Player Matchup

Chernobog
Chernobog
DarkSeb-
Chernobog
Level 29
God Stats
9W - 5L
1,865 SR
Queue Stats
85W - 74L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
HazouriXCVIII
Cernunnos
Level 8
God Stats
4W - 4L
1,881 SR
Queue Stats
10W - 13L
1,380 Elo+
Solo
Odin
Odin
KingBandyy
Odin
Level 29
God Stats
5W - 7L
1,431 SR
Queue Stats
404W - 390L
1,540 Elo+
Solo
Tyr
Tyr
Nmo0302
Tyr
Level 28
God Stats
1W - 6L
1,476 SR
Queue Stats
364W - 359L
1,463 Elo+
Party 1
Ymir
Ymir
Sinowild
Ymir
Level 4
God Stats
44W - 40L
1,789 SR
Queue Stats
60W - 53L
1,776 Elo+
Solo
Team Averages
Level 20
1,688 SR
1,516 Elo+

VS

Team Averages
Level 22
1,443 SR
1,437 Elo+
Jormungandr
Jormungandr
AG2trop
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Desuadmiral
Ah Muzen Cab
Level 24
God Stats
6W - 8L
1,141 SR
Queue Stats
105W - 103L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
GrognarE_N1
Cthulhu
Level 26
God Stats
44W - 35L
1,497 SR
Queue Stats
115W - 122L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
Kubx_on_60fps
Zhong Kui
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
56W - 47L
1,505 Elo+
Solo
Set
Set
quiddche
Set
Level 29
God Stats
11W - 17L
1,575 SR
Queue Stats
315W - 343L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkSeb-
Chernobog
20
7 / 5 / 9
13,556
521
19,808
16,191
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
HazouriXCVIII
Cernunnos
18
8 / 9 / 6
12,351
475
23,762
19,082
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 4 / 7
12,593
484
9,367
22,052
9,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
19
2 / 7 / 4
11,951
460
7,866
19,711
16,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
4 / 3 / 8
11,887
457
8,268
16,976
14,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AG2trop
Jormungandr
16
3 / 13 / 5
11,576
445
5,635
27,186
24,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Desuadmiral
Ah Muzen Cab
20
3 / 1 / 7
13,435
517
13,435
13,752
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GrognarE_N1
Cthulhu
18
3 / 5 / 10
12,669
487
13,530
29,795
28,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Kubx_on_60fps
Zhong Kui
20
14 / 3 / 9
15,493
596
25,721
25,216
18,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 3
13,537
521
6,531
23,358
13,043
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
26
Kills
26
28
Deaths
28
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AG2trop
Jormungandr
3
13
5
0.42
L
Chernobog
DarkSeb-
Chernobog
7
5
9
2.3
W
Ah Muzen Cab
Desuadmiral
Ah Muzen Cab
3
1
7
6.5
W
Cthulhu
GrognarE_N1
Cthulhu
3
5
10
1.6
L
Cernunnos
HazouriXCVIII
Cernunnos
8
9
6
1.22
L
5
4
7
2.13
W
Zhong Kui
Kubx_on_60fps
Zhong Kui
14
3
9
6.17
L
Tyr
2
7
4
0.57
L
Ymir
4
3
8
2.67
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,071
Damage
64,852
94,012
Taken
119,307
55,706
Mitigated
93,154
9,168
Healing
36,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AG2trop
Jormungandr
5,635
2,265
0
1,208
27,186
24,895
115
1,047
26,139
36,146
0
L
Chernobog
DarkSeb-
Chernobog
19,808
13,542
0
3,088
16,191
7,183
4,382
7,274
8,498
0
84,127
W
Ah Muzen Cab
Desuadmiral
Ah Muzen Cab
13,435
9,021
0
6,719
13,752
8,396
3,832
1,281
12,471
0
101,346
W
Cthulhu
GrognarE_N1
Cthulhu
13,530
329
721
7,754
29,795
28,150
948
2,423
27,372
53,254
0
L
Cernunnos
HazouriXCVIII
Cernunnos
23,762
13,260
0
421
19,082
8,560
103
11,706
7,351
0
68,956
L
9,367
6,465
0
2,932
22,052
9,096
0
6,762
15,265
0
92,870
W
Zhong Kui
Kubx_on_60fps
Zhong Kui
25,721
3,817
390
10,955
25,216
18,670
4,935
3,763
21,453
124,402
0
L
Tyr
7,866
1,857
0
2,097
19,711
16,277
560
9,936
9,525
134
70,917
L
Ymir
8,268
1,135
0
630
16,976
14,590
478
8,786
8,048
32,691
0
W
6,531
3,574
0
8,469
23,358
13,043
992
2,642
20,716
0
98,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
66,710
568
Minions Killed
562
0
Camps Cleared
0
2,361,948
Distance Traveled
2,118,368
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,576
445
52
2
0
353,490
1
L
Chernobog
13,556
521
152
6
0
476,380
4
W
Ah Muzen Cab
13,435
517
132
5
0
494,104
0
W
Cthulhu
12,669
487
89
3
0
387,536
1
L
Cernunnos
12,351
475
109
4
0
426,018
0
L
Odin
12,593
484
111
4
0
494,362
4
W
Zhong Kui
15,493
596
147
6
0
449,468
0
L
Tyr
11,951
460
125
5
0
462,233
0
L
Ymir
11,887
457
71
3
0
502,955
3
W
Set
13,537
521
142
5
0
433,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role