Player Matchup

Ymir
Ymir
EveGR
Ymir
Level 143
God Stats
25W - 11L
1,738 SR
Queue Stats
692W - 591L
1,499 Elo+
Party 3
Zeus
Zeus
Fordil
Zeus
Level 114
God Stats
3W - 6L
1,797 SR
Queue Stats
213W - 194L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
Griskus
Heimdallr
Level 63
God Stats
6W - 19L
1,229 SR
Queue Stats
322W - 331L
1,464 Elo+
Party 1
Tyr
Tyr
SchmockOnFire
Tyr
Level 54
God Stats
12W - 8L
1,578 SR
Queue Stats
234W - 218L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
proffesors
Hun Batz
Level 106
God Stats
2W - 1L
1,728 SR
Queue Stats
329W - 353L
1,469 Elo+
Party 1
Team Averages
Level 96
1,614 SR
1,491 Elo+

VS

Team Averages
Level 111
1,573 SR
1,527 Elo+
Olorun
Olorun
DoubleVee
Olorun
Level 66
God Stats
1W - 0L
1,739 SR
Queue Stats
20W - 15L
1,535 Elo+
Party 2
Awilix
Awilix
Slickness
Awilix
Level 139
God Stats
2W - 1L
1,587 SR
Queue Stats
27W - 21L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
TanTheBear
Guan Yu
Level 99
God Stats
1W - 0L
1,290 SR
Queue Stats
23W - 19L
1,505 Elo+
Party 2
Tiamat
Tiamat
hypeflash
Tiamat
Level 125
God Stats
56W - 28L
1,850 SR
Queue Stats
131W - 110L
1,543 Elo+
Solo
Vamana
Vamana
spiritwarlus
Vamana
Level 128
God Stats
9W - 6L
1,399 SR
Queue Stats
258W - 260L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EveGR
Ymir
8
0 / 5 / 0
4,917
492
2,109
8,438
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Fordil
Zeus
8
0 / 4 / 1
5,016
502
3,959
4,475
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Griskus
Heimdallr
9
0 / 2 / 1
5,068
507
3,778
4,994
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,378
538
4,153
6,570
2,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
proffesors
Hun Batz
9
0 / 3 / 0
5,122
512
2,500
6,181
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoubleVee
Olorun
10
1 / 0 / 4
5,594
559
3,120
3,951
1,255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Slickness
Awilix
12
5 / 0 / 5
6,765
677
5,080
7,472
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
TanTheBear
Guan Yu
10
5 / 1 / 6
6,462
646
4,756
7,518
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
hypeflash
Tiamat
12
4 / 0 / 3
7,028
703
4,225
3,593
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
1 / 1 / 1
6,057
606
3,836
6,856
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
16
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
DoubleVee
Olorun
1
0
4
3
L
Ymir
EveGR
Ymir
0
5
0
0
L
Zeus
Fordil
Zeus
0
4
1
0.13
L
Heimdallr
Griskus
Heimdallr
0
2
1
0.25
L
1
2
0
0.5
W
Awilix
Slickness
Awilix
5
0
5
7.5
W
Guan Yu
TanTheBear
Guan Yu
5
1
6
8
W
Tiamat
hypeflash
Tiamat
4
0
3
5.5
L
Hun Batz
proffesors
Hun Batz
0
3
0
0
W
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
21,017
30,658
Taken
29,390
9,675
Mitigated
11,897
8,144
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DoubleVee
Olorun
3,120
818
372
2,676
3,951
1,255
0
859
3,090
28,922
0
L
Ymir
EveGR
Ymir
2,109
699
0
1,062
8,438
3,161
0
3,358
5,080
15,027
0
L
Zeus
Fordil
Zeus
3,959
107
0
580
4,475
1,414
0
2,307
2,168
22,741
0
L
Heimdallr
Griskus
Heimdallr
3,778
2,713
0
1,906
4,994
1,034
0
1,295
3,699
0
26,121
L
4,153
422
0
2,430
6,570
2,148
0
0
6,570
0
25,491
W
Awilix
Slickness
Awilix
5,080
1,984
0
3,178
7,472
2,466
0
1,759
5,669
0
44,731
W
Guan Yu
TanTheBear
Guan Yu
4,756
970
198
2,684
7,518
2,921
0
1,536
5,938
0
22,211
W
Tiamat
hypeflash
Tiamat
4,225
555
0
1,964
3,593
2,447
654
1,682
1,769
40,035
0
L
Hun Batz
proffesors
Hun Batz
2,500
415
0
2,166
6,181
1,918
0
385
5,796
0
28,934
W
Vamana
3,836
781
0
2,303
6,856
2,808
66
0
6,856
0
30,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
31,906
273
Minions Killed
342
0
Camps Cleared
0
930,740
Distance Traveled
1,029,495
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,594
559
55
6
0
172,529
2
L
Ymir
4,917
492
35
4
0
172,239
6
L
Zeus
5,016
502
58
6
0
164,614
0
L
Heimdallr
5,068
507
57
6
0
182,718
1
L
Tyr
5,378
538
59
6
0
191,851
3
W
Awilix
6,765
677
94
9
0
245,172
3
W
Guan Yu
6,462
646
36
4
0
218,166
1
W
Tiamat
7,028
703
88
9
0
195,764
5
L
Hun Batz
5,122
512
64
6
0
219,318
0
W
Vamana
6,057
606
69
7
0
197,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role