Player Matchup

Ullr
Ullr
Frichon
Ullr
Level 99
God Stats
5W - 5L
1,861 SR
Queue Stats
120W - 107L
1,575 Elo+
Party 3
Ares
Ares
LTPadawan
Ares
Level 37
God Stats
1W - 0L
1,642 SR
Queue Stats
80W - 63L
1,578 Elo+
Party 3
Vamana
Vamana
SabretoothTiger
Vamana
Level 160
God Stats
2W - 1L
1,299 SR
Queue Stats
197W - 153L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
woolly_marinade3
Tsukuyomi
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
222W - 141L
1,726 Elo+
Party 2
Ra
Ra
zzlietozz
Ra
Level 55
God Stats
1W - 2L
1,400 SR
Queue Stats
169W - 153L
1,595 Elo+
Party 3
Team Averages
Level 74
1,540 SR
1,620 Elo+

VS

Team Averages
Level 55
1,606 SR
1,570 Elo+
Cernunnos
Cernunnos
Cxrpy
Cernunnos
Level 28
God Stats
18W - 13L
1,624 SR
Queue Stats
84W - 81L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Lilygs11
Jormungandr
Level 98
God Stats
0W - 3L
1,341 SR
Queue Stats
154W - 116L
1,613 Elo+
Party 1
Geb
Geb
SoulHuntsman
Geb
Level 39
God Stats
11W - 8L
1,649 SR
Queue Stats
116W - 101L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
krekta2
Nu Wa
Level 49
God Stats
1W - 1L
1,728 SR
Queue Stats
43W - 67L
1,467 Elo+
Solo
Arachne
Arachne
leageolegends66
Arachne
Level 59
God Stats
12W - 4L
1,688 SR
Queue Stats
86W - 69L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Frichon
Ullr
19
8 / 1 / 4
11,703
616
10,728
12,057
5,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
6 / 0 / 6
10,292
542
6,055
12,059
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 1 / 2
12,198
642
17,750
22,521
14,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
16
5 / 4 / 9
10,460
551
8,972
13,876
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 4
9,989
526
3,912
9,194
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cxrpy
Cernunnos
11
0 / 7 / 1
7,109
374
6,708
12,636
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lilygs11
Jormungandr
16
2 / 5 / 2
9,067
477
9,472
14,920
12,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 3 / 0
6,367
335
947
6,601
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
krekta2
Nu Wa
14
2 / 5 / 2
8,782
462
12,563
9,764
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 1
9,235
486
9,944
18,526
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
26
Kills
8
8
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cxrpy
Cernunnos
0
7
1
0.07
W
Ullr
Frichon
Ullr
8
1
4
10
W
Ares
6
0
6
9
L
Jormungandr
Lilygs11
Jormungandr
2
5
2
0.6
W
6
1
2
7
L
0
3
0
0
L
Nu Wa
krekta2
Nu Wa
2
5
2
0.6
L
4
6
1
0.75
W
Tsukuyomi
5
4
9
2.38
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,417
Damage
39,634
69,707
Taken
62,447
37,179
Mitigated
30,260
28,347
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cxrpy
Cernunnos
6,708
3,425
0
1,356
12,636
5,072
0
1,802
10,834
0
37,023
W
Ullr
Frichon
Ullr
10,728
4,555
0
4,821
12,057
5,399
2,106
2,513
9,378
0
95,437
W
Ares
6,055
104
0
1,672
12,059
8,021
241
3,676
8,103
33,986
0
L
Jormungandr
Lilygs11
Jormungandr
9,472
1,671
0
3,827
14,920
12,802
0
1,565
13,253
56,946
0
W
17,750
8,745
0
9,871
22,521
14,830
1,828
6,852
15,475
75
100,818
L
947
68
0
1,633
6,601
2,691
0
908
5,693
12,255
0
L
Nu Wa
krekta2
Nu Wa
12,563
1,707
0
479
9,764
3,265
47
2,863
6,801
61,510
0
L
9,944
6,081
0
4,343
18,526
6,430
0
2,611
15,833
0
48,537
W
Tsukuyomi
8,972
1,927
0
5,835
13,876
5,366
150
4,549
8,947
0
58,961
W
3,912
703
1,426
4,722
9,194
3,563
115
4,006
4,822
60,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
40,560
612
Minions Killed
371
0
Camps Cleared
0
1,957,893
Distance Traveled
1,585,583
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,109
374
73
4
0
312,374
5
W
Ullr
11,703
616
163
9
0
363,093
6
W
Ares
10,292
542
46
2
0
429,210
4
L
Jormungandr
9,067
477
96
5
0
288,478
1
W
Vamana
12,198
642
180
9
0
380,982
6
L
Geb
6,367
335
21
1
0
314,090
0
L
Nu Wa
8,782
462
103
5
0
310,535
5
L
Arachne
9,235
486
78
4
0
360,106
2
W
Tsukuyomi
10,460
551
102
5
0
396,585
1
W
Ra
9,989
526
121
6
0
388,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role