Player Matchup

Izanami
Izanami
Silver I
Comixzone93
Izanami
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
CrixusTheBAMF
Cu Chulainn
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
Dracodine
Tiamat
Gold V
Level 153
God Stats
9W - 20L
1,396 SR
Queue Stats
405W - 395L
1,294 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Jabat0
Kuzenbo
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,219 MMR
Solo
Hun Batz
Hun Batz
Gold V
Shogun666
Hun Batz
Gold V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 218L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,479 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,469 SR
1,257 MMR
Bastet
Bastet
Gold V
Ajasukajatakaia
Bastet
Gold V
Level 129
God Stats
4W - 4L
1,478 SR
Queue Stats
79W - 88L
1,241 MMR
Solo
Apollo
Apollo
Gold III
Pandamonium98
Apollo
Gold III
Level 64
God Stats
6W - 1L
1,156 SR
Queue Stats
119W - 114L
1,346 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Sirmuu
Nu Wa
Silver I
Level 88
God Stats
4W - 2L
1,751 SR
Queue Stats
76W - 79L
1,193 MMR
Solo
Fafnir
Fafnir
Silver I
Trix919
Fafnir
Silver I
Level 108
God Stats
7W - 12L
1,459 SR
Queue Stats
369W - 370L
1,285 MMR
Party 1
Nike
Nike
Silver I
qJimMy
Nike
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 341L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Comixzone93
Izanami
18
1 / 7 / 0
10,696
509
4,407
18,400
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
CrixusTheBAMF
Cu Chulainn
17
2 / 5 / 1
11,032
525
16,943
19,626
20,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Dracodine
Tiamat
16
0 / 5 / 2
9,675
461
6,975
13,026
10,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Jabat0
Kuzenbo
14
2 / 6 / 2
9,767
465
7,667
15,504
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Shogun666
Hun Batz
16
2 / 7 / 2
9,786
466
7,308
17,644
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiSetNemesisScyllaPersephone

VS

Bans
JanusKhepriGebDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
13,062
622
12,740
17,539
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 0 / 4
14,468
689
17,775
15,863
9,178
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sirmuu
Nu Wa
19
2 / 1 / 10
12,308
586
13,416
5,518
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Trix919
Fafnir
16
6 / 0 / 11
11,697
557
6,376
15,417
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
qJimMy
Nike
18
0 / 3 / 8
11,691
557
8,925
20,261
15,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
30
30
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Izanami
Comixzone93
Izanami
1
7
0
0.14
L
Cu Chulainn
CrixusTheBAMF
Cu Chulainn
2
5
1
0.5
L
Tiamat
Dracodine
Tiamat
0
5
2
0.2
L
Kuzenbo
Jabat0
Kuzenbo
2
6
2
0.5
W
13
0
4
15
L
Hun Batz
Shogun666
Hun Batz
2
7
2
0.43
W
Nu Wa
Sirmuu
Nu Wa
2
1
10
7
W
Fafnir
Trix919
Fafnir
6
0
11
11.5
W
Nike
qJimMy
Nike
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
59,232
84,200
Taken
74,598
58,939
Mitigated
51,417
17,530
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,740
2,951
0
7,566
17,539
7,556
0
4,236
13,253
0
89,448
L
Izanami
Comixzone93
Izanami
4,407
2,399
0
5,404
18,400
5,912
405
2,192
16,054
0
78,465
L
Cu Chulainn
CrixusTheBAMF
Cu Chulainn
16,943
3,752
0
4,491
19,626
20,287
0
4,540
14,930
0
85,746
L
Tiamat
Dracodine
Tiamat
6,975
1,261
0
2,643
13,026
10,305
356
3,375
9,437
69,626
0
L
Kuzenbo
Jabat0
Kuzenbo
7,667
2,515
0
1,424
15,504
15,963
17
5,923
9,274
36,219
0
W
17,775
11,324
0
6,785
15,863
9,178
2,680
3,181
12,657
0
144,814
L
Hun Batz
Shogun666
Hun Batz
7,308
1,736
0
3,568
17,644
6,472
0
4,112
13,312
0
65,233
W
Nu Wa
Sirmuu
Nu Wa
13,416
3,595
0
1,911
5,518
2,126
2,089
3,000
2,493
86,766
0
W
Fafnir
Trix919
Fafnir
6,376
1,926
0
3,881
15,417
16,802
423
4,318
11,049
21,728
0
W
Nike
qJimMy
Nike
8,925
1,177
0
6,966
20,261
15,755
500
1,331
18,087
7,527
62,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
63,226
615
Minions Killed
700
0
Camps Cleared
0
1,863,229
Distance Traveled
2,001,795
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,062
622
135
6
0
439,541
3
L
Izanami
10,696
509
160
8
0
362,838
10
L
Cu Chulainn
11,032
525
163
8
0
327,437
3
L
Tiamat
9,675
461
144
7
0
385,255
11
L
Kuzenbo
9,767
465
47
2
0
367,608
0
W
Apollo
14,468
689
192
9
0
425,138
2
L
Hun Batz
9,786
466
101
5
0
420,091
5
W
Nu Wa
12,308
586
203
10
0
373,705
8
W
Fafnir
11,697
557
26
1
0
391,667
9
W
Nike
11,691
557
144
7
0
371,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role