Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
Anomalistik
Olorun
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,353 MMR
Solo
Chang'e
Chang'e
Bronze III
AnyelXx123
Chang'e
Bronze III
Level 62
God Stats
2W - 5L
1,503 SR
Queue Stats
3W - 10L
1,400 MMR
Solo
Ymir
Ymir
Bronze III
ooo_Puudiim
Ymir
Bronze III
Level 32
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 9L
1,354 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
xanderveli
Ao Kuang
Gold V
Level 89
God Stats
116W - 110L
1,570 SR
Queue Stats
188W - 199L
1,365 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,577 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,519 SR
1,367 MMR
Chernobog
Chernobog
Silver IV
BG LIL TORM 360
Chernobog
Silver IV
Level 79
God Stats
1W - 1L
1,490 SR
Queue Stats
5W - 7L
1,353 MMR
Solo
Poseidon
Poseidon
Silver I
SA NMP7916
Poseidon
Silver I
Level 68
God Stats
2W - 0L
1,546 SR
Queue Stats
172W - 146L
1,383 MMR
Solo
Cerberus
Cerberus
Gold IV
aaronrodrigues01
Cerberus
Gold IV
Level 86
God Stats
5W - 4L
1,657 SR
Queue Stats
47W - 49L
1,385 MMR
Solo
Horus
Horus
Gold III
lifestylejezzy
Horus
Gold III
Level 123
God Stats
11W - 14L
1,612 SR
Queue Stats
206W - 204L
1,350 MMR
Solo
Kali
Kali
Bronze III
rubben_971
Kali
Bronze III
Level 89
God Stats
6W - 3L
1,288 SR
Queue Stats
112W - 111L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 7 / 2
9,718
486
8,160
15,859
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
16
2 / 4 / 2
9,856
493
14,832
18,170
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
AnyelXx123
Chang'e
16
1 / 7 / 7
9,712
486
7,940
15,135
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 7 / 1
7,919
396
3,900
12,675
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
xanderveli
Ao Kuang
15
4 / 7 / 2
9,399
470
12,488
19,324
6,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
Nu WaCu ChulainnApolloDanzaburouBakasura

VS

Bans
SetHeimdallrKing ArthurCabrakanTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BG LIL TORM 360
Chernobog
18
3 / 1 / 12
11,056
553
12,278
12,520
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
SA NMP7916
Poseidon
19
10 / 7 / 1
11,856
593
13,890
14,978
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 6
11,653
583
14,956
18,800
16,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 13
10,798
540
5,949
15,733
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 1 / 6
11,553
578
9,089
16,573
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
14
Kills
31
32
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
2
0.86
L
Olorun
2
4
2
0.75
L
Chang'e
AnyelXx123
Chang'e
1
7
7
0.64
W
Chernobog
BG LIL TORM 360
Chernobog
3
1
12
9
W
Poseidon
SA NMP7916
Poseidon
10
7
1
1.5
W
6
4
6
2.25
W
6
1
13
12.5
L
2
7
1
0.36
W
6
1
6
9
L
Ao Kuang
xanderveli
Ao Kuang
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
56,162
81,163
Taken
78,604
26,645
Mitigated
52,224
25,793
Healing
31,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,160
2,251
0
3,242
15,859
4,613
0
5,459
10,257
0
53,888
L
Olorun
14,832
5,964
304
9,675
18,170
6,432
670
2,890
15,245
85,081
0
L
Chang'e
AnyelXx123
Chang'e
7,940
108
962
4,864
15,135
4,311
0
9,018
5,951
58,316
0
W
Chernobog
BG LIL TORM 360
Chernobog
12,278
8,497
0
2,937
12,520
5,572
557
8,306
4,174
0
70,438
W
Poseidon
SA NMP7916
Poseidon
13,890
2,822
0
3,360
14,978
6,268
1,173
7,420
7,213
85,653
0
W
14,956
467
0
7,413
18,800
16,060
719
8,506
10,123
81,536
0
W
5,949
3,018
4,059
6,409
15,733
15,739
412
6,686
9,032
0
22,664
L
3,900
389
0
390
12,675
5,081
80
2,619
9,986
19,119
0
W
9,089
5,041
0
7,072
16,573
8,585
896
7,439
9,054
0
80,501
L
Ao Kuang
xanderveli
Ao Kuang
12,488
1,662
0
6,356
19,324
6,208
0
8,416
10,878
44,965
2,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
56,916
444
Minions Killed
614
0
Camps Cleared
0
1,691,995
Distance Traveled
1,911,755
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,718
486
84
4
0
366,115
1
L
Olorun
9,856
493
150
8
0
311,669
1
L
Chang'e
9,712
486
111
6
0
335,810
0
W
Chernobog
11,056
553
131
7
0
358,506
5
W
Poseidon
11,856
593
161
8
0
340,848
3
W
Cerberus
11,653
583
186
9
0
375,101
5
W
Horus
10,798
540
27
1
0
415,164
9
L
Ymir
7,919
396
36
2
0
368,569
7
W
Kali
11,553
578
109
5
0
422,136
4
L
Ao Kuang
9,399
470
63
3
0
309,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role