Player Matchup

Chang'e
Chang'e
CrabbyQuangtran
Chang'e
Level 26
God Stats
40W - 14L
1,674 SR
Queue Stats
75W - 35L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
LuvlyPeaches
Nu Wa
Level 4
God Stats
37W - 13L
1,500 SR
Queue Stats
46W - 21L
1,425 Elo+
Party 1
Bacchus
Bacchus
OGJeebusPrice
Bacchus
Level 5
God Stats
3W - 4L
1,296 SR
Queue Stats
3W - 4L
1,329 Elo+
Solo
Yemoja
Yemoja
missdelulu
Yemoja
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
vlpan
Guan Yu
Level 9
God Stats
8W - 7L
1,401 SR
Queue Stats
212W - 212L
1,679 Elo+
Solo
Team Averages
Level 9
1,474 SR
1,490 Elo+

VS

Team Averages
Level 19
1,614 SR
1,470 Elo+
Olorun
Olorun
Fa11out
Olorun
Level 7
God Stats
4W - 2L
1,599 SR
Queue Stats
6W - 3L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grossoverdose
Tsukuyomi
Level 24
God Stats
7W - 0L
1,845 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
ItIsJonny
Izanami
Level 17
God Stats
33W - 29L
1,509 SR
Queue Stats
114W - 112L
1,378 Elo+
Solo
Yemoja
Yemoja
KingZambino
Yemoja
Level 21
God Stats
11W - 4L
1,552 SR
Queue Stats
16W - 7L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Tmadreo
Cthulhu
Level 24
God Stats
5W - 4L
1,566 SR
Queue Stats
11W - 5L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 16
17,467
1,164
58,978
35,842
13,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 10 / 23
14,479
965
22,423
24,678
12,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
20
10 / 4 / 19
16,043
1,070
22,406
27,353
18,218
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
missdelulu
Yemoja
20
1 / 8 / 17
14,445
963
9,533
27,459
33,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
vlpan
Guan Yu
20
5 / 9 / 23
16,174
1,078
20,328
43,425
71,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fa11out
Olorun
20
7 / 7 / 18
14,918
995
29,323
23,322
9,193
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Grossoverdose
Tsukuyomi
20
15 / 9 / 20
18,049
1,203
47,040
29,394
12,636
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ItIsJonny
Izanami
20
7 / 11 / 23
16,243
1,083
34,031
34,517
13,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
20
3 / 7 / 26
14,280
952
6,525
26,190
17,592
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Tmadreo
Cthulhu
20
8 / 2 / 25
16,289
1,086
32,110
25,875
25,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
152
36
Kills
40
40
Deaths
36
98
Assists
112
Player
Kills
Deaths
Assists
KDA
L
16
9
16
2.67
W
Olorun
Fa11out
Olorun
7
7
18
2.29
W
Tsukuyomi
Grossoverdose
Tsukuyomi
15
9
20
2.78
W
Izanami
ItIsJonny
Izanami
7
11
23
1.68
W
Yemoja
3
7
26
2.29
L
4
10
23
1.55
L
Bacchus
10
4
19
4.88
W
Cthulhu
Tmadreo
Cthulhu
8
2
25
10.25
L
Yemoja
missdelulu
Yemoja
1
8
17
1.19
L
Guan Yu
vlpan
Guan Yu
5
9
23
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,668
Damage
149,029
158,757
Taken
139,298
149,779
Mitigated
78,435
47,950
Healing
33,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
58,978
2,672
11,090
12,581
35,842
13,937
0
14,863
20,979
84,071
0
W
Olorun
Fa11out
Olorun
29,323
16,009
807
4,096
23,322
9,193
0
19,089
4,233
57,158
0
W
Tsukuyomi
Grossoverdose
Tsukuyomi
47,040
15,073
0
1,228
29,394
12,636
0
23,485
5,909
0
84,071
W
Izanami
ItIsJonny
Izanami
34,031
28,506
0
484
34,517
13,337
0
27,409
7,108
0
93,156
W
Yemoja
6,525
2,991
17,929
4,515
26,190
17,592
0
21,813
4,377
20,475
0
L
22,423
6,696
0
299
24,678
12,990
0
13,253
11,425
50,558
0
L
Bacchus
22,406
1,705
1,025
2,176
27,353
18,218
0
10,593
16,760
45,564
0
W
Cthulhu
Tmadreo
Cthulhu
32,110
3,958
2,281
1,869
25,875
25,677
0
21,544
4,331
58,573
0
L
Yemoja
missdelulu
Yemoja
9,533
1,455
3,223
2,023
27,459
33,003
0
13,859
13,600
29,203
0
L
Guan Yu
vlpan
Guan Yu
20,328
1,560
6,693
8,840
43,425
71,631
0
15,390
28,035
0
35,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,608
Gold Earned
79,779
238
Minions Killed
341
3
Camps Cleared
6
1,285,592
Distance Traveled
1,294,176
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,467
1,164
61
4
1
285,572
0
W
Olorun
14,918
995
51
3
1
225,181
0
W
Tsukuyomi
18,049
1,203
62
4
2
305,339
0
W
Izanami
16,243
1,083
134
9
1
252,311
0
W
Yemoja
14,280
952
29
2
0
218,922
0
L
Nu Wa
14,479
965
37
2
0
197,253
1
L
Bacchus
16,043
1,070
71
5
2
256,011
2
W
Cthulhu
16,289
1,086
65
4
2
292,423
0
L
Yemoja
14,445
963
40
3
0
236,751
0
L
Guan Yu
16,174
1,078
29
2
0
310,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role