Player Matchup

He Bo
He Bo
Aaltofar
He Bo
Level 81
God Stats
1W - 2L
1,265 SR
Queue Stats
159W - 138L
1,501 Elo+
Party 2
Freya
Freya
DoggyPete
Freya
Level 121
God Stats
5W - 2L
1,559 SR
Queue Stats
217W - 204L
1,592 Elo+
Party 4
Jormungandr
Jormungandr
Nakitimijasi
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
funC87
Bellona
Level 87
God Stats
3W - 1L
1,494 SR
Queue Stats
90W - 78L
1,483 Elo+
Party 2
Skadi
Skadi
leandus
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,750 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,565 Elo+

VS

Team Averages
Level 107
1,491 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
AlwaysBeHayton
Kumbhakarna
Level 147
God Stats
6W - 11L
1,271 SR
Queue Stats
257W - 267L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Austrixn
Sun Wukong
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
151W - 151L
1,479 Elo+
Party 1
Medusa
Medusa
GerdaHeinz
Medusa
Level 108
God Stats
11W - 7L
1,500 SR
Queue Stats
386W - 375L
1,529 Elo+
Solo
Geb
Geb
Kaeita
Geb
Level 68
God Stats
15W - 8L
1,899 SR
Queue Stats
418W - 395L
1,401 Elo+
Party 3
Thor
Thor
Loutrepowa
Thor
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 344L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aaltofar
He Bo
17
6 / 5 / 11
10,311
859
13,349
11,906
5,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
DoggyPete
Freya
16
3 / 3 / 6
9,484
790
12,995
12,836
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Nakitimijasi
Jormungandr
18
4 / 2 / 14
10,408
867
21,234
18,454
26,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
funC87
Bellona
16
0 / 5 / 10
8,676
723
6,692
13,357
9,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
leandus
Skadi
16
5 / 2 / 7
9,717
810
13,351
7,134
3,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlwaysBeHayton
Kumbhakarna
16
1 / 2 / 12
8,869
739
8,878
16,568
18,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Austrixn
Sun Wukong
14
3 / 5 / 7
8,501
708
9,283
16,504
15,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
GerdaHeinz
Medusa
16
4 / 5 / 10
10,243
854
21,280
14,653
7,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Geb
Kaeita
Geb
14
1 / 3 / 8
8,593
716
6,866
15,766
15,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

17
7 / 3 / 4
9,801
817
10,218
12,702
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
18
Kills
16
17
Deaths
18
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aaltofar
He Bo
6
5
11
2.3
L
Kumbhakarna
AlwaysBeHayton
Kumbhakarna
1
2
12
3.5
L
Sun Wukong
Austrixn
Sun Wukong
3
5
7
1.3
W
Freya
DoggyPete
Freya
3
3
6
2
L
Medusa
GerdaHeinz
Medusa
4
5
10
1.8
L
Geb
Kaeita
Geb
1
3
8
1.67
L
7
3
4
3
W
Jormungandr
Nakitimijasi
Jormungandr
4
2
14
5.5
W
Bellona
funC87
Bellona
0
5
10
1
W
Skadi
leandus
Skadi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,621
Damage
56,525
63,687
Taken
76,193
49,859
Mitigated
65,867
22,839
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aaltofar
He Bo
13,349
1,529
2,062
1,345
11,906
5,108
1,367
2,834
8,872
23,963
0
L
Kumbhakarna
AlwaysBeHayton
Kumbhakarna
8,878
82
1,886
2,120
16,568
18,605
0
9,193
7,375
14,200
0
L
Sun Wukong
Austrixn
Sun Wukong
9,283
1,847
1,559
2,314
16,504
15,750
0
11,228
5,276
0
15,471
W
Freya
DoggyPete
Freya
12,995
3,658
1,738
4,349
12,836
5,566
439
4,184
8,527
26,761
0
L
Medusa
GerdaHeinz
Medusa
21,280
7,979
3,244
2,862
14,653
7,783
172
10,640
4,013
0
41,531
L
Geb
Kaeita
Geb
6,866
50
1,449
2,433
15,766
15,540
251
7,246
8,520
12,440
0
L
10,218
943
2,011
1,622
12,702
8,189
756
9,271
3,431
0
20,873
W
Jormungandr
Nakitimijasi
Jormungandr
21,234
6,283
3,902
5,235
18,454
26,582
449
2,649
15,502
40,147
0
W
Bellona
funC87
Bellona
6,692
863
1,133
1,048
13,357
9,527
1,370
3,294
9,742
0
13,942
W
Skadi
leandus
Skadi
13,351
5,811
995
1,032
7,134
3,076
1,555
2,210
4,781
0
25,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
46,007
124
Minions Killed
109
0
Camps Cleared
0
1,029,769
Distance Traveled
1,016,759
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,311
859
33
3
0
216,411
0
L
Kumbhakarna
8,869
739
25
2
0
215,750
0
L
Sun Wukong
8,501
708
18
2
0
218,226
0
W
Freya
9,484
790
32
3
0
203,680
0
L
Medusa
10,243
854
37
3
0
194,803
0
L
Geb
8,593
716
6
1
0
204,815
0
L
Thor
9,801
817
23
2
0
183,165
1
W
Jormungandr
10,408
867
24
2
0
218,529
3
W
Bellona
8,676
723
13
1
0
234,509
0
W
Skadi
9,717
810
22
2
0
156,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role