Player Matchup

Ra
Ra
Forssakengod
Ra
Level 105
God Stats
7W - 3L
1,712 SR
Queue Stats
274W - 273L
1,436 Elo+
Party 2
Apollo
Apollo
Ma7rix
Apollo
Level 116
God Stats
16W - 18L
1,515 SR
Queue Stats
183W - 184L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Trinchapinos
Sylvanus
Level 67
God Stats
13W - 8L
1,518 SR
Queue Stats
38W - 46L
1,487 Elo+
Party 1
Loki
Loki
byjanro
Loki
Level 129
God Stats
3W - 2L
1,630 SR
Queue Stats
69W - 69L
1,545 Elo+
Party 1
Hercules
Hercules
utcdJustin
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,575 SR
1,504 Elo+

VS

Team Averages
Level 119
1,583 SR
1,468 Elo+
Chaac
Chaac
Feliepo
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
bloxxxerr
Nemesis
Level 106
God Stats
7W - 2L
1,815 SR
Queue Stats
129W - 118L
1,532 Elo+
Party 3
Skadi
Skadi
destructor888
Skadi
Level 79
God Stats
0W - 1L
1,687 SR
Queue Stats
112W - 128L
1,356 Elo+
Solo
Janus
Janus
fonq
Janus
Level 107
God Stats
42W - 58L
1,414 SR
Queue Stats
120W - 142L
1,451 Elo+
Solo
Yemoja
Yemoja
zerodealt
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,616
509
5,274
5,608
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ma7rix
Apollo
13
11 / 1 / 2
8,043
619
8,971
7,977
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Trinchapinos
Sylvanus
10
1 / 0 / 12
6,599
508
3,721
7,728
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
byjanro
Loki
13
4 / 1 / 4
7,529
579
5,183
8,480
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
utcdJustin
Hercules
10
0 / 0 / 1
6,018
463
3,007
8,114
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Feliepo
Chaac
12
0 / 0 / 1
6,488
499
6,430
7,818
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
bloxxxerr
Nemesis
11
4 / 3 / 0
6,680
514
5,363
10,825
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,682
437
4,248
7,377
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
fonq
Janus
10
0 / 5 / 0
5,705
439
4,179
7,053
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
zerodealt
Yemoja
9
1 / 4 / 0
6,059
466
3,018
7,304
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
5
5
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Feliepo
Chaac
0
0
1
0.5
W
2
3
5
1.5
W
Apollo
Ma7rix
Apollo
11
1
2
12
W
Sylvanus
Trinchapinos
Sylvanus
1
0
12
7
L
Nemesis
bloxxxerr
Nemesis
4
3
0
1.33
W
Loki
byjanro
Loki
4
1
4
6
L
0
6
1
0.08
L
Janus
fonq
Janus
0
5
0
0
W
Hercules
utcdJustin
Hercules
0
0
1
0.5
L
Yemoja
zerodealt
Yemoja
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
23,238
37,907
Taken
40,377
17,613
Mitigated
16,572
17,121
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Feliepo
Chaac
6,430
2,097
0
4,165
7,818
5,535
0
429
7,060
0
38,773
W
5,274
621
903
1,884
5,608
1,732
140
1,268
4,290
34,557
0
W
Apollo
Ma7rix
Apollo
8,971
4,913
0
4,525
7,977
2,843
200
3,020
4,957
0
43,999
W
Sylvanus
Trinchapinos
Sylvanus
3,721
1,412
1,492
1,711
7,728
6,018
330
2,563
5,165
16,967
4,654
L
Nemesis
bloxxxerr
Nemesis
5,363
2,060
0
2,323
10,825
3,855
0
1,484
9,244
0
38,824
W
Loki
byjanro
Loki
5,183
969
0
3,378
8,480
2,667
494
346
8,088
0
41,580
L
4,248
2,252
0
1,178
7,377
1,680
0
1,628
5,677
0
27,529
L
Janus
fonq
Janus
4,179
149
0
622
7,053
1,917
0
2,893
3,906
30,928
0
W
Hercules
utcdJustin
Hercules
3,007
1,418
0
3,228
8,114
4,353
0
0
7,839
0
20,340
L
Yemoja
zerodealt
Yemoja
3,018
618
150
360
7,304
3,585
0
1,750
5,554
18,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
30,614
315
Minions Killed
298
0
Camps Cleared
0
1,221,725
Distance Traveled
1,187,041
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,488
499
73
6
0
219,223
1
W
Ra
6,616
509
52
4
0
252,098
4
W
Apollo
8,043
619
80
6
0
234,806
3
W
Sylvanus
6,599
508
39
3
0
232,438
3
L
Nemesis
6,680
514
76
6
0
255,730
2
W
Loki
7,529
579
91
7
0
271,609
1
L
Skadi
5,682
437
51
4
0
231,252
5
L
Janus
5,705
439
66
5
0
242,493
6
W
Hercules
6,018
463
53
4
0
230,774
1
L
Yemoja
6,059
466
32
2
0
238,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role