Player Matchup

Sobek
Sobek
Silver IV
CptCoathanger
Sobek
Silver IV
Level 52
God Stats
1W - 2L
1,334 SR
Queue Stats
68W - 69L
1,369 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Criptooo
Danzaburou
Gold IV
Level 55
God Stats
51W - 52L
1,532 SR
Queue Stats
596W - 593L
1,294 MMR
Solo
Loki
Loki
Silver I
Geecku
Loki
Silver I
Level 53
God Stats
2W - 6L
1,345 SR
Queue Stats
20W - 37L
1,313 MMR
Solo
Guan Yu
Guan Yu
Silver II
Jbird95
Guan Yu
Silver II
Level 47
God Stats
7W - 8L
1,537 SR
Queue Stats
115W - 116L
1,234 MMR
Party 2
Tiamat
Tiamat
Silver I
K200
Tiamat
Silver I
Level 89
God Stats
6W - 7L
1,321 SR
Queue Stats
272W - 276L
1,269 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 59
1,414 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,580 SR
1,297 MMR
Chiron
Chiron
Silver IV
Furr2011
Chiron
Silver IV
Level 96
God Stats
1W - 2L
1,539 SR
Queue Stats
11W - 10L
1,265 MMR
Party 1
Cerberus
Cerberus
Gold V
GoDeeper
Cerberus
Gold V
Level 108
God Stats
9W - 9L
1,581 SR
Queue Stats
817W - 806L
1,301 MMR
Solo
Nemesis
Nemesis
Silver I
ImRexch
Nemesis
Silver I
Level 154
God Stats
10W - 5L
1,672 SR
Queue Stats
19W - 14L
1,363 MMR
Party 1
Pele
Pele
Gold II
TempestKhan
Pele
Gold II
Level 157
God Stats
12W - 8L
1,544 SR
Queue Stats
177W - 181L
1,247 MMR
Solo
Ra
Ra
Silver I
lkuroro
Ra
Silver I
Level 38
God Stats
6W - 4L
1,565 SR
Queue Stats
106W - 103L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,256
532
2,088
7,311
2,750
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Criptooo
Danzaburou
8
0 / 2 / 1
4,557
570
2,931
4,291
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Geecku
Loki
7
1 / 5 / 0
4,589
574
1,289
5,825
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Jbird95
Guan Yu
6
0 / 2 / 0
4,113
514
2,721
5,792
2,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
K200
Tiamat
8
0 / 2 / 0
4,381
548
3,458
6,285
3,012
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTsukuyomiApolloCu ChulainnScylla

VS

Bans
PersephoneMulanGebJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Furr2011
Chiron
10
4 / 1 / 0
5,637
705
2,866
4,037
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
GoDeeper
Cerberus
7
1 / 0 / 5
4,728
591
2,789
4,406
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ImRexch
Nemesis
9
0 / 0 / 4
5,090
636
2,800
3,284
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 0
6,189
774
3,623
7,150
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 2
5,985
748
6,176
4,475
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Danzaburou
Criptooo
Danzaburou
0
2
1
0.25
W
Chiron
Furr2011
Chiron
4
1
0
4
L
Loki
Geecku
Loki
1
5
0
0.2
W
Cerberus
GoDeeper
Cerberus
1
0
5
3.5
W
Nemesis
ImRexch
Nemesis
0
0
4
2
L
Guan Yu
Jbird95
Guan Yu
0
2
0
0
L
Tiamat
K200
Tiamat
0
2
0
0
W
3
0
0
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
18,254
29,504
Taken
23,352
10,406
Mitigated
7,261
10,410
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,088
555
142
2,058
7,311
2,750
0
2,480
4,816
10,536
0
L
Danzaburou
Criptooo
Danzaburou
2,931
1,787
0
1,544
4,291
960
0
918
3,373
0
20,542
W
Chiron
Furr2011
Chiron
2,866
1,373
143
1,498
4,037
962
0
890
3,147
0
31,273
L
Loki
Geecku
Loki
1,289
254
0
1,430
5,825
1,617
0
1,994
3,708
0
16,640
W
Cerberus
GoDeeper
Cerberus
2,789
307
0
2,229
4,406
1,829
0
835
3,571
11,316
0
W
Nemesis
ImRexch
Nemesis
2,800
1,437
0
229
3,284
1,016
0
660
2,624
0
26,711
L
Guan Yu
Jbird95
Guan Yu
2,721
252
0
2,785
5,792
2,067
0
0
5,792
0
18,733
L
Tiamat
K200
Tiamat
3,458
257
0
2,451
6,285
3,012
0
3,220
2,850
24,894
0
W
3,623
1,113
0
4,158
7,150
1,817
1,678
0
7,150
0
33,413
W
6,176
800
283
1,393
4,475
1,637
0
3,161
1,314
28,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
27,629
184
Minions Killed
281
0
Camps Cleared
0
698,969
Distance Traveled
812,844
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,256
532
20
3
0
143,654
1
L
Danzaburou
4,557
570
42
5
0
128,530
0
W
Chiron
5,637
705
72
9
0
150,786
3
L
Loki
4,589
574
49
6
0
150,130
0
W
Cerberus
4,728
591
15
2
0
151,647
6
W
Nemesis
5,090
636
58
7
0
195,182
1
L
Guan Yu
4,113
514
29
4
0
119,514
0
L
Tiamat
4,381
548
44
6
0
157,141
5
W
Pele
6,189
774
78
10
0
147,379
1
W
Ra
5,985
748
58
7
0
167,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role