidon
Level 28
God Stats
3W - 6L
1,780 SR
Queue Stats
129W - 107L
1,572 Elo+
Solo
Nemesis
Nemesis
braZ12511
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 33L
1,466 Elo+
Solo
Cthulhu
Cthulhu
kanapka99
Cthulhu
Level 27
God Stats
17W - 10L
1,610 SR
Queue Stats
259W - 279L
1,531 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,540 Elo+

VS

Team Averages
Level 42
1,553 SR
1,516 Elo+
Medusa
Medusa
Anactaria
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BaileyUK
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ThyDredgen
Hel
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,425 Elo+
Party 2
Vamana
Vamana
Thy_Dredgen
Vamana
Level 151
God Stats
6W - 7L
1,624 SR
Queue Stats
437W - 358L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
schmaiko
Aphrodite
Level 6
God Stats
9W - 5L
1,642 SR
Queue Stats
10W - 10L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cilkata16
Apollo
11
0 / 2 / 0
6,602
413
5,542
8,534
2,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
11
1 / 6 / 0
6,952
435
5,050
11,811
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
NoT1hinG
Poseidon
14
4 / 6 / 1
8,289
518
5,927
8,871
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
braZ12511
Nemesis
12
2 / 5 / 1
7,811
488
6,370
10,716
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
kanapka99
Cthulhu
10
0 / 0 / 0
6,986
437
4,791
8,944
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anactaria
Medusa
13
1 / 0 / 0
7,127
445
5,569
7,230
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 2 / 2
9,107
569
10,406
9,132
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 3
9,710
607
8,154
10,540
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
7 / 1 / 4
9,273
580
8,933
12,529
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
schmaiko
Aphrodite
13
0 / 0 / 1
6,522
408
1,437
4,378
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
19
19
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anactaria
Medusa
1
0
0
1
W
6
2
2
3.5
L
Apollo
Cilkata16
Apollo
0
2
0
0
L
Vamana
1
6
0
0.17
L
Poseidon
NoT1hinG
Poseidon
4
6
1
0.75
W
5
4
3
1.63
W
Vamana
7
1
4
9
L
Nemesis
braZ12511
Nemesis
2
5
1
0.5
L
Cthulhu
kanapka99
Cthulhu
0
0
0
0
W
Aphrodite
schmaiko
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
34,499
48,876
Taken
43,809
23,128
Mitigated
19,808
12,663
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anactaria
Medusa
5,569
2,207
0
2,030
7,230
2,093
708
1,973
5,257
0
48,071
W
10,406
4,399
0
2,062
9,132
5,402
0
0
9,132
0
59,388
L
Apollo
Cilkata16
Apollo
5,542
2,779
0
2,913
8,534
2,797
384
1,309
7,153
0
47,924
L
Vamana
5,050
2,825
0
2,362
11,811
7,450
132
963
10,848
0
36,364
L
Poseidon
NoT1hinG
Poseidon
5,927
1,635
0
1,799
8,871
2,669
0
4,301
4,570
45,190
0
W
8,154
269
1,313
4,884
10,540
3,894
784
5,365
4,969
67,888
0
W
Vamana
8,933
5,217
0
3,529
12,529
7,018
1,293
2,281
10,140
0
62,282
L
Nemesis
braZ12511
Nemesis
6,370
3,375
0
3,090
10,716
4,311
378
940
9,776
0
35,152
L
Cthulhu
kanapka99
Cthulhu
4,791
520
419
2,080
8,944
5,901
75
1,842
6,938
22,136
0
W
Aphrodite
schmaiko
Aphrodite
1,437
115
2,752
3,101
4,378
1,401
328
785
3,593
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
41,739
362
Minions Killed
502
0
Camps Cleared
0
1,417,569
Distance Traveled
1,475,268
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,127
445
84
5
0
257,752
1
W
Set
9,107
569
106
7
0
320,050
0
L
Apollo
6,602
413
89
6
0
282,210
5
L
Vamana
6,952
435
65
4
0
301,288
5
L
Poseidon
8,289
518
97
6
0
245,810
5
W
Hel
9,710
607
133
8
0
282,207
0
W
Vamana
9,273
580
107
7
0
328,833
0
L
Nemesis
7,811
488
77
5
0
293,638
2
L
Cthulhu
6,986
437
34
2
0
294,623
0
W
Aphrodite
6,522
408
72
5
0
286,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role