Player Matchup

Discordia
Discordia
Dowuis
Discordia
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 64L
1,502 Elo+
Solo
Skadi
Skadi
Dracols
Skadi
Level 85
God Stats
18W - 16L
1,580 SR
Queue Stats
83W - 87L
1,418 Elo+
Solo
Fenrir
Fenrir
QuennFox
Fenrir
Level 32
God Stats
8W - 10L
1,236 SR
Queue Stats
212W - 253L
1,461 Elo+
Solo
Guan Yu
Guan Yu
sparagonlord
Guan Yu
Level 116
God Stats
1W - 0L
1,497 SR
Queue Stats
34W - 19L
1,527 Elo+
Solo
Ah Puch
Ah Puch
yDarkseid-_-
Ah Puch
Level 107
God Stats
1W - 1L
1,103 SR
Queue Stats
21W - 18L
1,480 Elo+
Solo
Team Averages
Level 85
1,383 SR
1,478 Elo+

VS

Team Averages
Level 48
1,506 SR
1,505 Elo+
Agni
Agni
Bixudimanga
Agni
Level 78
God Stats
7W - 3L
1,623 SR
Queue Stats
185W - 172L
1,547 Elo+
Party 2
Thanatos
Thanatos
GrimmjowDestnyBR
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 1
Susano
Susano
JOWZ1N
Susano
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
MarkWolBR
Kuzenbo
Level 43
God Stats
10W - 21L
1,129 SR
Queue Stats
202W - 211L
1,467 Elo+
Solo
Kukulkan
Kukulkan
RamonDoVrau
Kukulkan
Level 57
God Stats
0W - 1L
1,778 SR
Queue Stats
15W - 10L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dowuis
Discordia
20
4 / 0 / 17
13,487
1,037
23,817
5,764
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Dracols
Skadi
20
15 / 2 / 12
15,234
1,172
27,493
14,939
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
QuennFox
Fenrir
19
5 / 6 / 13
12,828
987
12,725
15,886
9,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
sparagonlord
Guan Yu
20
7 / 4 / 22
14,939
1,149
17,271
24,274
26,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
yDarkseid-_-
Ah Puch
20
7 / 2 / 16
13,901
1,069
30,805
7,385
2,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 7
12,627
971
7,689
18,377
5,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 10 / 9
11,822
909
5,890
22,772
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
JOWZ1N
Susano
18
10 / 12 / 2
14,127
1,087
18,941
27,626
9,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MarkWolBR
Kuzenbo
18
0 / 6 / 8
11,667
897
10,865
25,624
31,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RamonDoVrau
Kukulkan
18
1 / 7 / 9
12,180
937
14,248
21,746
7,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
38
Kills
14
14
Deaths
38
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Discordia
Dowuis
Discordia
4
0
17
12.5
W
Skadi
Dracols
Skadi
15
2
12
10.5
L
1
10
9
0.55
L
Susano
JOWZ1N
Susano
10
12
2
0.92
L
Kuzenbo
MarkWolBR
Kuzenbo
0
6
8
0.67
W
Fenrir
QuennFox
Fenrir
5
6
13
1.92
L
Kukulkan
RamonDoVrau
Kukulkan
1
7
9
0.79
W
Guan Yu
sparagonlord
Guan Yu
7
4
22
4.5
W
Ah Puch
yDarkseid-_-
Ah Puch
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,111
Damage
57,633
68,248
Taken
116,145
48,011
Mitigated
61,374
21,475
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,689
269
0
0
18,377
5,868
0
8,929
9,032
52,518
0
W
Discordia
Dowuis
Discordia
23,817
1,807
417
1,635
5,764
2,354
0
4,084
1,616
51,941
0
W
Skadi
Dracols
Skadi
27,493
16,824
0
2,188
14,939
6,837
0
7,440
7,293
0
59,114
L
5,890
1,493
0
1,488
22,772
7,432
0
11,304
11,164
0
9,085
L
Susano
JOWZ1N
Susano
18,941
7,856
0
0
27,626
9,048
0
13,623
13,641
0
26,403
L
Kuzenbo
MarkWolBR
Kuzenbo
10,865
3,220
243
723
25,624
31,468
0
8,399
16,976
33,329
0
W
Fenrir
QuennFox
Fenrir
12,725
1,883
503
2,532
15,886
9,799
0
6,913
8,745
0
20,566
L
Kukulkan
RamonDoVrau
Kukulkan
14,248
1,665
0
974
21,746
7,558
0
10,767
10,710
50,548
0
W
Guan Yu
sparagonlord
Guan Yu
17,271
2,505
2,537
8,657
24,274
26,163
0
9,870
12,430
0
31,708
W
Ah Puch
yDarkseid-_-
Ah Puch
30,805
47
1,809
1,197
7,385
2,858
0
3,585
3,708
73,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,389
Gold Earned
62,423
294
Minions Killed
267
12
Camps Cleared
5
1,252,149
Distance Traveled
1,303,409
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,627
971
89
7
2
259,074
0
W
Discordia
13,487
1,037
72
6
2
273,393
1
W
Skadi
15,234
1,172
70
5
5
234,266
0
L
Thanatos
11,822
909
12
1
0
231,994
0
L
Susano
14,127
1,087
18
1
3
285,214
0
L
Kuzenbo
11,667
897
38
3
0
283,567
1
W
Fenrir
12,828
987
14
1
3
255,037
2
L
Kukulkan
12,180
937
110
8
0
243,560
0
W
Guan Yu
14,939
1,149
29
2
2
281,085
3
W
Ah Puch
13,901
1,069
109
8
0
208,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role