Player Matchup

Athena
Athena
Arlexz
Athena
Level 125
God Stats
2W - 2L
1,730 SR
Queue Stats
47W - 36L
1,613 Elo+
Party 1
Bellona
Bellona
Laurefinwë
Bellona
Level 157
God Stats
1W - 3L
1,294 SR
Queue Stats
67W - 84L
1,450 Elo+
Party 3
Hou Yi
Hou Yi
Tokishii
Hou Yi
Level 100
God Stats
1W - 1L
1,432 SR
Queue Stats
219W - 207L
1,529 Elo+
Solo
Merlin
Merlin
csehMaxi
Merlin
Level 49
God Stats
8W - 9L
1,593 SR
Queue Stats
71W - 54L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
manolobombo94
Erlang Shen
Level 129
God Stats
2W - 0L
1,848 SR
Queue Stats
54W - 36L
1,637 Elo+
Party 1
Team Averages
Level 112
1,579 SR
1,540 Elo+

VS

Team Averages
Level 54
1,558 SR
1,528 Elo+
Kukulkan
Kukulkan
Kreut
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TehRaiDen
Achilles
Level 29
God Stats
3W - 5L
1,474 SR
Queue Stats
82W - 98L
1,539 Elo+
Party 2
Cupid
Cupid
enasaslisoumen4
Cupid
Level 19
God Stats
4W - 4L
1,640 SR
Queue Stats
24W - 19L
1,564 Elo+
Party 2
Awilix
Awilix
ennasaslisoume
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,500 Elo+
Party 2
Mulan
Mulan
forsakenzor
Mulan
Level 67
God Stats
5W - 3L
1,676 SR
Queue Stats
199W - 220L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arlexz
Athena
18
5 / 0 / 18
12,377
563
10,218
16,799
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Laurefinwë
Bellona
20
1 / 2 / 5
13,058
594
11,099
14,159
13,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Tokishii
Hou Yi
20
7 / 4 / 9
13,622
619
12,497
15,698
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
csehMaxi
Merlin
18
9 / 4 / 8
12,681
576
16,830
11,761
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
manolobombo94
Erlang Shen
20
10 / 0 / 10
13,070
594
12,581
15,873
11,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kreut
Kukulkan
16
1 / 9 / 3
9,507
432
7,949
15,161
5,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TehRaiDen
Achilles
12
0 / 6 / 1
8,291
377
4,661
16,845
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 8 / 3
9,993
454
6,729
11,902
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 3
8,565
389
3,308
18,114
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 1
10,606
482
16,600
19,465
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
32
Kills
10
10
Deaths
32
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
Arlexz
Athena
5
0
18
14
L
Kukulkan
Kreut
Kukulkan
1
9
3
0.28
W
Bellona
Laurefinwë
Bellona
1
2
5
1.75
L
Achilles
TehRaiDen
Achilles
0
6
1
0.08
W
Hou Yi
Tokishii
Hou Yi
7
4
9
2.88
W
Merlin
csehMaxi
Merlin
9
4
8
3.25
L
4
8
3
0.69
L
0
6
3
0.25
L
5
3
1
1.83
W
Erlang Shen
manolobombo94
Erlang Shen
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,225
Damage
39,247
74,290
Taken
81,487
54,890
Mitigated
53,359
22,200
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arlexz
Athena
10,218
3,300
0
5,762
16,799
15,822
605
1,766
14,933
44,817
0
L
Kukulkan
Kreut
Kukulkan
7,949
929
0
0
15,161
5,912
23
8,010
7,151
51,967
0
W
Bellona
Laurefinwë
Bellona
11,099
3,096
0
3,662
14,159
13,928
1,958
999
12,839
0
106,466
L
Achilles
TehRaiDen
Achilles
4,661
1,205
0
1,927
16,845
16,159
0
3,126
13,719
0
28,605
W
Hou Yi
Tokishii
Hou Yi
12,497
6,940
0
7,707
15,698
7,578
2,225
423
15,232
0
106,772
W
Merlin
csehMaxi
Merlin
16,830
464
0
1,830
11,761
6,361
318
4,137
7,574
80,793
0
L
6,729
4,832
1,296
1,739
11,902
4,066
0
5,002
6,900
0
44,228
L
3,308
1,899
0
1,544
18,114
7,422
0
4,047
14,067
0
53,211
L
16,600
2,568
0
6,406
19,465
19,800
0
6,863
12,602
291
66,785
W
Erlang Shen
manolobombo94
Erlang Shen
12,581
8,479
0
3,239
15,873
11,201
2,260
856
14,942
0
107,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
46,962
700
Minions Killed
438
0
Camps Cleared
0
2,150,023
Distance Traveled
2,040,655
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,377
563
58
3
0
457,092
7
L
Kukulkan
9,507
432
96
4
0
387,573
1
W
Bellona
13,058
594
187
9
0
433,295
5
L
Achilles
8,291
377
36
2
0
421,511
5
W
Hou Yi
13,622
619
177
8
0
389,283
2
W
Merlin
12,681
576
144
7
0
391,979
0
L
Cupid
9,993
454
90
4
0
367,700
4
L
Awilix
8,565
389
94
4
0
443,340
5
L
Mulan
10,606
482
122
6
0
420,531
4
W
Erlang Shen
13,070
594
134
6
0
478,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role