Player Matchup

Osiris
Osiris
WarSacue
Osiris
Level 65
God Stats
2W - 0L
1,284 SR
Queue Stats
282W - 204L
1,729 Elo+
Party 1
Cerberus
Cerberus
deformonator
Cerberus
Level 85
God Stats
2W - 4L
1,176 SR
Queue Stats
125W - 92L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
tuxedoninja
Baba Yaga
Level 67
God Stats
27W - 15L
1,648 SR
Queue Stats
241W - 156L
1,695 Elo+
Party 1
Team Averages
Level 72
1,369 SR
1,672 Elo+

VS

Team Averages
Level 73
1,559 SR
1,530 Elo+
Set
Set
ArthuGF
Set
Level 101
God Stats
9W - 13L
1,668 SR
Queue Stats
188W - 197L
1,508 Elo+
Solo
Cerberus
Cerberus
LnxCell
Cerberus
Level 22
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Agni
Agni
TheStarboyXO
Agni
Level 97
God Stats
6W - 4L
1,392 SR
Queue Stats
104W - 105L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WarSacue
Osiris
13
7 / 3 / 4
9,719
748
10,308
10,690
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
deformonator
Cerberus
13
1 / 0 / 8
9,526
733
7,051
9,347
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
tuxedoninja
Baba Yaga
12
3 / 2 / 5
8,654
666
9,019
6,597
2,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 6 / 2
8,353
643
5,800
12,931
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LnxCell
Cerberus
11
1 / 2 / 2
8,206
631
3,204
11,468
8,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 2
8,501
654
8,823
7,465
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
2
6
2
0.5
L
Cerberus
LnxCell
Cerberus
1
2
2
1
L
2
3
2
1
W
Osiris
WarSacue
Osiris
7
3
4
3
W
Cerberus
deformonator
Cerberus
1
0
8
5
W
Baba Yaga
tuxedoninja
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
17,827
26,634
Taken
31,864
14,458
Mitigated
17,933
5,378
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,800
1,756
0
1,186
12,931
6,641
0
5,920
7,011
0
26,867
L
Cerberus
LnxCell
Cerberus
3,204
209
0
3,260
11,468
8,887
0
7,525
3,943
13,486
0
L
8,823
368
0
994
7,465
2,405
0
2,661
4,804
36,237
0
W
Osiris
WarSacue
Osiris
10,308
4,514
0
1,975
10,690
6,314
754
5,003
5,366
0
41,595
W
Cerberus
deformonator
Cerberus
7,051
154
0
2,125
9,347
5,954
62
3,782
5,080
31,015
0
W
Baba Yaga
tuxedoninja
Baba Yaga
9,019
483
0
1,278
6,597
2,190
708
2,566
3,626
29,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
25,060
186
Minions Killed
129
0
Camps Cleared
0
725,709
Distance Traveled
692,338
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,353
643
53
4
0
234,822
2
L
Cerberus
8,206
631
18
1
0
233,116
4
L
Agni
8,501
654
58
4
0
224,400
2
W
Osiris
9,719
748
56
4
0
237,494
0
W
Cerberus
9,526
733
61
5
0
262,340
3
W
Baba Yaga
8,654
666
69
5
0
225,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role