Player Matchup

Danzaburou
Danzaburou
Bronze II
BassSlayer88
Danzaburou
Bronze II
Level 160
God Stats
3W - 5L
1,564 SR
Queue Stats
440W - 454L
257 MMR
Party 1
Bacchus
Bacchus
Bronze I
PlastiK V10
Bacchus
Bronze I
Level 117
God Stats
29W - 23L
1,606 SR
Queue Stats
1,232W - 1,277L
375 MMR
Solo
Eset
Eset
Silver IV
Xxupin_smok3
Eset
Silver IV
Level 134
God Stats
7W - 5L
1,385 SR
Queue Stats
733W - 764L
579 MMR
Party 1
Thanatos
Thanatos
Silver V
ayefreddyc
Thanatos
Silver V
Level 69
God Stats
9W - 4L
1,138 SR
Queue Stats
307W - 302L
489 MMR
Solo
Cabrakan
Cabrakan
Silver V
in_Sane10
Cabrakan
Silver V
Level 84
God Stats
83W - 68L
1,503 SR
Queue Stats
326W - 336L
496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,439 SR
439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,540 SR
440 MMR
Bellona
Bellona
Silver V
PdQ venom
Bellona
Silver V
Level 49
God Stats
3W - 2L
1,517 SR
Queue Stats
96W - 123L
540 MMR
Solo
Sol
Sol
Silver V
Shadow_vi100
Sol
Silver V
Level 79
God Stats
3W - 2L
1,572 SR
Queue Stats
48W - 67L
562 MMR
Solo
Arachne
Arachne
Silver IV
TheOneKP
Arachne
Silver IV
Level 81
God Stats
37W - 19L
1,681 SR
Queue Stats
233W - 240L
613 MMR
Solo
Vulcan
Vulcan
Bronze II
Wa7rior77888
Vulcan
Bronze II
Level 158
God Stats
16W - 14L
1,431 SR
Queue Stats
430W - 482L
335 MMR
Solo
Apollo
Apollo
Bronze II
WizardSwirl
Apollo
Bronze II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 268L
150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BassSlayer88
Danzaburou
18
3 / 5 / 8
11,697
509
11,829
18,032
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
PlastiK V10
Bacchus
16
5 / 6 / 10
11,143
484
7,327
20,516
18,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 7 / 7
12,040
523
15,811
17,022
6,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ayefreddyc
Thanatos
18
6 / 7 / 12
12,147
528
12,780
17,449
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
in_Sane10
Cabrakan
20
13 / 1 / 6
13,223
575
15,411
20,161
28,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Nu WaCthulhuCu ChulainnScyllaZhong Kui

VS

Bans
ChaacTsukuyomiSkadiLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PdQ venom
Bellona
16
1 / 8 / 4
10,985
478
6,298
19,212
18,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 7 / 6
12,555
546
14,827
21,747
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TheOneKP
Arachne
19
12 / 4 / 5
13,521
588
18,329
18,858
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
3 / 10 / 9
11,034
480
12,659
15,779
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
5 / 5 / 7
13,222
575
9,719
18,984
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
34
Kills
26
26
Deaths
34
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BassSlayer88
Danzaburou
3
5
8
1.4
L
Bellona
PdQ venom
Bellona
1
8
4
0.38
W
Bacchus
PlastiK V10
Bacchus
5
6
10
1.67
L
5
7
6
1.14
L
Arachne
TheOneKP
Arachne
12
4
5
3.63
L
Vulcan
3
10
9
0.75
L
Apollo
5
5
7
1.7
W
7
7
7
1.5
W
Thanatos
ayefreddyc
Thanatos
6
7
12
1.71
W
Cabrakan
in_Sane10
Cabrakan
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,158
Damage
61,832
93,180
Taken
94,580
66,437
Mitigated
51,086
29,755
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BassSlayer88
Danzaburou
11,829
4,213
0
6,052
18,032
6,390
5,383
4,722
13,127
0
79,067
L
Bellona
PdQ venom
Bellona
6,298
1,013
0
2,256
19,212
18,339
0
11,500
7,712
0
53,593
W
Bacchus
PlastiK V10
Bacchus
7,327
664
0
4,353
20,516
18,283
642
5,072
15,229
32,814
0
L
14,827
4,248
0
7,424
21,747
8,177
1,024
10,277
11,470
85,736
0
L
Arachne
TheOneKP
Arachne
18,329
13,046
0
5,612
18,858
10,688
0
3,347
15,511
0
96,171
L
Vulcan
12,659
4,570
0
3,261
15,779
5,812
1,128
9,471
6,308
48,959
0
L
Apollo
9,719
4,993
0
6,458
18,984
8,070
7,038
3,954
15,030
0
78,236
W
15,811
2,150
1,468
3,423
17,022
6,313
1,387
5,748
11,216
80,987
0
W
Thanatos
ayefreddyc
Thanatos
12,780
3,972
0
9,722
17,449
6,891
840
4,856
12,485
0
68,415
W
Cabrakan
in_Sane10
Cabrakan
15,411
1,691
0
4,737
20,161
28,560
54
6,468
13,637
73,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,250
Gold Earned
61,317
528
Minions Killed
564
0
Camps Cleared
0
1,945,015
Distance Traveled
1,896,834
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,697
509
132
6
0
339,821
1
L
Bellona
10,985
478
103
4
0
368,538
0
W
Bacchus
11,143
484
42
2
0
407,914
2
L
Sol
12,555
546
127
6
0
385,401
2
L
Arachne
13,521
588
109
5
0
465,570
2
L
Vulcan
11,034
480
87
4
0
326,850
0
L
Apollo
13,222
575
138
6
0
350,475
3
W
Eset
12,040
523
119
5
0
366,562
3
W
Thanatos
12,147
528
89
4
0
448,920
0
W
Cabrakan
13,223
575
146
6
0
381,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role