Player Matchup

Discordia
Discordia
DerArmeFPS
Discordia
Level 102
God Stats
17W - 16L
1,616 SR
Queue Stats
62W - 83L
1,583 Elo+
Party 3
Baba Yaga
Baba Yaga
DrippingLemon
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Senerik
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Supriestige
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
TommyAngelo
Ganesha
Level 160
God Stats
3W - 4L
1,286 SR
Queue Stats
56W - 63L
1,614 Elo+
Party 3
Team Averages
Level 133
1,481 SR
1,539 Elo+

VS

Team Averages
Level 134
1,505 SR
1,589 Elo+
Rama
Rama
Andew17
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DOMINOJOSH
Fafnir
Level 125
God Stats
1W - 2L
1,372 SR
Queue Stats
40W - 32L
1,640 Elo+
Party 1
Zeus
Zeus
Merkey
Zeus
Level 126
God Stats
1W - 2L
1,383 SR
Queue Stats
93W - 87L
1,574 Elo+
Solo
Artemis
Artemis
Rieano
Artemis
Level 157
God Stats
16W - 10L
1,662 SR
Queue Stats
115W - 105L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
Super Sexy Joe
Kuzenbo
Level 160
God Stats
1W - 2L
1,609 SR
Queue Stats
217W - 216L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerArmeFPS
Discordia
14
0 / 1 / 5
7,242
724
5,397
4,183
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
DrippingLemon
Baba Yaga
15
6 / 1 / 3
8,871
887
8,255
4,050
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Senerik
Erlang Shen
14
3 / 0 / 7
7,941
794
8,448
7,637
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Supriestige
Cthulhu
14
3 / 1 / 4
7,610
761
6,920
9,441
8,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
TommyAngelo
Ganesha
13
0 / 0 / 10
7,959
796
5,362
8,812
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Andew17
Rama
14
1 / 4 / 1
7,082
708
1,994
8,253
2,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
DOMINOJOSH
Fafnir
11
0 / 3 / 0
6,455
646
1,807
10,292
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Zeus
Merkey
Zeus
13
1 / 3 / 1
6,816
682
11,490
7,548
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rieano
Artemis
14
1 / 1 / 1
7,113
711
4,556
6,040
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 1
6,319
632
4,277
8,282
7,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
12
Kills
3
3
Deaths
12
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
Andew17
Rama
1
4
1
0.38
L
Fafnir
DOMINOJOSH
Fafnir
0
3
0
0
W
Discordia
DerArmeFPS
Discordia
0
1
5
2.5
W
Baba Yaga
DrippingLemon
Baba Yaga
6
1
3
7.5
L
Zeus
Merkey
Zeus
1
3
1
0.5
L
Artemis
Rieano
Artemis
1
1
1
1.5
W
Erlang Shen
Senerik
Erlang Shen
3
0
7
6.5
L
0
1
1
0.5
W
Cthulhu
Supriestige
Cthulhu
3
1
4
5
W
Ganesha
TommyAngelo
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
24,124
34,123
Taken
40,415
24,350
Mitigated
23,121
7,506
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Andew17
Rama
1,994
1,651
0
2,180
8,253
2,884
0
5,005
3,033
0
26,505
L
Fafnir
DOMINOJOSH
Fafnir
1,807
153
0
2,182
10,292
8,072
0
7,119
2,683
10,307
0
W
Discordia
DerArmeFPS
Discordia
5,397
527
0
250
4,183
1,617
1,053
2,061
1,986
30,989
0
W
Baba Yaga
DrippingLemon
Baba Yaga
8,255
253
0
1,417
4,050
1,730
93
1,973
1,993
36,098
0
L
Zeus
Merkey
Zeus
11,490
754
0
1,672
7,548
2,816
0
3,930
3,502
26,205
0
L
Artemis
Rieano
Artemis
4,556
2,089
0
1,820
6,040
2,278
0
4,309
1,517
0
25,324
W
Erlang Shen
Senerik
Erlang Shen
8,448
3,976
0
4,109
7,637
4,033
0
4,393
3,045
0
18,092
L
4,277
1,859
0
750
8,282
7,071
0
4,729
3,188
21,160
0
W
Cthulhu
Supriestige
Cthulhu
6,920
153
113
0
9,441
8,406
26
4,409
4,508
21,704
0
W
Ganesha
TommyAngelo
Ganesha
5,362
375
0
1,617
8,812
8,564
0
3,754
4,892
13,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
33,785
251
Minions Killed
245
7
Camps Cleared
8
989,525
Distance Traveled
873,619
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,082
708
65
7
2
171,716
2
L
Fafnir
6,455
646
15
2
0
175,478
0
W
Discordia
7,242
724
86
9
1
180,627
2
W
Baba Yaga
8,871
887
86
9
4
194,392
2
L
Zeus
6,816
682
55
6
1
166,434
2
L
Artemis
7,113
711
75
8
3
168,547
4
W
Erlang Shen
7,941
794
31
3
1
198,309
2
L
Kuzenbo
6,319
632
35
4
2
191,444
3
W
Cthulhu
7,610
761
48
5
1
205,728
3
W
Ganesha
7,959
796
0
0
0
210,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role