Player Matchup

Ne Zha
Ne Zha
Alaawyo
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,549 Elo+
Party 1
Merlin
Merlin
HyugaShinobi
Merlin
Level 160
God Stats
4W - 4L
1,833 SR
Queue Stats
283W - 219L
1,510 Elo+
Party 1
Geb
Geb
MansuGh
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Psycho305BUNNY
Janus
Level 159
God Stats
6W - 4L
1,493 SR
Queue Stats
230W - 196L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
iMLK6
Xbalanque
Level 160
God Stats
6W - 4L
1,261 SR
Queue Stats
852W - 696L
1,570 Elo+
Party 1
Team Averages
Level 160
1,517 SR
1,534 Elo+

VS

Team Averages
Level 138
1,584 SR
1,592 Elo+
Zhong Kui
Zhong Kui
Limuru
Zhong Kui
Level 123
God Stats
2W - 1L
1,803 SR
Queue Stats
111W - 90L
1,766 Elo+
Solo
Bacchus
Bacchus
MR DZ SAIF
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,549 Elo+
Solo
Odin
Odin
PanPedo
Odin
Level 104
God Stats
1W - 0L
1,547 SR
Queue Stats
30W - 18L
1,661 Elo+
Solo
Ne Zha
Ne Zha
Pomohaci69
Ne Zha
Level 146
God Stats
5W - 0L
1,567 SR
Queue Stats
98W - 115L
1,485 Elo+
Solo
Hera
Hera
giorgigio777
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alaawyo
Ne Zha
17
3 / 7 / 15
10,642
760
12,260
18,624
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
17
7 / 6 / 8
10,997
786
16,076
11,261
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
15
0 / 6 / 14
9,703
693
5,852
17,981
20,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 7 / 11
10,805
772
12,578
13,963
6,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
iMLK6
Xbalanque
19
8 / 5 / 12
11,876
848
23,364
19,523
10,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Limuru
Zhong Kui
18
6 / 5 / 16
11,970
855
11,005
18,845
15,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
MR DZ SAIF
Bacchus
17
5 / 7 / 14
10,911
779
12,398
22,255
26,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
PanPedo
Odin
18
3 / 5 / 14
10,908
779
9,512
28,337
24,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Pomohaci69
Ne Zha
18
11 / 5 / 9
11,833
845
18,012
17,546
25,659
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
6 / 2 / 13
12,415
887
22,591
11,131
6,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
97
23
Kills
31
31
Deaths
24
60
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alaawyo
Ne Zha
3
7
15
1.5
L
Merlin
7
6
8
1.83
W
Zhong Kui
Limuru
Zhong Kui
6
5
16
2.8
W
Bacchus
MR DZ SAIF
Bacchus
5
7
14
1.71
L
Geb
0
6
14
1.17
W
Odin
PanPedo
Odin
3
5
14
2
W
Ne Zha
Pomohaci69
Ne Zha
11
5
9
3.1
L
5
7
11
1.5
W
6
2
13
6.25
L
Xbalanque
iMLK6
Xbalanque
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,130
Damage
73,518
81,352
Taken
98,114
57,123
Mitigated
97,626
26,814
Healing
36,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alaawyo
Ne Zha
12,260
1,957
3,123
4,828
18,624
14,536
507
10,730
7,444
0
24,928
L
Merlin
16,076
1,480
2,260
837
11,261
5,107
428
5,838
5,232
36,613
0
W
Zhong Kui
Limuru
Zhong Kui
11,005
931
2,942
5,478
18,845
15,285
1,790
7,333
11,412
29,802
0
W
Bacchus
MR DZ SAIF
Bacchus
12,398
660
3,107
4,508
22,255
26,061
608
7,322
14,725
20,081
0
L
Geb
5,852
497
764
1,334
17,981
20,640
0
10,509
7,008
8,431
0
W
Odin
PanPedo
Odin
9,512
923
2,828
8,767
28,337
24,052
903
8,248
19,864
585
15,209
W
Ne Zha
Pomohaci69
Ne Zha
18,012
3,246
1,430
2,828
17,546
25,659
883
7,245
10,226
0
25,552
L
12,578
720
4,111
3,442
13,963
6,731
619
8,129
5,532
24,485
0
W
22,591
4,426
1,544
3,003
11,131
6,569
1,890
4,358
6,673
47,068
0
L
Xbalanque
iMLK6
Xbalanque
23,364
13,425
954
5,161
19,523
10,109
1,917
10,061
9,190
0
46,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,023
Gold Earned
58,037
125
Minions Killed
150
0
Camps Cleared
0
1,241,022
Distance Traveled
1,232,796
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,642
760
19
1
0
261,159
0
L
Merlin
10,997
786
32
2
0
242,603
0
W
Zhong Kui
11,970
855
41
3
0
216,849
2
W
Bacchus
10,911
779
12
1
0
231,845
1
L
Geb
9,703
693
2
0
0
266,071
1
W
Odin
10,908
779
18
1
0
253,060
3
W
Ne Zha
11,833
845
24
2
0
250,809
2
L
Janus
10,805
772
21
2
0
235,679
2
W
Hera
12,415
887
55
4
0
280,233
0
L
Xbalanque
11,876
848
51
4
0
235,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role