Player Matchup

Bellona
Bellona
BigFatPiggyBoi
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,209 Elo+
Party 1
Aphrodite
Aphrodite
Maithew1292
Aphrodite
Level 24
God Stats
3W - 4L
1,550 SR
Queue Stats
77W - 84L
1,380 Elo+
Party 1
Bastet
Bastet
Pancakes4evs
Bastet
Level 14
God Stats
1W - 2L
1,738 SR
Queue Stats
14W - 9L
1,767 Elo+
Party 3
Merlin
Merlin
Seeyotos
Merlin
Level 18
God Stats
35W - 36L
1,527 SR
Queue Stats
61W - 63L
1,710 Elo+
Solo
Apollo
Apollo
colinbmano
Apollo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Team Averages
Level 21
1,563 SR
1,513 Elo+

VS

Team Averages
Level 16
1,471 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
GosuGopa
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 54L
1,858 Elo+
Solo
Janus
Janus
PreSeason
Janus
Level 26
God Stats
1W - 0L
1,600 SR
Queue Stats
22W - 20L
1,610 Elo+
Solo
Amaterasu
Amaterasu
YoungTaoist640
Amaterasu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 129L
1,379 Elo+
Solo
Yemoja
Yemoja
xDaBex
Yemoja
Level 9
God Stats
8W - 10L
1,417 SR
Queue Stats
15W - 19L
1,304 Elo+
Party 2
Thor
Thor
xSylpheedx
Thor
Level 11
God Stats
7W - 11L
1,339 SR
Queue Stats
13W - 21L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,604
367
4,157
10,704
7,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Maithew1292
Aphrodite
12
0 / 4 / 2
7,583
421
4,330
9,121
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
14
1 / 1 / 0
7,886
438
3,640
11,328
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Seeyotos
Merlin
16
4 / 2 / 2
9,860
548
15,168
9,048
3,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
colinbmano
Apollo
13
1 / 6 / 0
7,360
409
2,756
10,923
3,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GosuGopa
Ah Muzen Cab
19
8 / 1 / 2
11,792
655
9,660
10,479
4,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
PreSeason
Janus
16
4 / 2 / 1
10,099
561
6,944
11,368
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
YoungTaoist640
Amaterasu
14
2 / 2 / 4
8,589
477
5,763
14,550
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
xDaBex
Yemoja
13
2 / 0 / 5
9,082
505
3,742
10,029
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 2 / 5
8,436
469
7,933
10,784
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ah Muzen Cab
GosuGopa
Ah Muzen Cab
8
1
2
9
L
Aphrodite
Maithew1292
Aphrodite
0
4
2
0.25
L
Bastet
1
1
0
1
W
Janus
PreSeason
Janus
4
2
1
2.25
L
Merlin
Seeyotos
Merlin
4
2
2
2.5
W
Amaterasu
YoungTaoist640
Amaterasu
2
2
4
2
L
Apollo
colinbmano
Apollo
1
6
0
0.17
W
Yemoja
xDaBex
Yemoja
2
0
5
4.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
34,042
51,124
Taken
57,210
21,043
Mitigated
27,758
16,322
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,157
2,592
0
184
10,704
7,367
360
1,876
8,822
0
18,965
W
Ah Muzen Cab
GosuGopa
Ah Muzen Cab
9,660
4,259
0
6,975
10,479
4,448
1,354
1,621
8,858
0
104,701
L
Aphrodite
Maithew1292
Aphrodite
4,330
1,080
3,351
4,347
9,121
3,597
0
2,167
6,908
19,448
0
L
Bastet
3,640
1,197
0
4,385
11,328
3,681
580
816
10,506
0
39,227
W
Janus
PreSeason
Janus
6,944
443
227
2,707
11,368
3,974
0
6,366
5,002
62,168
0
L
Merlin
Seeyotos
Merlin
15,168
1,238
0
2,040
9,048
3,156
0
3,257
5,485
79,189
0
W
Amaterasu
YoungTaoist640
Amaterasu
5,763
2,291
0
5,959
14,550
8,956
1,333
2,855
11,695
0
32,396
L
Apollo
colinbmano
Apollo
2,756
1,901
0
2,015
10,923
3,242
502
2,176
8,717
0
41,629
W
Yemoja
xDaBex
Yemoja
3,742
495
3,158
3,354
10,029
6,677
1,154
5,402
4,627
32,113
0
W
7,933
1,142
0
2,491
10,784
3,703
164
3,254
7,530
0
44,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
47,998
404
Minions Killed
503
0
Camps Cleared
0
1,655,054
Distance Traveled
1,615,953
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,604
367
38
2
0
342,438
0
W
Ah Muzen Cab
11,792
655
171
10
0
340,431
1
L
Aphrodite
7,583
421
35
2
0
339,157
2
L
Bastet
7,886
438
95
5
0
360,962
3
W
Janus
10,099
561
138
8
0
340,297
3
L
Merlin
9,860
548
154
9
0
309,016
0
W
Amaterasu
8,589
477
51
3
0
326,361
0
L
Apollo
7,360
409
82
5
0
303,481
2
W
Yemoja
9,082
505
59
3
0
309,088
2
W
Thor
8,436
469
84
5
0
299,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role