Player Matchup

Tsukuyomi
Tsukuyomi
Cyb3rM1st
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,476 Elo+
Solo
Anubis
Anubis
DBZ SHENR0N
Anubis
Level 6
God Stats
3W - 0L
1,733 SR
Queue Stats
5W - 2L
1,631 Elo+
Solo
Scylla
Scylla
Dive 0n ln
Scylla
Level 14
God Stats
10W - 8L
1,499 SR
Queue Stats
27W - 23L
1,527 Elo+
Party 2
Skadi
Skadi
Poontatious
Skadi
Level 17
God Stats
1W - 4L
1,322 SR
Queue Stats
93W - 101L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
Winston Switch
Guan Yu
Level 12
God Stats
35W - 14L
1,726 SR
Queue Stats
122W - 71L
1,647 Elo+
Solo
Team Averages
Level 12
1,556 SR
1,551 Elo+

VS

Team Averages
Level 43
1,468 SR
1,493 Elo+
Khepri
Khepri
CyberCat3730
Khepri
Level 127
God Stats
8W - 10L
1,340 SR
Queue Stats
336W - 304L
1,556 Elo+
Party 1
Bellona
Bellona
LONG SHAEIN 007
Bellona
Level 16
God Stats
6W - 5L
1,688 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 1
Artemis
Artemis
SpaceCowboy8814
Artemis
Level 27
God Stats
8W - 9L
1,460 SR
Queue Stats
439W - 424L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
maximosaso0809
Kukulkan
Level 15
God Stats
1W - 4L
1,352 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Set
Set
panflito
Set
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
260W - 210L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyb3rM1st
Tsukuyomi
18
0 / 7 / 6
11,722
434
5,445
18,155
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
10 / 9 / 3
14,001
519
19,969
21,142
10,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Dive 0n ln
Scylla
20
6 / 4 / 7
13,739
509
17,267
16,774
6,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 7
15,717
582
23,956
23,158
9,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 1 / 8
15,890
589
21,212
25,159
37,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
7 / 2 / 8
12,488
463
14,262
27,564
28,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 1
10,410
386
3,609
14,989
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 8 / 6
12,710
471
18,594
23,198
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
2 / 9 / 2
11,184
414
12,563
18,835
5,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 4
11,860
439
18,815
25,006
14,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
30
Kills
21
24
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cyb3rM1st
Tsukuyomi
0
7
6
0.43
L
Khepri
7
2
8
5.5
W
Anubis
10
9
3
1.28
W
Scylla
Dive 0n ln
Scylla
6
4
7
2.38
L
1
5
1
0.3
W
8
3
7
3.83
L
6
8
6
1.13
W
6
1
8
10
L
Kukulkan
2
9
2
0.33
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,849
Damage
67,843
104,388
Taken
109,592
71,730
Mitigated
64,999
32,584
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cyb3rM1st
Tsukuyomi
5,445
922
0
472
18,155
8,024
6,076
4,070
14,085
0
49,762
L
Khepri
14,262
1,382
617
3,627
27,564
28,001
0
11,298
16,266
62,028
0
W
Anubis
19,969
1,283
0
5,180
21,142
10,113
3,632
5,670
15,472
63,697
0
W
Scylla
Dive 0n ln
Scylla
17,267
1,024
0
4,031
16,774
6,463
1,516
6,407
10,367
72,429
0
L
3,609
1,346
0
126
14,989
9,102
456
2,871
12,118
0
37,576
W
23,956
14,783
0
7,254
23,158
9,794
1,736
7,688
15,470
0
136,807
L
18,594
9,243
243
5,484
23,198
7,913
662
6,254
16,944
0
78,491
W
21,212
1,616
4,553
11,094
25,159
37,336
1,185
2,990
22,169
0
127,054
L
Kukulkan
12,563
623
0
0
18,835
5,751
1,521
10,074
8,761
74,045
0
L
18,815
7,749
0
4,448
25,006
14,232
622
6,739
18,267
0
80,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,069
Gold Earned
58,652
705
Minions Killed
531
0
Camps Cleared
0
2,446,070
Distance Traveled
2,303,667
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,722
434
74
3
0
485,752
0
L
Khepri
12,488
463
89
3
0
514,214
1
W
Anubis
14,001
519
106
4
0
409,540
0
W
Scylla
13,739
509
115
4
0
524,310
1
L
Bellona
10,410
386
75
3
0
441,291
0
W
Skadi
15,717
582
182
7
0
442,771
2
L
Artemis
12,710
471
116
4
0
447,903
2
W
Guan Yu
15,890
589
228
8
0
583,697
1
L
Kukulkan
11,184
414
130
5
0
420,239
0
L
Set
11,860
439
121
4
0
480,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role