Player Matchup

Anubis
Anubis
Nataliena
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,486 Elo+
Solo
Fenrir
Fenrir
cYrWs
Fenrir
Level 88
God Stats
13W - 8L
1,538 SR
Queue Stats
65W - 61L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
jakeymatey
Cu Chulainn
Level 63
God Stats
3W - 0L
1,672 SR
Queue Stats
134W - 109L
1,545 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,528 Elo+

VS

Team Averages
Level 66
1,257 SR
1,565 Elo+
Neith
Neith
HazelPie
Neith
Level 101
God Stats
0W - 4L
1,192 SR
Queue Stats
10W - 14L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
miiarad
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
snaxmax81
Aphrodite
Level 28
God Stats
1W - 3L
1,080 SR
Queue Stats
33W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nataliena
Anubis
15
3 / 1 / 15
10,897
726
14,142
9,288
4,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
cYrWs
Fenrir
16
12 / 1 / 6
12,035
802
11,791
13,194
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cu Chulainn
jakeymatey
Cu Chulainn
14
4 / 1 / 14
11,599
773
13,434
16,185
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HazelPie
Neith
12
2 / 8 / 1
9,565
638
11,945
12,407
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
miiarad
Kumbhakarna
11
1 / 5 / 2
8,845
590
6,011
18,160
15,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
snaxmax81
Aphrodite
12
0 / 6 / 2
8,578
572
7,009
13,306
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
19
Kills
3
3
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
HazelPie
Neith
2
8
1
0.31
W
Anubis
Nataliena
Anubis
3
1
15
10.5
W
Fenrir
cYrWs
Fenrir
12
1
6
15
W
Cu Chulainn
jakeymatey
Cu Chulainn
4
1
14
11
L
Kumbhakarna
miiarad
Kumbhakarna
1
5
2
0.4
L
Aphrodite
snaxmax81
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,367
Damage
24,965
38,667
Taken
43,873
26,662
Mitigated
24,259
16,419
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HazelPie
Neith
11,945
4,585
0
1,743
12,407
3,354
0
4,474
7,858
0
47,648
W
Anubis
Nataliena
Anubis
14,142
969
0
5,292
9,288
4,453
1,313
4,686
4,602
64,169
0
W
Fenrir
cYrWs
Fenrir
11,791
2,007
0
5,198
13,194
10,297
703
3,448
9,746
0
47,921
W
Cu Chulainn
jakeymatey
Cu Chulainn
13,434
3,036
0
5,929
16,185
11,912
1,242
5,513
10,672
6,486
40,626
L
Kumbhakarna
miiarad
Kumbhakarna
6,011
921
0
2,822
18,160
15,944
0
7,834
10,221
15,523
0
L
Aphrodite
snaxmax81
Aphrodite
7,009
919
3,990
5,858
13,306
4,961
0
3,463
9,643
37,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
26,988
206
Minions Killed
152
0
Camps Cleared
0
839,640
Distance Traveled
779,059
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,565
638
68
5
0
258,971
3
W
Anubis
10,897
726
87
6
0
260,405
2
W
Fenrir
12,035
802
65
4
0
294,477
5
W
Cu Chulainn
11,599
773
54
4
0
284,758
5
L
Kumbhakarna
8,845
590
17
1
0
257,781
3
L
Aphrodite
8,578
572
67
4
0
262,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role