Player Matchup

Khepri
Khepri
BongoBoy17
Khepri
Level 20
God Stats
7W - 7L
1,449 SR
Queue Stats
33W - 48L
1,231 Elo+
Party 1
Anubis
Anubis
DidierDZ
Anubis
Level 26
God Stats
20W - 24L
1,440 SR
Queue Stats
40W - 44L
1,259 Elo+
Solo
Fenrir
Fenrir
Jdoug079576
Fenrir
Level 9
God Stats
8W - 4L
1,518 SR
Queue Stats
17W - 21L
1,263 Elo+
Party 1
Arachne
Arachne
NewSeraphim
Arachne
Level 64
God Stats
45W - 43L
1,492 SR
Queue Stats
271W - 312L
1,384 Elo+
Party 2
Ra
Ra
RenegadeGlue793
Ra
Level 10
God Stats
1W - 3L
1,349 SR
Queue Stats
1W - 3L
1,042 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,236 Elo+

VS

Team Averages
Level 19
1,461 SR
1,315 Elo+
Tiamat
Tiamat
ArlsaGirl
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
BMJ1863
Ymir
Level 20
God Stats
26W - 45L
1,485 SR
Queue Stats
41W - 75L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
WASHREDSKINS98
Baron Samedi
Level 28
God Stats
6W - 6L
1,536 SR
Queue Stats
39W - 53L
1,317 Elo+
Party 3
Heimdallr
Heimdallr
mizzoojoo
Heimdallr
Level 31
God Stats
28W - 32L
1,283 SR
Queue Stats
105W - 199L
1,251 Elo+
Party 3
Bakasura
Bakasura
steel-untidy317
Bakasura
Level 15
God Stats
10W - 17L
1,500 SR
Queue Stats
101W - 140L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BongoBoy17
Khepri
20
4 / 2 / 20
15,218
507
12,958
23,147
29,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DidierDZ
Anubis
20
21 / 2 / 7
15,942
531
41,988
26,600
15,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
20
12 / 5 / 11
13,904
463
17,881
23,481
12,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
NewSeraphim
Arachne
20
11 / 2 / 4
15,288
510
11,273
16,686
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 11 / 9
12,429
414
4,220
16,464
9,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArlsaGirl
Tiamat
16
1 / 10 / 5
10,531
351
10,058
18,067
10,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
BMJ1863
Ymir
16
2 / 9 / 6
10,707
357
6,871
30,553
9,518
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
WASHREDSKINS98
Baron Samedi
20
9 / 7 / 5
14,736
491
27,085
25,065
10,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
mizzoojoo
Heimdallr
20
7 / 8 / 2
13,155
439
18,753
23,366
7,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
13
1 / 15 / 2
9,944
331
6,635
20,513
5,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
49
Kills
20
22
Deaths
49
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArlsaGirl
Tiamat
1
10
5
0.35
L
Ymir
BMJ1863
Ymir
2
9
6
0.56
W
Khepri
BongoBoy17
Khepri
4
2
20
7
W
Anubis
DidierDZ
Anubis
21
2
7
12.25
W
Fenrir
12
5
11
3.5
W
Arachne
NewSeraphim
Arachne
11
2
4
6.5
W
1
11
9
0.5
L
Baron Samedi
WASHREDSKINS98
Baron Samedi
9
7
5
1.64
L
Heimdallr
mizzoojoo
Heimdallr
7
8
2
1
L
Bakasura
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,320
Damage
69,402
106,378
Taken
117,564
74,941
Mitigated
44,485
34,943
Healing
29,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArlsaGirl
Tiamat
10,058
1,433
0
2,355
18,067
10,770
560
5,335
12,732
40,646
0
L
Ymir
BMJ1863
Ymir
6,871
975
0
5,246
30,553
9,518
195
23,344
7,209
25,486
0
W
Khepri
BongoBoy17
Khepri
12,958
502
0
6,157
23,147
29,812
1,911
11,126
12,021
60,290
0
W
Anubis
DidierDZ
Anubis
41,988
1,990
1,537
14,474
26,600
15,078
1,753
12,076
14,204
125,345
0
W
Fenrir
17,881
2,999
0
3,702
23,481
12,242
3,932
13,447
10,034
0
44,261
W
Arachne
NewSeraphim
Arachne
11,273
7,868
0
7,879
16,686
8,085
6,354
2,275
14,386
71
96,324
W
4,220
1,512
597
597
16,464
9,724
444
5,090
11,373
33,474
0
L
Baron Samedi
WASHREDSKINS98
Baron Samedi
27,085
3,686
1,355
9,809
25,065
10,408
124
9,208
15,857
91,842
0
L
Heimdallr
mizzoojoo
Heimdallr
18,753
8,089
282
8,645
23,366
7,881
741
11,613
11,753
0
100,848
L
Bakasura
6,635
4,083
0
1,680
20,513
5,908
0
9,666
10,847
0
32,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,781
Gold Earned
59,073
504
Minions Killed
414
0
Camps Cleared
0
2,667,941
Distance Traveled
2,199,009
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,531
351
75
3
0
439,672
0
L
Ymir
10,707
357
39
1
0
438,426
1
W
Khepri
15,218
507
66
2
0
637,155
0
W
Anubis
15,942
531
171
6
0
449,693
1
W
Fenrir
13,904
463
85
3
0
591,922
6
W
Arachne
15,288
510
130
4
0
455,932
5
W
Ra
12,429
414
52
2
0
533,239
0
L
Baron Samedi
14,736
491
97
3
0
513,765
1
L
Heimdallr
13,155
439
137
5
0
425,639
0
L
Bakasura
9,944
331
66
2
0
381,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role