Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BeyondOrder
Sun Wukong
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,749 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,500 SR
1,749 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,500 SR
1,500 MMR
Chaac
Chaac
Bronze III
Lex101
Chaac
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeyondOrder
Sun Wukong
19
4 / 1 / 0
11,910
851
15,241
14,294
18,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
ArachneFenrirChronosHou YiBakasura

VS

Bans
UllrAnhurAh Muzen CabHe BoDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lex101
Chaac
17
1 / 4 / 0
9,896
707
7,470
19,798
17,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeyondOrder
Sun Wukong
4
1
0
4
L
Chaac
Lex101
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
7,470
14,294
Taken
19,798
18,956
Mitigated
17,096
2,289
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeyondOrder
Sun Wukong
15,241
7,365
0
2,289
14,294
18,956
2,522
286
14,008
0
92,684
L
Chaac
Lex101
Chaac
7,470
3,049
0
10,335
19,798
17,096
535
22
19,175
104
69,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,910
Gold Earned
9,896
149
Minions Killed
97
0
Camps Cleared
0
283,645
Distance Traveled
254,987
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,910
851
149
11
0
283,645
3
L
Chaac
9,896
707
97
7
0
254,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role